This map features close rush distances in most start locations, and the natural expansion is fairly easy to access, due to the rock guarding a part of the choke point. This means that the map won’t be strictly about the rush, even though it’s a rush map.
Kerrigan’s Wrath is a symmetric map with no spawn point that is favored over the others. Without breaking the two rocks, this map is very straightforward to play, but when the paths blocked by rocks are opened up, you'd better take notice!
Unlike Kerrigan’s Wrath, Shifted Sky will have varying gameplay depending on where you and your opponent spawn. You’ll want to bring multiple strategies to this map, and adjust your game depending on your and your opponent’s start locations. This map also features an extremely large number of different attack paths, some of which can be opened up by breaking rocks.
This is the macro map for Season 3. Early on, it will be possible to easily take two expansions. This, along with the long rush distances in all start locations, will most likely encourage players to go for a mid- or late-game strategy, rather than a quick, rush-based strategy.
nice lots of gold bases and destructible rocks as usual :D
edit: they advertise the first map as: This map features close rush distances in most start locations, and the natural expansion is fairly easy to access, due to the rock guarding a part of the choke point. This means that the map won’t be strictly about the rush, even though it’s a rush map.
awesome. safe froge first expand on two of those 1v1 maps agaist zergies :D also the first one: the rocks you have to kill if you want to have a good concave attack the natural early on. could be lot´s of fun those maps! :D
On June 21 2011 01:13 Apoo wrote: So many Rocks X.X . . .
i think the 4th map looks interesting
some of the rocks are use to tighten up paths or to make defending bases a bit easier, rather than blocking bases... base blocking rocks is still annoying, but the other ones seem like a cool addition
God damn it blizzard, do you guys have some sort of personal map fetish? Korean/user maps are all better than this meh nonsense, so please just use custom maps in the mappool
Is the second one's nat gas siegeable ? Or maybe even a part of the mineral line... GSL maps still look and play better, but Blizzard is improving, so maybe we could get there in a year or something. Also, no 2player map ?