FMP in SC1 vs FMP in SC2
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AyeH
United States534 Posts
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Yogurt
United States4258 Posts
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RebirthOfLeGenD
USA5860 Posts
Void rays were a pretty shit unit. But I generally feel a lot of things lack in SC2, it's still a good game but is more limited in scope. FMP was fun in BW though, it's a shame really. I just got BW to work but most of the time east/iccup are dead as shit. Combine that with my hosting issues I am having and it takes way too long to find a game. I am sure I could find a 1on1 on ICCup if I wanted to, but I am looking to play BS games on east. Either UMS, or BGH. | ||
ArvickHero
10387 Posts
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Kiante
Australia7069 Posts
i agree tho, the money in sc2 feels a bit toooo fast, and it doesn't feel dynamic enough. its hard to put my finger on, but its just not the same experience | ||
Nazza
Australia1654 Posts
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AyeH
United States534 Posts
On April 13 2011 15:46 RebirthOfLeGenD wrote: I don't think FMP was balanced in BW. I remember Protoss used to be imbalanced and Zerg struggled the most. Late game it got pretty even though I think. Just early~mid Protoss dominated economy and unit production. Void rays were a pretty shit unit. But I generally feel a lot of things lack in SC2, it's still a good game but is more limited in scope. FMP was fun in BW though, it's a shame really. I just got BW to work but most of the time east/iccup are dead as shit. Combine that with my hosting issues I am having and it takes way too long to find a game. I am sure I could find a 1on1 on ICCup if I wanted to, but I am looking to play BS games on east. Either UMS, or BGH. Honestly, the races were balanced. Each race had to use a certain build order, like zerg needed static defence with lots of hatches, etc. It's not the same though in Starcraft 2. The mineral intake is so fast it destroys the game play. I wish there was a skilled map maker that could replicate sc1 fmp to sc2. people have been playing the same fmp map in sc2 since the release and the version is just terribad.. Anyway, I guess I'll have to open up sc1 if I want some competitive fmp.. | ||
a9arnn
United States1537 Posts
I would have to say that it was definitely better in BW than in SC2, because you had the opportunity to help your allies when they were in trouble, instead of insta-dying, which happens because SC2 FMP is too fast ugh. What I did in SC2 FMP was just mass ling into roach and kill before air even becomes an option. You can easily kill at least 1 and usually 2 with that. It takes the excitement out of the game... | ||
iPlaY.NettleS
Australia4310 Posts
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2Pacalypse-
Croatia9461 Posts
On April 13 2011 15:46 RebirthOfLeGenD wrote: I don't think FMP was balanced in BW. I remember Protoss used to be imbalanced and Zerg struggled the most. Late game it got pretty even though I think. Just early~mid Protoss dominated economy and unit production. Void rays were a pretty shit unit. But I generally feel a lot of things lack in SC2, it's still a good game but is more limited in scope. FMP was fun in BW though, it's a shame really. I just got BW to work but most of the time east/iccup are dead as shit. Combine that with my hosting issues I am having and it takes way too long to find a game. I am sure I could find a 1on1 on ICCup if I wanted to, but I am looking to play BS games on east. Either UMS, or BGH. East is far from dead. Check the )v( channel for BGH games and I think As channel for FMP games. | ||
Sayle
United Kingdom3685 Posts
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guN-viCe
United States687 Posts
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eviltomahawk
United States11133 Posts
It doesn't matter if someone masses VRs or marines or even workers. At some point in the match, the entire game becomes nigh unplayable due to the massive framerate drop from all the stuff happening on the map. Fastest in BW was a bit more comfortable due to the fact that all modern computers can handle Brood War with no performance problems. However, since SC2 is a more modern game, performance is not guaranteed even on minimal settings. Perhaps in 10 years all computers will be equipped to play FMP on at least medium graphics with little slowdown. | ||
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