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Protoss vs Random on ForbiddenZone - Page 2

Forum Index > Brood War Strategy
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ronhaak
Profile Joined December 2004
Canada98 Posts
Last Edited: 2005-03-31 04:02:36
March 31 2005 04:00 GMT
#21
I really like the templar opening. I find that reaver is just a bit too risky when facing zerg, even if he does go hydra.Temps seem to allow me a greater chance of expanding and holding it. My 2 biggest problems currently are surviving the initial hydra push on lower ground, while trying to keep my gates alive, and making sure I dont lose my shuttle in case of hydra drop to my main. The last game I played I lost my 2 shuttles to scourge and my opponent fake dropped my expo and landed in my main...and me with no ferry capabilities. Thanks for the tips, I will continue to practice opening with templar until I can really get my timing right. Cheers

P.S anyone else notice that you cant build a pylon on high ground and place your gates below it when starting at the 2 top positions? Both bottom ones work properly, with enough room to place 2 gateways, but the pylon range at the top doesnt seem to reach. Weird~
Empyrean
Profile Blog Joined September 2004
17038 Posts
March 31 2005 04:40 GMT
#22
It's because the cliffs on top are "thicker", as they have more drawing space. You don't see the cliff face on the bottom two locations.
Moderator
MPXMX
Profile Joined December 2002
Canada4309 Posts
March 31 2005 05:04 GMT
#23
AHA! So that's quite a difference between positions on NFZ... Now I know what to hope for when playing P
MPXMX
Profile Joined December 2002
Canada4309 Posts
March 31 2005 05:06 GMT
#24
Hello, my name is MPXMX and I'm a Strategy forum addict.
cromiumatari
Profile Joined April 2006
India1 Post
April 23 2006 19:26 GMT
#25
if ur a protos just build 2 gyser 2 star gate templar cydar
templar archive a drop ship and four tempar all of this must be done quicly enough
and take those templars in the drop ship to the opponents base and leave them here where the minierals are located look into if the templars destroy the base alone


this way u can irritate the oponent
and make him leave the game
roclamation
gulii
Profile Joined November 2004
Sweden2791 Posts
Last Edited: 2006-04-23 19:58:48
April 23 2006 19:57 GMT
#26
On April 24 2006 04:26 cromiumatari wrote:
if ur a protos just build 2 gyser 2 star gate templar cydar
templar archive a drop ship and four tempar all of this must be done quicly enough
and take those templars in the drop ship to the opponents base and leave them here where the minierals are located look into if the templars destroy the base alone


this way u can irritate the oponent
and make him leave the game


I think you need to read the rules before you start posting next time.
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