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On May 20 2011 04:25 trashcan wrote: Always curious why people invest so much time switching layouts like this. It must take a long time to get used to so unless the standard layout was giving you THAT much trouble, why bother? I don't think this is any faster or better than the standard layout, just different though.
cause the new layout might give you advantage after you get use of them
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Can anyone tell me where you can rebind Patrol? :/ I can't find it anywhere in the default hotkey settings.
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1900 Posts
On June 04 2011 11:43 dunc wrote: Can anyone tell me where you can rebind Patrol? :/ I can't find it anywhere in the default hotkey settings. Click on any and then click the patrol icon.
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On June 04 2011 11:43 dunc wrote: Can anyone tell me where you can rebind Patrol? :/ I can't find it anywhere in the default hotkey settings.
you have to go through the units instead of the list
select any unit in the hotkey menu and the little box that appears in the bottom right in game with all the unit movement keys will pop up ... rebind it from there
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You caught me with the first line. I'm always high, yet can't seem to break the 150 or so APM barrier at mid masters.
I found all I had to do to improve efficiency was move patrol and hold position to Q and W respectively and I'm all over it now playing well.
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Or you, just, you know, use the standard hotkeys.
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Wow thats a crazy setup looks cool, but very hard to learn. Sounds like learning a whole new language hah.
For those of you who are looking for a more easier change that gives the same idea of a "one hand position"
There is nothing in the T hotkey setup that uses Q or W. So I put my hotkey 0 and 9 to Q and W. I then hotkey my raxes on Q and my Fact/Port on W. This setup has significantly increased my macro. Hitting Q then A and D for MM is so fast its sick. Tabbing through the fact and port is pretty nice to.
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On June 04 2011 11:44 Techno wrote:Show nested quote +On June 04 2011 11:43 dunc wrote: Can anyone tell me where you can rebind Patrol? :/ I can't find it anywhere in the default hotkey settings. Click on any and then click the patrol icon.
On June 04 2011 11:45 ShooTouts wrote:Show nested quote +On June 04 2011 11:43 dunc wrote: Can anyone tell me where you can rebind Patrol? :/ I can't find it anywhere in the default hotkey settings. you have to go through the units instead of the list select any unit in the hotkey menu and the little box that appears in the bottom right in game with all the unit movement keys will pop up ... rebind it from there
<3 thanks
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On May 20 2011 04:08 Jayrod wrote: When I read the title I totally pictured a douchebag with a striped polo and popped collar hanging out with his bros. Thanks for the laugh. This is a decent setup, but I wouldn't recommend switching if you are already comfortable with a normal system. I'm glad if it works for you.
Profiling. If you see a purple caddy do you assume there are a bunch a negros in it? You make me sick
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On May 20 2011 04:25 trashcan wrote: Always curious why people invest so much time switching layouts like this. It must take a long time to get used to so unless the standard layout was giving you THAT much trouble, why bother? I don't think this is any faster or better than the standard layout, just different though.
actually it doesn't take that much time at all.
what's the point of moving your hand when it doesn't need to.
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This looks fucking sick. I've been contemplating a switch to T for a long time, but I disliked so many things about the macro. This gave me all the more reason to make the change.
Great setup, again. Thanks!
edit: Quick question, since you didn't mention it before: are you using X and C for tech lab / reactor? Are you using the standard building hotkeys (ie: W for build, then B for Barracks, C for Command Center, R for Refinery, etc)? Thanks again!
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The title is satirical, correct?
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what file do i open up the hotkey with like after i save it what do i do with it to put it in the folder :O
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Holy crap man. and after all these games, i've been playing without a hotkey for my army because of my weird setup. Fantastic.
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1900 Posts
On July 31 2011 06:53 Moonling wrote: what file do i open up the hotkey with like after i save it what do i do with it to put it in the folder :O Put it in
Documents/Starcraft II/Accounts/<A BUNCH OF NUMBERS>/Hotkeys
If there is no Hotkeys folder, create one.
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I coincidentally came up with insanely similar hotkeys but for zerg. Personally I use D for hold position, S for stop and F for patrol. Including stop makes more sense imo than including move, since its very very rare to use move. Given I don't use stop very much either, but it can be handy for quick worker spreading or stutter step micro.
In my set up I have space for base tabbing (for easy backspace method injects), T as attack and s & w for larvae. Alt also replaces ctrl when creating control groups (though atm i have both to ease transition). I also left tab as toggle and set up the f keys for locations.
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On August 30 2011 16:04 FirstGear wrote: I coincidentally came up with insanely similar hotkeys but for zerg. Personally I use D for hold position, S for stop and F for patrol. Including stop makes more sense imo than including move, since its very very rare to use move. Given I don't use stop very much either, but it can be handy for quick worker spreading or stutter step micro.
In my set up I have space for base tabbing (for easy backspace method injects), T as attack and s & w for larvae. Alt also replaces ctrl when creating control groups (though atm i have both to ease transition). I also left tab as toggle and set up the f keys for locations.
Can you upload your hotkey set up? Sounds interesting and want to try a new set up, time to move away from default
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On August 26 2011 15:12 Kaitlin wrote:Sorry to necro this, but I was linked to it from here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=257590#15and I can't help but inquire: Why do you bind 'Move' to such a nicely placed key as 'D' ? Isn't there a better use for such a high value key ? Is D + Left click easier than Right click ? Move + Left click on an enemy unit causes your units to surround it better. Realistically though, its a legacy thing from warcraft 3 when you actually had the time to micro surrounds. Starcraft 2 does a pretty good job of autosurrounding anyway.
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Epic title Will definitely give it a try!
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