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On November 18 2010 14:53 Barrin wrote: I've been trying to look for this information but it seems to be eluding me... I feel like I read it in this thread somewhere but I just can't find it.
How do I get the files for the ladder maps?
Congrats on new icon and its easy: 1. open editor 2. go to file open 3. click the battle.net tab 4. log in 5. choose official blizzard map 6. it will load into the editor, then you can save it to your drive with whatever name. I usually call it the proper name followed by the current version number so I can keep them all around.
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I'm just starting to get serious about map making again and I have found this thread totally invaluable. It took me a few minuets to get the paths right but once I got it working I can't say enough about what a great tool this is for map makers. Man I wish I had something like this back when I was making WC3 maps!
The google spreadsheet is also pure gold! + Show Spoiler + Any chance you will add the latest maps to it? (I would but I can'f find them on my computer )
Anyway thanks again for making such a great program.
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On December 12 2010 18:03 lowlypawn wrote:I'm just starting to get serious about map making again and I have found this thread totally invaluable. It took me a few minuets to get the paths right but once I got it working I can't say enough about what a great tool this is for map makers. Man I wish I had something like this back when I was making WC3 maps! The google spreadsheet is also pure gold!+ Show Spoiler +Any chance you will add the latest maps to it? (I would but I can'f find them on my computer ) Anyway thanks again for making such a great program.
There is a new release in the works with some cool new stuff and yes, I'll do Jungle Basin and Shakuras in there, too. I want there to be a feature that you can analyze the Blizzard map pool and your own map or maps and get cool graphs that show stuff like rush distances automatically. Then you can post them and people will understand quickly how your new map relates to familiar maps.
Glad you like the analyzer!
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Is there a way to download this for Mac users? I remember trying to download it before, but it didn't work.
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On December 13 2010 07:40 Antares777 wrote: Is there a way to download this for Mac users? I remember trying to download it before, but it didn't work.
Sorry my friend, its a Windows executable. I've been toying with the idea of porting the analyzer to Java (and therefore to other OS's) and giving it a graphical front-end, but that is a non-trivial undertaking. I'm considering filling out my current list of planned features and possibly porting it over afterwards.
Are there Mac programs like Linux's Wine that emulate Windows? Maybe you could run the analyzer like that for the time being?
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Lol. Its a good initiative. I'm working on something to help with that sort of thing too. (seems like all I do these days is work on crazy/awesome/usefull shit for the map forum lol).
However, this bump is useful, because I want the next version ^^
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Am I thick or should not some generous pc user offer mac users to download, generate and post analyzer pictures of their maps? And thanks, nice work dimfish!
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nice :D this will be useful when the expansion comes out, im pretty sure they will add some maps to the map pool. so this will be killer in the first couple of weeks
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Nice thing to have would be Rush distances calculated with and without rocks (with a boolean to only create a seperate image if they're different)
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On December 13 2010 08:09 dimfish wrote:Show nested quote +On December 13 2010 07:40 Antares777 wrote: Is there a way to download this for Mac users? I remember trying to download it before, but it didn't work. Sorry my friend, its a Windows executable. I've been toying with the idea of porting the analyzer to Java (and therefore to other OS's) and giving it a graphical front-end, but that is a non-trivial undertaking. I'm considering filling out my current list of planned features and possibly porting it over afterwards. Are there Mac programs like Linux's Wine that emulate Windows? Maybe you could run the analyzer like that for the time being?
Wine is available for Mac too, and I think you should be able to run the map analyzer that way. I've been able to use CrossOver Games (a variant of wine with a better DirectX stack, made for gaming) to run the map analyzer without any problems.
Btw, which language are you using for the analyzer?
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On January 02 2011 22:45 NullCurrent wrote:Show nested quote +On December 13 2010 08:09 dimfish wrote:On December 13 2010 07:40 Antares777 wrote: Is there a way to download this for Mac users? I remember trying to download it before, but it didn't work. Sorry my friend, its a Windows executable. I've been toying with the idea of porting the analyzer to Java (and therefore to other OS's) and giving it a graphical front-end, but that is a non-trivial undertaking. I'm considering filling out my current list of planned features and possibly porting it over afterwards. Are there Mac programs like Linux's Wine that emulate Windows? Maybe you could run the analyzer like that for the time being? Wine is available for Mac too, and I think you should be able to run the map analyzer that way. I've been able to use CrossOver Games (a variant of wine with a better DirectX stack, made for gaming) to run the map analyzer without any problems.
This is awesome, can I put this in the OP and your name as the person to ask for help?
Btw, which language are you using for the analyzer?
C/C++ but the real problem is that I'm dependent on some Windows DLLs.
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is emulating a pc session on mac not a viable possibility?
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You could just use bootcamp...
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On January 03 2011 02:42 dimfish wrote:Show nested quote +On January 02 2011 22:45 NullCurrent wrote:On December 13 2010 08:09 dimfish wrote:On December 13 2010 07:40 Antares777 wrote: Is there a way to download this for Mac users? I remember trying to download it before, but it didn't work. Sorry my friend, its a Windows executable. I've been toying with the idea of porting the analyzer to Java (and therefore to other OS's) and giving it a graphical front-end, but that is a non-trivial undertaking. I'm considering filling out my current list of planned features and possibly porting it over afterwards. Are there Mac programs like Linux's Wine that emulate Windows? Maybe you could run the analyzer like that for the time being? Wine is available for Mac too, and I think you should be able to run the map analyzer that way. I've been able to use CrossOver Games (a variant of wine with a better DirectX stack, made for gaming) to run the map analyzer without any problems. This is awesome, can I put this in the OP and your name as the person to ask for help? C/C++ but the real problem is that I'm dependent on some Windows DLLs.
Sure, put me in the OP (I have a virtual Ubuntu machine which I can install wine on so I can help people with pure wine too).
And about the DLLs, nothing you can use any open source software for?
On January 03 2011 06:47 Barrin wrote:Isn't that simply illegal? Microsoft owns the intellectual rights to be the only one who processes information the way they do. The only way to make a program run on both is to make the program itself have the potential to process information for it's respective platform.
You have to own a legal copy of Windows, which is quite hard nowadays (the reason for this is that most Windows installs are only OEM, meaning that you are only allowed to install them on the computer, not in an emulator or something other than the computer you got the OS with).
But if you own a plain windows license (and it isn't already installed on some other computer), then you're completely fine (I use VirtualBox).
Also: Wine = WIne is Not an Emulator (recursive acronym) Which means that all the DLLs have been reverse engineered and then rewritten from scratch (so no copyright problems there).
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I was curious about someone else's opinion, sorry... Mac's pc emulation is perfectly legal and common (providing you do not license anything out of it), on this issue, you must have been be mislead by my post, sorry again. I was posting to know if people had tested this? And if it works if there are any differences...
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