https://docs.google.com/spreadsheet/ccc?key=0An3xUNEy2rixdHUza1BzZE50cGdUdHEwbGlhSU5rckE#gid=0
Congrats to Skynet on the victory!
| Forum Index > Brood War Tournaments |
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Serendib
67 Posts
https://docs.google.com/spreadsheet/ccc?key=0An3xUNEy2rixdHUza1BzZE50cGdUdHEwbGlhSU5rckE#gid=0 Congrats to Skynet on the victory! | ||
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snakeeyez
United States1231 Posts
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Serendib
67 Posts
http://www.teamliquid.net/forum/viewmessage.php?topic_id=272724 | ||
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gen.Sun
United States539 Posts
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AleXoundOS
Georgia458 Posts
A more better way to create bots will be not writing exact algorithms for reacting to the input, but make bots to behave randomly in order to get experience - bots remember random actions, analyze the results and produce algorithms based on it for future use. Of course analyzing is a difficult word, but on the first steps the programmer can participate in some analysis by implementing some basic concepts. | ||
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snakeeyez
United States1231 Posts
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Serendib
67 Posts
On October 17 2011 07:09 snakeeyez wrote: I really want these bots to improve just so I can play brood war again without any lag. Playing people brings in lag, and its hard to find games against people your skill. A good bot could solve that along with advancing AI. We would love our bots to be played more against humans. Have you tried it yet? | ||
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Serendib
67 Posts
On October 08 2011 20:52 gen.Sun wrote: Which ones are open source? Every bot from the 2011 competition is open source | ||
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snakeeyez
United States1231 Posts
I think if it was a little easier to setup and play against the bots more people would do it. | ||
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