On February 21 2011 19:23 FarbrorAbavna wrote:
race card, try turning up the volume.
race card, try turning up the volume.
I dont think "Pushing with his race card and marines' makes much more sense.
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Please talk about the games in this thread. If you feel the desire to rage about something, bottle it up inside you and lash out elsewhere. Thanks! | ||
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tsularesque
Canada226 Posts
On February 21 2011 19:23 FarbrorAbavna wrote: race card, try turning up the volume. I dont think "Pushing with his race card and marines' makes much more sense. | ||
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Kamais_Ookin
Canada4218 Posts
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LoCaD
Germany1634 Posts
On February 21 2011 19:22 butchji wrote: What the hell? Vultures are used a lot more in TvT BW than hellions in TvT SC2?! although Hellions are pretty Epic see IEochic Build but Korea just isnt there yet. | ||
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Gaxton
Sweden2328 Posts
On an average they live for about 4 to 5 years. The longest living guinea pig was 15 years old and has its name in the Guinness Book of World Records. Edit: Making it more game-relevant. Whooaa! Check those vikings out. Flying and stuff. | ||
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spidii
United States372 Posts
On February 21 2011 19:23 FarbrorAbavna wrote: race card, try turning up the volume. Definitely said Race Car... | ||
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LeaD
Canada464 Posts
On February 21 2011 19:19 Azarkon wrote: Show nested quote + On February 21 2011 19:18 LeaD wrote: Marine + Tank should destroy MMM every time, the problem is that a lot of these pro-gamers don't seem to have the patience to position their tanks properly and slowly move up the map. They just seem to want to run in and set up right away for the win. It should if the MMM player decides to engage it head on in a fortified position, but they don't have to do this, especially on a map like Terminus where air distance is closer than ground distance. That's the point, the player with the marines and tanks should be slowly moving up the map and cornering the player using MMM. The MMM player can't run into the tanks and expect to win unless you get impatient and move too many of your tanks at once. MVP did it perfectly against MKP and forced him to not only split his army using drops (which loner seemed to be able to do fine) and slowly moving the tanks up the map until MKP had no choice but to run into the fortified position. You just have to be prepared for drops (sensor towers would work great in this regard) and a possible base trade, but in the end the player with the marines and tanks should have the advantage if he just plays patiently. | ||
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theherder2
United States538 Posts
tasteless: If I was august i'd use the hellions and attack scvs 2 min later Kelly: I think that if I was august I would have run the hellions to the mineral line and attack scvs Tasteless: Yeah.. I agree. User was temp banned for this post. | ||
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drewstylz
United States85 Posts
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AmiPolizeiFunk
Germany804 Posts
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Lobo2me
Norway1213 Posts
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EatCrow
Estonia333 Posts
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SmoKim
Denmark10305 Posts
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densha
United States797 Posts
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Obaten
United States730 Posts
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BuzZoo
Australia1468 Posts
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AimForTheBushes
United States1760 Posts
On February 21 2011 19:20 Kavas wrote: Show nested quote + On February 21 2011 19:19 Woony wrote: On February 21 2011 19:18 Unolydkswe wrote: Where is artosis? why isnt he commentating anymore? They have Kelly so they get a break sometimes, it's Tasteless/Artosis + Kelly at the moment. Probably he wants to have more time for his gaming too? MYM are sponsoring him for SC2 results right? I certainly hope not. He's barely floating in his Master's division right now (was 70th-ish as of a few days ago) | ||
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MrCon
France29748 Posts
On February 21 2011 19:23 hifriend wrote: Now tasteless knows how artosis feels. hahaha xD | ||
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giuocob
United States149 Posts
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Kamais_Ookin
Canada4218 Posts
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Cel.erity
United States4890 Posts
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