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On February 22 2011 09:59 NEOtheONE wrote: 400k over 3 tourneys 200K for the last, that 200k is greater than what one GSL gives away.
Yeah, but GSL's tournaments arent more than 3 months long.
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Looks awesome, but this line irked me a little.
But, we're going to do the best with what we have, and the idea is to crown a world champion. To find the best player in the whole world, and to the best of our abilities we're going to do that. It's a North American tournament, not a world tournament. Sure there will be a few people flying in from Europe, Korea and possibly smaller locations like South America/SEA, but people in other countries are going to find it difficult to drop their lives and fly to the US to play in the finals. When you're saying things like "We're going to limit the number of Koreans to 5", you can't then say you're determining the greatest player in the world. What I'd love to see is something like this in each region. Then at the end of every year have a showdown between the best of NASL, the best of GSL etc.
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On February 22 2011 09:59 darmousseh wrote: $100,000 prize pool at $20 each.
5000 subscribers needed to break even on the prize pool.
3 months of casting for incontrol and gretorp is like another $30,000. Developer cost for 3 months is another $15,000.
Studio cost $10,000 for 3 months.
Looking like they need like 7-8k subscribers to make it barely profitable.
With 20k people tuning in to the showmatch live, I don't think that's a crazy # to reach.
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Looking at the FAQ's this looks really cool and I'm super excited to start watching it, but I gotta say that all the repetitive hype totally ruined the surprise element they were trying to generate. When the video came on, all I could think was "Okay, finally....we get to here the here iNcontroL shut up about his announcement." And in the end I was just kind of "meh" when I saw it.
I know that hype is just all part of marketing, but constantly getting hearing reminders on SoTG, other Podcasts, on TL, etc. of "an announcement that will be announcing an announcement revealing the big announcement" was seriously getting annoying. Not trying to be cynical here, I just think there are more creative ways to market things, create hype, and still be secretive...Look at the way the market movies nowadays like Cloverfield or District 9....
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iNcontroL
USA29055 Posts
On February 22 2011 10:01 ZoomDog wrote:Looks awesome, but this line irked me a little. Show nested quote +But, we're going to do the best with what we have, and the idea is to crown a world champion. To find the best player in the whole world, and to the best of our abilities we're going to do that. It's a North American tournament, not a world tournament. Sure there will be a few people flying in from Europe, Korea and possibly smaller locations like South America/SEA, but people in other countries are going to find it difficult to drop their lives and fly to the US to play in the finals. When you're saying things like "We're going to limit the number of Koreans to 5", you can't then say you're determining the greatest player in the world. What I'd love to see is something like this in each region. Then at the end of every year have a showdown between the best of NASL, the best of GSL etc. Please read closer before spouting stuff.
You are wrong.
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On February 22 2011 09:59 darmousseh wrote: $100,000 prize pool at $20 each.
5000 subscribers needed to break even on the prize pool.
3 months of casting for incontrol and gretorp is like another $30,000. Developer cost for 3 months is another $15,000.
Studio cost $10,000 for 3 months.
Looking like they need like 7-8k subscribers to make it barely profitable.
Most of the money will be coming from sponsors' advertising, not subscribers.
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On February 22 2011 09:59 darmousseh wrote: $100,000 prize pool at $20 each.
5000 subscribers needed to break even on the prize pool.
3 months of casting for incontrol and gretorp is like another $30,000. Developer cost for 3 months is another $15,000.
Studio cost $10,000 for 3 months.
Looking like they need like 7-8k subscribers to make it barely profitable.
I guarantee you, you are not even close to how much this costs to run.
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On February 22 2011 10:01 Backpack wrote: With 20k people tuning in to the showmatch live, I don't think that's a crazy # to reach.
Um... have you thought about sponsors?? You know, companies willing to part with money in exchance for name recognition?
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On February 22 2011 09:59 darmousseh wrote: $100,000 prize pool at $20 each.
5000 subscribers needed to break even on the prize pool.
3 months of casting for incontrol and gretorp is like another $30,000. Developer cost for 3 months is another $15,000.
Studio cost $10,000 for 3 months.
Looking like they need like 7-8k subscribers to make it barely profitable.
I dont think Incontrol and Gretorp will need that much money for casting, considering they both have part-time jobs. (At least Incontrol, not sure about Gretorp anymore).
Plus, we're not dealing with zero-sum, we're dealing with an investment with a multiplier effect.
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On February 22 2011 09:59 darmousseh wrote: $100,000 prize pool at $20 each.
5000 subscribers needed to break even on the prize pool.
3 months of casting for incontrol and gretorp is like another $30,000. Developer cost for 3 months is another $15,000.
Studio cost $10,000 for 3 months.
Looking like they need like 7-8k subscribers to make it barely profitable.
Not to mention the ad revenue generated everyday and the maybe more direct sponsor interest in the grand finals event. I bet they'll do alright. Gom sees at least 30,000 or more subscribers for a season right?
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On February 22 2011 10:01 Backpack wrote:Show nested quote +On February 22 2011 09:59 darmousseh wrote: $100,000 prize pool at $20 each.
5000 subscribers needed to break even on the prize pool.
3 months of casting for incontrol and gretorp is like another $30,000. Developer cost for 3 months is another $15,000.
Studio cost $10,000 for 3 months.
Looking like they need like 7-8k subscribers to make it barely profitable.
With 20k people tuning in to the showmatch live, I don't think that's a crazy # to reach.
subscribers aren't the only form of revenue
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Sounds exciting, but in both size and professionalism it has a way to go before it gets to the level of ESL, not to speak of GSL. Good luck!
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On February 22 2011 09:59 darmousseh wrote: $100,000 prize pool at $20 each.
5000 subscribers needed to break even on the prize pool.
3 months of casting for incontrol and gretorp is like another $30,000. Developer cost for 3 months is another $15,000.
Studio cost $10,000 for 3 months.
Looking like they need like 7-8k subscribers to make it barely profitable.
You forget advertising, which is where all the real money comes from. Companies don't sponsor tournaments because they are passionate about e-sports, you know...
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On February 22 2011 09:52 aidss wrote:Show nested quote +On February 22 2011 09:51 aoe2fan wrote: About the koreans......
"So we're considering having Koreans in the league as well, but probably capping them off at five or something like that. But if they were to play, unless they physically flew to a place that had a better latency for a North American server, they would have to deal with problems of time zone restrictions but also latency, and the same is true for Europeans and South Americans alike, obviously to varying degrees."
(http://www.g4tv.com/thefeed/blog/post/710588/North-American-Star-League-Exclusive-Interview-with-Geoff-iNcontroL-Robinson.html#readmore#ixzz1Ee0CtJAy) So, GoM SEEDS players into Code A and this is what we do? Seems a little unfair
well the players still do have to fly to Korea to participate right? so essentially its the same thing. Koreans can participate, but to do so they have to fly to NA, and for the qualifiers play it at local NA timing... Dont see how this is unfair?
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Incontrol - are you actually taking the 50 people with the most votes to the tournament? That's a bit... unfair.
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On February 22 2011 10:02 zerglingsfolife wrote:Show nested quote +On February 22 2011 10:01 Backpack wrote:On February 22 2011 09:59 darmousseh wrote: $100,000 prize pool at $20 each.
5000 subscribers needed to break even on the prize pool.
3 months of casting for incontrol and gretorp is like another $30,000. Developer cost for 3 months is another $15,000.
Studio cost $10,000 for 3 months.
Looking like they need like 7-8k subscribers to make it barely profitable.
With 20k people tuning in to the showmatch live, I don't think that's a crazy # to reach. subscribers aren't the only form of revenue
Okay?
I'm saying that they will easily make it profitable if it costs somewhere around what darmousseh predicted.
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3 for MC, 3 for Nestea, 3 for MvP, 1 for MKP.
A great league must have the best players, or what is the point. There should be a lot of effort to try and fit top korean players.
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On February 22 2011 09:59 darmousseh wrote: $100,000 prize pool at $20 each.
5000 subscribers needed to break even on the prize pool.
3 months of casting for incontrol and gretorp is like another $30,000. Developer cost for 3 months is another $15,000.
Studio cost $10,000 for 3 months.
Looking like they need like 7-8k subscribers to make it barely profitable.
that is assuming they got no sponsorship and no advertisements. i would be really suprised if free stream will be ad-free. i won't mid any ads if those guys are bringing me 9 weeks of non stop starcraft 2 action five days a week. i will probably subscribe tho.
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I will definately watch both GSL and NASL, and even if necesarly for support, I'll watch NASL instead of GSL. Its time to make eSports grow to the skys and be head to head with the most viewed sports, this is our generation!!
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On February 22 2011 09:57 UpHeaVaL wrote: 400K? It's really not that much. Thats like 10 people of lower middle class pooling a 1 year salary...Its sad that so many players have to fight for that. I love how all these 14 year old kids can be wowed by a big number though LOL. To top it all off there's about 6 people who will win this thing...Show me salaries for fulltime players, then we can preach about revolution.
who's 14 years old?
Poll: [P] How old are you TLer?21-25 (1124) 39% 19-20 (599) 21% 16-18 (520) 18% 26-30 (BW 1st generation) (419) 14% 11-15 (110) 4% 31-40 (adult already during BW 1.0) (102) 4% > 41 (ageless baby!) (16) 1% < 10 (14) 0% 2904 total votes Your vote: [P] How old are you TLer? (Vote): < 10 (Vote): 11-15 (Vote): 16-18 (Vote): 19-20 (Vote): 21-25 (Vote): 26-30 (BW 1st generation) (Vote): 31-40 (adult already during BW 1.0) (Vote): > 41 (ageless baby!)
Your own example says it would take man 10 years to make that much money.
You aren't forced to watch, but when you watch despite your shitty point of view you can at least be grateful
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