On December 20 2010 06:38 SmoKim wrote:
MaNa 3 - 2 Qxc, amazing play once again
Europe 4 - 2 America
MaNa 3 - 2 Qxc, amazing play once again
Europe 4 - 2 America
3-1, not 3-2
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ParasitJonte
Sweden1768 Posts
On December 20 2010 06:38 SmoKim wrote: MaNa 3 - 2 Qxc, amazing play once again Europe 4 - 2 America 3-1, not 3-2 | ||
Losiek
Poland32 Posts
On December 20 2010 06:38 SmoKim wrote: MaNa 3 - 2 Qxc, amazing play once again Europe 4 - 2 America 3-1 | ||
Holgerius
Sweden16951 Posts
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razy
Russian Federation899 Posts
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SmoKim
Denmark10301 Posts
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Darpa
Canada4413 Posts
On December 20 2010 06:25 LittleeD wrote: Show nested quote + On December 20 2010 06:23 Darpa wrote: Man you cant just let a toss tech to late game like that, Carriers + colossus+ Storm, is so strong, not sure what you would do against that >< Vikings, ghosts and a healthy amount of MMM mixed in with really good army control. I really dont think tanks are needed cuz it really hinders your mobility and are obviously not very good vs carriers. That composition would not beat what mana had. You need something storm proof, If I had to guess thors, Vikings and marauders would probably do best, if you could keep your vikings and marauders out of storm. Some ghost emp would help, but its really hard to emp every templar. but gg's either way. Mana is a lot better than I thought he was. | ||
wintergt
Belgium1335 Posts
On December 20 2010 06:38 SmoKim wrote: MaNa 3 - 2 Qxc, amazing play once again Europe 4 - 2 America Correction MaNa - QXC 3-1 Pretty much ourtclassed. The game MaNa lost he did a weird super fast expand build. In the other games he was always comfortably in the lead and never in any danger.That mass of carriers was fun to watch. I have to say though, once high templars with imba'ren amulet are out, terran can pretty much GG. Europe fighting :D | ||
On_Slaught
United States12190 Posts
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wintergt
Belgium1335 Posts
On December 20 2010 06:42 Darpa wrote: Show nested quote + On December 20 2010 06:25 LittleeD wrote: On December 20 2010 06:23 Darpa wrote: Man you cant just let a toss tech to late game like that, Carriers + colossus+ Storm, is so strong, not sure what you would do against that >< Vikings, ghosts and a healthy amount of MMM mixed in with really good army control. I really dont think tanks are needed cuz it really hinders your mobility and are obviously not very good vs carriers. That composition would not beat what mana had. You need something storm proof, If I had to guess thors, Vikings and marauders would probably do best, if you could keep your vikings and marauders out of storm. Some ghost emp would help, but its really hard to emp every templar. but gg's either way. Mana is a lot better than I thought he was. You're forgetting upgraded hellions. They're great for all sorts of purposes.. sniping HTs, killing zealots, running into mineral lines. That + thors + tanks + get all the mech upgrades is what terran needs to transition into lategame. bio is useless vs storms. Did you see that medivac full of marauders get oneshot by feedback? HTs counter like half the terran army. And too bad the BratOk vs Slush game got postponed, would have loved to see the russian waltz over some zerg meat. Yes yes I have much european pride | ||
derppp
44 Posts
On December 20 2010 06:46 wintergt wrote: Show nested quote + On December 20 2010 06:42 Darpa wrote: On December 20 2010 06:25 LittleeD wrote: On December 20 2010 06:23 Darpa wrote: Man you cant just let a toss tech to late game like that, Carriers + colossus+ Storm, is so strong, not sure what you would do against that >< Vikings, ghosts and a healthy amount of MMM mixed in with really good army control. I really dont think tanks are needed cuz it really hinders your mobility and are obviously not very good vs carriers. That composition would not beat what mana had. You need something storm proof, If I had to guess thors, Vikings and marauders would probably do best, if you could keep your vikings and marauders out of storm. Some ghost emp would help, but its really hard to emp every templar. but gg's either way. Mana is a lot better than I thought he was. You're forgetting upgraded hellions. They're great for all sorts of purposes.. sniping HTs, killing zealots, running into mineral lines. That + thors + tanks + get all the mech upgrades is what terran needs to transition into lategame. bio is useless vs storms. Did you see that medivac full of marauders get oneshot by feedback? HTs counter like half the terran army. half? they are good vs everything except thors and maybe spread out tanks | ||
GenoZStriker
United States2914 Posts
On December 20 2010 06:46 On_Slaught wrote: Were these games live? Seems like QXC would be busy practicing for the EG masters cup, which i'm sure he is much more concerned about. Could explain his performance since he has only TvZ in EG masters. These games were played at an unknown time, so no one knows. Could be when QXC was still busy with his classes or now when he's in the shape of his life. | ||
wintergt
Belgium1335 Posts
On December 20 2010 06:49 derppp wrote: Show nested quote + On December 20 2010 06:46 wintergt wrote: On December 20 2010 06:42 Darpa wrote: On December 20 2010 06:25 LittleeD wrote: On December 20 2010 06:23 Darpa wrote: Man you cant just let a toss tech to late game like that, Carriers + colossus+ Storm, is so strong, not sure what you would do against that >< Vikings, ghosts and a healthy amount of MMM mixed in with really good army control. I really dont think tanks are needed cuz it really hinders your mobility and are obviously not very good vs carriers. That composition would not beat what mana had. You need something storm proof, If I had to guess thors, Vikings and marauders would probably do best, if you could keep your vikings and marauders out of storm. Some ghost emp would help, but its really hard to emp every templar. but gg's either way. Mana is a lot better than I thought he was. You're forgetting upgraded hellions. They're great for all sorts of purposes.. sniping HTs, killing zealots, running into mineral lines. That + thors + tanks + get all the mech upgrades is what terran needs to transition into lategame. bio is useless vs storms. Did you see that medivac full of marauders get oneshot by feedback? HTs counter like half the terran army. half? they are good vs everything except thors and maybe spread out tanks True, although hellions do ok vs HTs, can kill them. Blizz has been talking about wanting to nerf HTs for a while now. After the protoss buffs, I wouldn't be surprised if they came up with something like "storm now costs 100 energy" and "feedback capped at taking 100 energy". EDIT: woops, sorry about going on a tangent on balance. Great games, looking forward to the next sets, quite some talent still lined up :D | ||
SmoKim
Denmark10301 Posts
On December 20 2010 06:51 GenoZStriker wrote: Show nested quote + On December 20 2010 06:46 On_Slaught wrote: Were these games live? Seems like QXC would be busy practicing for the EG masters cup, which i'm sure he is much more concerned about. Could explain his performance since he has only TvZ in EG masters. These games were played at an unknown time, so no one knows. Could be when QXC was still busy with his classes or now when he's in the shape of his life. or it could be when he was in tip-top shape | ||
ParasitJonte
Sweden1768 Posts
On December 20 2010 06:46 wintergt wrote: Show nested quote + On December 20 2010 06:42 Darpa wrote: On December 20 2010 06:25 LittleeD wrote: On December 20 2010 06:23 Darpa wrote: Man you cant just let a toss tech to late game like that, Carriers + colossus+ Storm, is so strong, not sure what you would do against that >< Vikings, ghosts and a healthy amount of MMM mixed in with really good army control. I really dont think tanks are needed cuz it really hinders your mobility and are obviously not very good vs carriers. That composition would not beat what mana had. You need something storm proof, If I had to guess thors, Vikings and marauders would probably do best, if you could keep your vikings and marauders out of storm. Some ghost emp would help, but its really hard to emp every templar. but gg's either way. Mana is a lot better than I thought he was. You're forgetting upgraded hellions. They're great for all sorts of purposes.. sniping HTs, killing zealots, running into mineral lines. That + thors + tanks + get all the mech upgrades is what terran needs to transition into lategame. bio is useless vs storms. Did you see that medivac full of marauders get oneshot by feedback? HTs counter like half the terran army. And too bad the BratOk vs Slush game got postponed, would have loved to see the russian waltz over some zerg meat. Yes yes I have much european pride Well, I don't know if anyone will contest that bratok vs slush will be anything but a safe victory for europe. Bratok is a monster. Edit: Proof? Just view pic... | ||
Darpa
Canada4413 Posts
On December 20 2010 07:08 ParasitJonte wrote: Show nested quote + On December 20 2010 06:46 wintergt wrote: On December 20 2010 06:42 Darpa wrote: On December 20 2010 06:25 LittleeD wrote: On December 20 2010 06:23 Darpa wrote: Man you cant just let a toss tech to late game like that, Carriers + colossus+ Storm, is so strong, not sure what you would do against that >< Vikings, ghosts and a healthy amount of MMM mixed in with really good army control. I really dont think tanks are needed cuz it really hinders your mobility and are obviously not very good vs carriers. That composition would not beat what mana had. You need something storm proof, If I had to guess thors, Vikings and marauders would probably do best, if you could keep your vikings and marauders out of storm. Some ghost emp would help, but its really hard to emp every templar. but gg's either way. Mana is a lot better than I thought he was. You're forgetting upgraded hellions. They're great for all sorts of purposes.. sniping HTs, killing zealots, running into mineral lines. That + thors + tanks + get all the mech upgrades is what terran needs to transition into lategame. bio is useless vs storms. Did you see that medivac full of marauders get oneshot by feedback? HTs counter like half the terran army. And too bad the BratOk vs Slush game got postponed, would have loved to see the russian waltz over some zerg meat. Yes yes I have much european pride Well, I don't know if anyone will contest that bratok vs slush will be anything but a safe victory for europe. Bratok is a monster. Edit: Proof? Just view pic... I think Slush might suprise you, he has some pretty great ZvT | ||
Jakalo
Latvia2350 Posts
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Denizen[9]
United States649 Posts
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drlame
Sweden574 Posts
On December 20 2010 06:49 derppp wrote: Show nested quote + On December 20 2010 06:46 wintergt wrote: On December 20 2010 06:42 Darpa wrote: On December 20 2010 06:25 LittleeD wrote: On December 20 2010 06:23 Darpa wrote: Man you cant just let a toss tech to late game like that, Carriers + colossus+ Storm, is so strong, not sure what you would do against that >< Vikings, ghosts and a healthy amount of MMM mixed in with really good army control. I really dont think tanks are needed cuz it really hinders your mobility and are obviously not very good vs carriers. That composition would not beat what mana had. You need something storm proof, If I had to guess thors, Vikings and marauders would probably do best, if you could keep your vikings and marauders out of storm. Some ghost emp would help, but its really hard to emp every templar. but gg's either way. Mana is a lot better than I thought he was. You're forgetting upgraded hellions. They're great for all sorts of purposes.. sniping HTs, killing zealots, running into mineral lines. That + thors + tanks + get all the mech upgrades is what terran needs to transition into lategame. bio is useless vs storms. Did you see that medivac full of marauders get oneshot by feedback? HTs counter like half the terran army. half? they are good vs everything except thors and maybe spread out tanks I didn't see a single ghost that game and they are effective against everything in the protoss army. Anyways, the games were entertaining to watch and since I'm rooting for EU, the outcome was entertaining as well. | ||
derppp
44 Posts
On December 20 2010 08:14 drlame wrote: Show nested quote + On December 20 2010 06:49 derppp wrote: On December 20 2010 06:46 wintergt wrote: On December 20 2010 06:42 Darpa wrote: On December 20 2010 06:25 LittleeD wrote: On December 20 2010 06:23 Darpa wrote: Man you cant just let a toss tech to late game like that, Carriers + colossus+ Storm, is so strong, not sure what you would do against that >< Vikings, ghosts and a healthy amount of MMM mixed in with really good army control. I really dont think tanks are needed cuz it really hinders your mobility and are obviously not very good vs carriers. That composition would not beat what mana had. You need something storm proof, If I had to guess thors, Vikings and marauders would probably do best, if you could keep your vikings and marauders out of storm. Some ghost emp would help, but its really hard to emp every templar. but gg's either way. Mana is a lot better than I thought he was. You're forgetting upgraded hellions. They're great for all sorts of purposes.. sniping HTs, killing zealots, running into mineral lines. That + thors + tanks + get all the mech upgrades is what terran needs to transition into lategame. bio is useless vs storms. Did you see that medivac full of marauders get oneshot by feedback? HTs counter like half the terran army. half? they are good vs everything except thors and maybe spread out tanks I didn't see a single ghost that game and they are effective against everything in the protoss army. Anyways, the games were entertaining to watch and since I'm rooting for EU, the outcome was entertaining as well. u must be blind then qxc used ghosts in almost every game | ||
TotalBiscuit
United Kingdom5437 Posts
On December 20 2010 08:31 derppp wrote: Show nested quote + On December 20 2010 08:14 drlame wrote: On December 20 2010 06:49 derppp wrote: On December 20 2010 06:46 wintergt wrote: On December 20 2010 06:42 Darpa wrote: On December 20 2010 06:25 LittleeD wrote: On December 20 2010 06:23 Darpa wrote: Man you cant just let a toss tech to late game like that, Carriers + colossus+ Storm, is so strong, not sure what you would do against that >< Vikings, ghosts and a healthy amount of MMM mixed in with really good army control. I really dont think tanks are needed cuz it really hinders your mobility and are obviously not very good vs carriers. That composition would not beat what mana had. You need something storm proof, If I had to guess thors, Vikings and marauders would probably do best, if you could keep your vikings and marauders out of storm. Some ghost emp would help, but its really hard to emp every templar. but gg's either way. Mana is a lot better than I thought he was. You're forgetting upgraded hellions. They're great for all sorts of purposes.. sniping HTs, killing zealots, running into mineral lines. That + thors + tanks + get all the mech upgrades is what terran needs to transition into lategame. bio is useless vs storms. Did you see that medivac full of marauders get oneshot by feedback? HTs counter like half the terran army. half? they are good vs everything except thors and maybe spread out tanks I didn't see a single ghost that game and they are effective against everything in the protoss army. Anyways, the games were entertaining to watch and since I'm rooting for EU, the outcome was entertaining as well. u must be blind then qxc used ghosts in almost every game Ghosts are sneaky and invisible, of course he didn't see them! They like Solid Snake in box. | ||
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