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[T][M] Resistance V - Section 31 - Page 25

Forum Index > TL Mafia
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Half the Sky
Profile Joined May 2014
Germany9029 Posts
November 17 2015 23:09 GMT
#3325
Well Artanis was nominated for mafia player of the year from Imperial and there's a reason for that.

Friggin' protoss....
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
November 17 2015 23:15 GMT
#3338
On November 18 2015 08:14 Xatalos wrote:
Show nested quote +
On November 18 2015 08:09 Half the Sky wrote:
Well Artanis was nominated for mafia player of the year from Imperial and there's a reason for that.

Friggin' protoss....




Ugh, I should have seen this coming.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
November 17 2015 23:16 GMT
#3340
On November 18 2015 08:15 sicklucker wrote:
good news at least. Every ryan read was wrong. Literraly all of them


I don't feel so bad. I fucked Kita but it could have been worse on my end.

Sorry Kita :/

Cheers James and Tictock for hosting. I'll return for the next assuming I'm not too busy.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
November 17 2015 23:18 GMT
#3342
Need to work for another 2h, so ducking outta here...ggs again.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
November 17 2015 23:35 GMT
#3353
Question for Vivax - why did you think rayn was hard bussing me?

Wasn't making up anything about the post-game address, but obviously I will be saving that for the ban list at this rate but on topic, I really want to know why you thought that was fake on his part.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
November 18 2015 01:25 GMT
#3364
As for the MVP thing, sentiment appreciated Rels, but I've always been of the mentality these games are team games regardless of alignment. If I really had to appoint an MVP it'd be that bloody protoss Artanis, but for town sicklucker did really well. Both of us I think did alright getting 2+/3 but especially in his case (and I tried to make a point about the language issue) and in mine (largely because of lack of time) we had major communication problems - town did as a whole - and quite frankly it wasn't until the modkill that town actually coalesced a bit more.

Normally I construct cases, but that becomes impossible when you are working 12-15 hours a day (which honestly, I know I have other issues outside this game which a few of you are already aware of), and so now I really feel bad I couldn't get things down in one post that I would have otherwise done for Kita. There were some posts that I got an extremely dry tone from him (which I never experience from Kita in any of his town games) so I couldn't tell if it was him being mafia or just his frustration at the state of the game. That said, I think I know where I made mistakes and what I need to do next time I am very pressed for time (before the game started going on autopilot, once it started grinding out at the end, it was like meh).

I think had I been able to communicate a little more effectively with Kita and Vivax it might have turned out a little better, IDK.

As for game's balance, I think this is where the Merlin, etc aspect comes in for RL resistance, but at the same time, I know that for whatever reason it doesn't work out that well on the forums. marvellosity played Merlin apparently and he said it was VERY boring. IDK.
The phoenix must burn to emerge. - Janet Fitch
Half the Sky
Profile Joined May 2014
Germany9029 Posts
November 18 2015 01:35 GMT
#3366
On November 18 2015 08:25 kitaman27 wrote:
Show nested quote +
On November 18 2015 08:20 Rels wrote:
OK I really don't want to brag or anything, this is my feeling.
I felt like this game was town favored. Even if the scums wins the first 2 missions, they can lose extremely easily with all the information available to town. And if any of the first 2 missions passes, townies becomes confirmed and the game is almost over for scums. Is it balanced IRL ? If it's the case, I feel like having a lot of time analyzing votes and team submissions and reads is a big disavantadge for scums.


I think both the balance and the player experience would be improved by cutting the length of the game by a third. I'm not really sure the best way to do so, but the mafia team doesn't need to keep up the act for as long and we don't have to put up with so many dead cycles towards the end of the game. Ideally, town should probably fail the first 3-4 nominations each cycle for info, but when that adds an extra 48 hours each time it really becomes a drag.


This so much. It's hard to say for the moderators though.
The phoenix must burn to emerge. - Janet Fitch
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