Kingmaker - A New Game - Page 7
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DoctorHelvetica
United States15034 Posts
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Coagulation
United States9633 Posts
when i said that i was implying that they have less majority then town does | ||
Coagulation
United States9633 Posts
On November 10 2010 07:18 DoctorHelvetica wrote: why don't you just offer something of value instead im not sure at this point i really have noticed anything out of the ordinary yet to contribute to the towns analysis. i will say im town do not waste a lynch. i dont know how much thats worth on its own at this point but it definitely needs said. | ||
DoctorHelvetica
United States15034 Posts
someone earlier prompted you to offer thoughts and responses on a few specific posts. you should follow through with that. | ||
LSB
United States5171 Posts
On November 10 2010 05:58 Pandain wrote: 1.You could wait for him to talk for one... 2.It's not just that about coag, by waiting longer we can have more time, having more people talk. More information=good. @Lsb: How does merlin affect the # of mislynches? Lets assume that no assassins get killed. Day 1: 7-2 Night 1: 6-2 Day 2: 5-2 Night 2: 4-2 Day 3: 3-2 LYLO Lets say we use merlin Day 1: 7-2 Merlin! Night 1: 7-2 Day 2: 6-2 Night 2: 5-2 Day 3: 4-2 LYLO | ||
Coagulation
United States9633 Posts
On November 10 2010 04:04 LSB wrote: If coagulation doesn't do anything else besides the two posts that he has right now, I'm willing to support you. Coagulation. If your town, please start giving input on the few ideas that have been presented. I want to hear your opinion on 1) Lynching inactives http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304¤tpage=2#30 generally from what i have seen so far lynching inactives only gets a town role killed. i dont think lynching an inactive is the way to go in any mafia game and i have never ever used it as a reason. if your lynching inactives you might as well just lynch the most active. 2) Old plan, should the king be forced to follow the town's opinion? http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304¤tpage=2#27 no the king needs to vote who he feels he personally needs to vote. this is the best aspect of the game that puts it in towns favor. a vote outside the influince of the scums grasp is. 3) New plan, do you agree? Disagree? http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304¤tpage=6#101 I dont think the king should be forced to role claim. i think it only gives the scum extra information that they can use when there is absolutely no reason at all that town needs to know who the king is during a lynch debate. In fact, it would be best if everyone made sure they have addressed, or will address these three issues | ||
Coagulation
United States9633 Posts
+ Show Spoiler + On November 10 2010 04:04 LSB wrote: If coagulation doesn't do anything else besides the two posts that he has right now, I'm willing to support you. Coagulation. If your town, please start giving input on the few ideas that have been presented. I want to hear your opinion on 1) Lynching inactives http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304¤tpage=2#30 generally from what i have seen so far lynching inactives only gets a town role killed. i dont think lynching an inactive is the way to go in any mafia game and i have never ever used it as a reason. if your lynching inactives you might as well just lynch the most active. 2) Old plan, should the king be forced to follow the town's opinion? http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304¤tpage=2#27 no the king needs to vote who he feels he personally needs to vote. this is the best aspect of the game that puts it in towns favor. a vote outside the influince of the scums grasp 3) New plan, do you agree? Disagree? http://www.teamliquid.net/forum/viewmessage.php?topic_id=167304¤tpage=6#101 I dont think the king should be forced to role claim. i think it only gives the scum extra information that they can use when there is absolutely no reason at all that town needs to know who the king is during a lynch debate. In fact, it would be best if everyone made sure they have addressed, or will address these three issues | ||
LSB
United States5171 Posts
On November 10 2010 07:35 Coagulation wrote: generally from what i have seen so far lynching inactives only gets a town role killed. i dont think lynching an inactive is the way to go in any mafia game and i have never ever used it as a reason. if your lynching inactives you might as well just lynch the most active. The difference is that an inactive does not help the town in away way shape or form. Mafia have no incentive to hit an inactive person as they are essentially sheep. Inactive people will cause us to waste a lynch later on the road. I would say that inactive players are anti-town due to the problem with separating the wolves from the sheep. no the king needs to vote who he feels he personally needs to vote. this is the best aspect of the game that puts it in towns favor. a vote outside the influince of the scums grasp is. What if the scum is the king? Check back through the thread, I made some points on this already I dont think the king should be forced to role claim. i think it only gives the scum extra information that they can use when there is absolutely no reason at all that town needs to know who the king is during a lynch debate. Again, please look at the 'what if the scum is king' argument. We need to make sure the king doesn't just do anything he wants. What extra information would the scum get once they know someone is king? | ||
BrownBear
United States6894 Posts
Jesus. I have to admit, though, LSB has been kinda making me wonder all game... he's not playing the way I've come to expect out of him. Not enough to make me say "YO LETS KILL DIS MOTHAFUCKA" but enough to worry about him. A lot. | ||
LSB
United States5171 Posts
On November 10 2010 07:42 BrownBear wrote: influEnce. Not influInce. Jesus. I have to admit, though, LSB has been kinda making me wonder all game... he's not playing the way I've come to expect out of him. Not enough to make me say "YO LETS KILL DIS MOTHAFUCKA" but enough to worry about him. A lot. On November 09 2010 11:56 LSB wrote: Incase you haven't noticed. I'm going to try to cut my spammyness, I want to see how this will go Basically I'm going to try to emulate Incog <3 | ||
Coagulation
United States9633 Posts
then there is nothing we can do about making his decision help town anyway regardless. we will see who he is after the lynch right? at that point he would probably be in alot of trouble if he didnt use his head and play pro town. its a double edged sword but i think the benefits outweigh the cons. | ||
LSB
United States5171 Posts
On November 10 2010 07:47 Coagulation wrote: if scum is king then there is nothing we can do about making his decision help town anyway regardless. we will see who he is after the lynch right? at that point he would probably be in alot of trouble if he didnt use his head and play pro town. its a double edged sword but i think the benefits outweigh the cons. Basically your saying if the king lynches a green, he's probably scum and should be executed the day after? | ||
Coagulation
United States9633 Posts
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LSB
United States5171 Posts
Either 1) Contribute meaningfully to the discussion. This means not rehashing old points. And possibly coming up with new ideas or plans. 2) Scumhunt | ||
BrownBear
United States6894 Posts
On November 10 2010 07:47 Coagulation wrote: if scum is king then there is nothing we can do about making his decision help town anyway regardless. we will see who he is after the lynch right? at that point he would probably be in alot of trouble if he didnt use his head and play pro town. its a double edged sword but i think the benefits outweigh the cons. Are you kidding? If we scumhunt properly, we can get a scum king to work for us, or out himself as scum as well. It's a win-win situation. | ||
Coagulation
United States9633 Posts
On November 10 2010 07:50 LSB wrote: Basically your saying if the king lynches a green, he's probably scum and should be executed the day after? nonono not at all. theres a difference between lynching a green on accident that had scummy behaviors and just lynching a green randomly who was clearly town roled | ||
LSB
United States5171 Posts
On November 10 2010 07:55 Coagulation wrote: nonono not at all. theres a difference between lynching a green on accident that had scummy behaviors and just lynching a green randomly who was clearly town roled On November 10 2010 02:59 LSB wrote: Remember, it is quiet easy to state a few reasons why someone is probably scum. In every single game, scum are accused, town are accused. Take this post in the Micro Game http://www.teamliquid.net/forum/viewmessage.php?topic_id=161868¤tpage=8#145 Each are reasons why the king could have killed someone. If we allow the king to go against majority, all that's going to happen is the assassins are going to be able to crowned, write up an analysis against a random player. Post the analysis and get the town to waste a lynch. I don't buy the 'the king should have fun' argument. Remember, the problem is that the King is a very big danger and hold lots of power. Play to win, not to 'roleplay' | ||
flamewheel
FREEAGLELAND26780 Posts
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Pyrrhuloxia
United States6700 Posts
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Coagulation
United States9633 Posts
how about its 100% Circumstantial. Each scenario that occurs and actions chosen will need to be dissected and analyzed and acted upon based on the situation at hand. there is no 1 overall general strategy that we can adhere to and have a perfect resolution every time. is this better? | ||
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