Overview:
Description:
After many attempts, this is the first rotational symmetry map that i actually finished and was happy with. It was a little bit rushed at the end because i wanted to finish it before motm4 submission deadline, and had some trouble with my account being hacked/locked yesterday for some reason... Originally i had planned to submit a very different map.
But it's pretty much done now, i think. didn't have that much time to test it yet.
the layout is very roughly based on the old scrap station, it still uses like 10% of its terrain and like 75% of it's texture set. The idea was to turn the scrap station into a recycling station by reusing some of the map's ideas and turn it into something new and let it prosper once again :D
i also kept the double ramp to the main, but added destructable debris similar to the gsl crevasse ramp. it can still be blocked off by 1 barracks and 2 depots or 1 force field. and you may choose to destroy those rocks if you are worried about getting force fielded on your own ramp.
rush distances are about 155/145ish for mains/nats
some pics:
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main&natural
thirds cw&ccw
area towards middle
thirds cw&ccw
area towards middle
analyzer:
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"Recycling Station" is available on EU