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Radfield
Canada2720 Posts
To break down the roles once more:
Mafia Roles: Floridian God Father Role Blocker Pardoner Bad Santa Vengeful Player Day Vig Traitor Prince of Darkness
Town Roles: Role Cop Tracker Joat Bullet Bill Alignment Cop Bulletproof Veteran Meth Man Doctor Doctor Mason Copy Cat Watcher
Other: Comp Vig Martyr
Bold- Essential town roles Italics- Defensive roles
I proposed earlier in the thread that we as town simply do not take any of the roles on the red list. The reasons being that it makes our role cop more powerful, and makes Bullet Bill more powerful. The most useful roles on the red list for mafia are Bad Santa and Prince of Darkness. Bad Santa could give the mafia 2 extra kills, and PoD deprives us of a lynch. Both of these are worth taking to deprive the mafia of their abilities. Bad Santa is also a decent town role as it does act as an investigative roles, the key is to not ever use the killing power.
The most useful roles on the green list for mafia, are the Joat and the Role Cop, and then it goes down considerably from there. Bullet Bill would be useful for mafia, but only indirectly, as it would deprive us of one of our best investigative roles.
In light of this, I think our role picking list should look something like this: #1 Comp Vig #2 Bad Santa #3 Prince of Darkness
So we take the three most dangerous roles as the first 3 picks. We use Comp Vig as the double lynch, we use Bad Santa solely for it's investigative powers, and not it's KP. Prince of Darkness never gets used. If Prince of Darkness gets used, then we have a sure-fire lynch. If extra KP from the bad santa is getting used(which should be obvious since we should never have 4 deaths in a night if the Joat holds his shot appropriately), then we lynch the bad santa. Either way though, this keeps vital mafia roles in known hands.
#4 50% Role Cop, 50% Defensive role(Vet, Meth Man, or Bulletproof. 33% chance of each) #5 50% Joat......... 50% Defensive role #6 50% Bullet Bill, 50% Defensive role
#7 50% Role Cop, 50% Defensive role #8 50% Joat.........50% Defensive role #9 50% Bullet Bill, 50% Defensive role
#10 25% Role Cop, 25% Defensive role, 50% pro town non essential role(Doctor, Doctor, Alignment Cop, Watcher, Copy Cat, Mason. You choose) #11 25% Joat, 25% Defensive role, 50% pro town non essential role #12 25% Bullet Bill, 25% Defensive role, 50% pro town non essential role
#13-16 we prioritize tracker and the rest of the pro-town roles
#17 50% role cop, 50% other #18 50% Joat, 50% other #19 50% Bullet Bill, 50% other #20 50% tracker, 50% other
What I'm trying to do here is make it most likely that we get our investigative roles, while protecting them by mixing in the defensive roles. Also trying to make it more difficult for make to swipe roles. Last PYP as Serial Killer, I was super paranoid about going after the Meth Man, as it was one of the only ways I could die. Right now, players 4-9 each have a roughly 17% chance to be the Meth Man, and a ~50% chance to be a defensive role. Hopefully this is enough to protect those people most likely to be our Joat, Role Cop and Bullet Bill.
If we use this plan, what's the most effective way mafia/SK can screw us. First, they can snipe from #13-20, knowing that those players don't have any defensive powers. However, those players are also the most likely to be vanilla, so that's ok for town. Second, a high up mafia(2-6) could swipe Meth Man, or the Joat/Role Cop. Taking the Meth Man would make it easier for them to try to snipe at #4-9 and take out our investigative roles, but there are still Vet and BP, and importantly this would deprive them of a red role. Mafia taking Joat/Role Cop is unavoidable no matter what we do, which is why we have them as high as possible, forcing mafia to possibly get a vanilla role if they try for them.
So mafia will try to take town roles with their high picks, and then pick up the red roles with their low picks. That's fine to me as it means the role cop can narrow down his search to the lower ranks. Or, the mafia play along with the percentages, and draft according to the plan. This is great for us, as it deprives the mafia of the most vital red roles, while still allowing town to have most of the vital green roles. Town goes from having a slight advantage to a very large advantage.
Anyways, lets talk specifics here. What roles am I overvaluing/undervaluing? How can mafia exploit this? Are there any other roles that are particularly valuable for us to deprive mafia of? Does a different mix of percentages give us a better chance to get the best roles?
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Radfield
Canada2720 Posts
On August 21 2010 19:50 Bill Murray wrote: JeeJee: 1 DTA: 2 rastaban: 3 chaoser:4 LSB: 5 Bill: 6 Hesmyrr: 7 zeks: 8 (unless he changed) rastaban: 9 Radfield: 10 johnnyspazz: 11 Pandain: 12
citi.zen, vx70GTOJudgexv, SouthRawrea, SiNiquity, ~OpZ~ , Fishball, BrownBear, Divinek
I just realized why this is a very, very bad plan if everyone doesn't go along with it.
By everyone publicly stating their numbers, it makes it extremely easy for mafia to somwhat rig the draft to their liking. After looking at the plan I proposed, mafia realize that it would be very beneficial for them to hold the number 3 draft spot(prince of darkness). Lets also say that LSB (the 5th pick) is mafia. So the mafia would have two other players double up numbers with rastaban and chaoser, and voila, mafia have pick number 3.
Of course, if everyone declares their numbers, we can easily track who didn't land in the proper spots, who doubled up, and who benefited from the new draft order. We could pinpoint mafia fairly easy.
BUT, if some people don't tell us their numbers, or RNG, or don't check the thread again, then it becomes much more difficult to pinpoint the mafia, and lets them manipulate the draft as they see fit.
This gives us two options: we put pressure on the last 8 players to reveal their numbers, or we scrap the plan and all resend our numbers. At this point it makes sense to simply carry on with our number picking.
I hope this makes sense to the folks who haven't sent in numbers yet.
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On August 21 2010 19:50 Bill Murray wrote: JeeJee: 1 DTA: 2 rastaban: 3 chaoser:4 LSB: 5 Bill: 6 Hesmyrr: 7 zeks: 8 (unless he changed) rastaban: 9 Radfield: 10 johnnyspazz: 11 Pandain: 12
citi.zen, vx70GTOJudgexv, SouthRawrea, SiNiquity, ~OpZ~ , Fishball, BrownBear, Divinek
i didn't change i'm still 8 until further notice.
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Small change to the Doctor role I thought of: Instead of a Scum doctor that could possibly die protecting Scum if they role Weak, the Weak Doctor variant just results in a Scum Doctor dying if they protect anyone not Scum.
So now instead of [1/6, 1/6, 2/6, 2/6] for rolling Weak, Paranoid, Naive, Normal it is now [1/5, 1/5, 1/5, 2/5].
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if scum hasn't already sent in their numbers then the probability of them getting a top role diminishes - so i think its likely that scum has already caught on and a couple of them have already claimed and lie within the 1-12 range.
the thing is we've been working from 1-20 (some people picked what they want, but for the most part we went in order?) so i think how the last 8 numbers should be picked is important
should the last 8 that claim go in order from 13-20?
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On August 21 2010 12:05 bumatlarge wrote: Qatol is a hot girl?
Ill go 9! How is watcher silly for mafia to pick darth? especially if no one picks it. They can find power blues that can visit, and watch shit! I mean if so and so asks for protection and is vital for such and sch, watch that boy and oh look a medic/DT/tracker. Maybe more. For instance if I was red, id go 20/20, no one would have watcher and id watch you. some dt or tracker would be like "hm 4 mafia? let me visit him!" wam bam thank you mam, i got some strong blues.
I suppose I will be 9 Watcher = number of people that visited someone that night, not who visited. At least, that's my current interpretation. If so, watcher is useless to anyone, really.
On August 21 2010 12:12 bumatlarge wrote:HEY DIV totally agree, but i doubt someone going for 1/1 after last pyp will be mafia. But what if mafia get a doctor :X and screw the compulsive vig? or a vet... even if they get hit and be like "i got hit" we would have to check them. i want meth man What are you talking about 1/1 will/won't be mafia? Foolishness went 1/1 and it got him the #2 draft... or are you saying that they wouldn't do it twice? If so, then that's just WIFOM, I think Radfield's said that already.
(@Radfields latest big post) Hm. The thing is, I doubt that all eight of the other players will show up in the next 13 hours AND be willing to just follow suit, especially with a low number (13-20). I mean, out of that list, 4-5 haven't even posted, if I'm correct. So I'm a fan of "scrap the number thing" and just do whatever. First of all, it makes it so that the mafia can't plan to get #1, #2, #whatever. Prince of Darkness is a huge role to designate, because it forces mafia to never use it, unless it's endgame or unless they want to be revealed. Bad Santa is another role we want to keep track of (it's the only extra night kp role other than JOAT I think). I might even put JOAT up in that list of "definite" picks, just because it has KP. Other than that, I like your list...
What are your thoughts on the DayVig/Vengeful player roles though? Sure, it's advantageous for us to get 1 for 1 for a mafia player, but if they don't have those roles, then that's a theoretical "save," or -1 kp for them.
For mafia, my ranking list goes: CV, BS, PoD, JOAT, Day Vig, RoleCop, Floridian, CC, RB, etc. We're covering the main three, but, with mafia sometimes opting for "safer" picks, I feel like JOAT, Day Vig, and RoleCop are all viable picks for them. Same with Floridian.
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Radfield: "If Prince of Darkness gets used, then we have a sure-fire lynch." DTA: "Prince of Darkness is a huge role to designate, because it forces mafia to never use it, unless it's endgame or unless they want to be revealed."
how will prince of darkness l be revealed after using his power? i thought the power is activated through secret PM
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On August 21 2010 20:46 Radfield wrote:Show nested quote +On August 21 2010 19:50 Bill Murray wrote: JeeJee: 1 DTA: 2 rastaban: 3 chaoser:4 LSB: 5 Bill: 6 Hesmyrr: 7 zeks: 8 (unless he changed) rastaban: 9 Radfield: 10 johnnyspazz: 11 Pandain: 12
citi.zen, vx70GTOJudgexv, SouthRawrea, SiNiquity, ~OpZ~ , Fishball, BrownBear, Divinek I just realized why this is a very, very bad plan if everyone doesn't go along with it. By everyone publicly stating their numbers, it makes it extremely easy for mafia to somwhat rig the draft to their liking. After looking at the plan I proposed, mafia realize that it would be very beneficial for them to hold the number 3 draft spot(prince of darkness). Lets also say that LSB (the 5th pick) is mafia. So the mafia would have two other players double up numbers with rastaban and chaoser, and voila, mafia have pick number 3. Of course, if everyone declares their numbers, we can easily track who didn't land in the proper spots, who doubled up, and who benefited from the new draft order. We could pinpoint mafia fairly easy. BUT, if some people don't tell us their numbers, or RNG, or don't check the thread again, then it becomes much more difficult to pinpoint the mafia, and lets them manipulate the draft as they see fit. This gives us two options: we put pressure on the last 8 players to reveal their numbers, or we scrap the plan and all resend our numbers. At this point it makes sense to simply carry on with our number picking. I hope this makes sense to the folks who haven't sent in numbers yet. I am fine with your plan to prioritize some roles.
However, you are not confirmed town right now. You should not make up the list with exactly who gets what role: as you yourself said, it makes no difference if a particular townie picks first or last.
Please drop the public number claiming.
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Radfield
Canada2720 Posts
On August 21 2010 21:40 zeks wrote: Radfield: "If Prince of Darkness gets used, then we have a sure-fire lynch." DTA: "Prince of Darkness is a huge role to designate, because it forces mafia to never use it, unless it's endgame or unless they want to be revealed."
how will prince of darkness l be revealed after using his power? i thought the power is activated through secret PM
The idea was that a particular pick(in this case #3) takes the Prince of Darkness. That way we know where it is. If it ever gets used, we lynch whoever is pick #3
I am fine with your plan to prioritize some roles.
However, you are not confirmed town right now. You should not make up the list with exactly who gets what role: as you yourself said, it makes no difference if a particular townie picks first or last.
Please drop the public number claiming.
You're right. We can't have both public numbers, and a plan to organize picks. If I'm going to decide which roles are getting picked at what draft number(no one else is really weighing in too much on it), then we can't have public picks. Given that I'm unconfirmed, I could manipulate the pick order to benefit the mafia. This means there is no way any town player can have faith that I'm not manipulating the order, so there's no reason for anyone to have faith in the role picking plan.
Given that it's far more important for the town to have a role picking plan, then to have public numbers, we should drop the public numbers, and all just RNG a number(Or privately pick a number).
It's also important that we hammer out the details of the plan before the draft order becomes public, because at that point we run into the same problem.
I will be RNGing my pick, I recommend others do the same. The benefits of publicly claiming numbers was always very minimal to town anyways.
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If we are randomizing the numbers, we have to decide on concrete plan about role-picking now since scum would be more eager to mess around the plan when the draft order had been publicly determined. No one yet proposed alternative to Radfield's plan so I am assuming the town will go with that.
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On August 21 2010 20:32 Radfield wrote:
#1 Comp Vig #2 Bad Santa #3 Prince of Darkness
So we take the three most dangerous roles as the first 3 picks. We use Comp Vig as the double lynch, we use Bad Santa solely for it's investigative powers, and not it's KP. Prince of Darkness never gets used. If Prince of Darkness gets used, then we have a sure-fire lynch. If extra KP from the bad santa is getting used(which should be obvious since we should never have 4 deaths in a night if the Joat holds his shot appropriately), then we lynch the bad santa. Either way though, this keeps vital mafia roles in known hands.
We should NOT pick bad santa for second. They can still get 2 kills from bad santa if they pick themselves on one of the list. Actually
@ Ace, if Bad Santa dies and he's still on list, then does he still get to kill a second person.
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On August 21 2010 23:17 Radfield wrote:Show nested quote +On August 21 2010 21:40 zeks wrote: Radfield: "If Prince of Darkness gets used, then we have a sure-fire lynch." DTA: "Prince of Darkness is a huge role to designate, because it forces mafia to never use it, unless it's endgame or unless they want to be revealed."
how will prince of darkness l be revealed after using his power? i thought the power is activated through secret PM The idea was that a particular pick(in this case #3) takes the Prince of Darkness. That way we know where it is. If it ever gets used, we lynch whoever is pick #3 Show nested quote +I am fine with your plan to prioritize some roles.
However, you are not confirmed town right now. You should not make up the list with exactly who gets what role: as you yourself said, it makes no difference if a particular townie picks first or last.
Please drop the public number claiming. You're right. We can't have both public numbers, and a plan to organize picks. If I'm going to decide which roles are getting picked at what draft number(no one else is really weighing in too much on it), then we can't have public picks. Given that I'm unconfirmed, I could manipulate the pick order to benefit the mafia. This means there is no way any town player can have faith that I'm not manipulating the order, so there's no reason for anyone to have faith in the role picking plan. Given that it's far more important for the town to have a role picking plan, then to have public numbers, we should drop the public numbers, and all just RNG a number(Or privately pick a number). It's also important that we hammer out the details of the plan before the draft order becomes public, because at that point we run into the same problem. I will be RNGing my pick, I recommend others do the same. The benefits of publicly claiming numbers was always very minimal to town anyways.
Heck no, we need to do this to ensure 1. We get good roles 2. we get comp vigi. The only good thing about your plan is really that it makes it so mafia is unsure as to who will pick what. doesn't really matter, as people are claiming roles. Again, i don't see how you being mafia will even hurt it, as your plan is solid and only hurts the mafia. Again, we have bullet bill. If someone picks a non designated role, their mafia.
You have no control over who picks what, only what they pick. And as long as the town agrees, we have no worries over that.
Also, fun suscipision time.(just for bragging rights in case i'm right.) + Show Spoiler +Out of these 3, one is innocent, 50% chance one is mafia, and 1 is mafia. Divinek Citizen Darth Just speculation fella's.
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EBWOP "Doesn't really matter, as people are claiming NUMBERS"
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People who haven't publically claimed numbers, do so now. You can always change it later if we decide to RNG, but as of now do it.
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On August 21 2010 21:40 zeks wrote: Radfield: "If Prince of Darkness gets used, then we have a sure-fire lynch." DTA: "Prince of Darkness is a huge role to designate, because it forces mafia to never use it, unless it's endgame or unless they want to be revealed."
how will prince of darkness l be revealed after using his power? i thought the power is activated through secret PM Which is why, if we know who has it, it's a "sure-fire lynch" as Radfield said. I'm trying to say it's extremely important that we know where PoD is.
On August 21 2010 22:11 citi.zen wrote:Show nested quote +On August 21 2010 20:46 Radfield wrote:On August 21 2010 19:50 Bill Murray wrote: JeeJee: 1 DTA: 2 rastaban: 3 chaoser:4 LSB: 5 Bill: 6 Hesmyrr: 7 zeks: 8 (unless he changed) rastaban: 9 Radfield: 10 johnnyspazz: 11 Pandain: 12
citi.zen, vx70GTOJudgexv, SouthRawrea, SiNiquity, ~OpZ~ , Fishball, BrownBear, Divinek I just realized why this is a very, very bad plan if everyone doesn't go along with it. By everyone publicly stating their numbers, it makes it extremely easy for mafia to somwhat rig the draft to their liking. After looking at the plan I proposed, mafia realize that it would be very beneficial for them to hold the number 3 draft spot(prince of darkness). Lets also say that LSB (the 5th pick) is mafia. So the mafia would have two other players double up numbers with rastaban and chaoser, and voila, mafia have pick number 3. Of course, if everyone declares their numbers, we can easily track who didn't land in the proper spots, who doubled up, and who benefited from the new draft order. We could pinpoint mafia fairly easy. BUT, if some people don't tell us their numbers, or RNG, or don't check the thread again, then it becomes much more difficult to pinpoint the mafia, and lets them manipulate the draft as they see fit. This gives us two options: we put pressure on the last 8 players to reveal their numbers, or we scrap the plan and all resend our numbers. At this point it makes sense to simply carry on with our number picking. I hope this makes sense to the folks who haven't sent in numbers yet. I am fine with your plan to prioritize some roles. However, you are not confirmed town right now. You should not make up the list with exactly who gets what role: as you yourself said, it makes no difference if a particular townie picks first or last. Please drop the public number claiming. Wait, I don't see the problem. The point of us deciding what number gets what role now is that we're picking the roles BEFORE we know who gets them. Thus, mafia can't "manufacture" getting the roles, right?
On August 22 2010 00:21 Pandain wrote:Show nested quote +On August 21 2010 20:32 Radfield wrote:
#1 Comp Vig #2 Bad Santa #3 Prince of Darkness
So we take the three most dangerous roles as the first 3 picks. We use Comp Vig as the double lynch, we use Bad Santa solely for it's investigative powers, and not it's KP. Prince of Darkness never gets used. If Prince of Darkness gets used, then we have a sure-fire lynch. If extra KP from the bad santa is getting used(which should be obvious since we should never have 4 deaths in a night if the Joat holds his shot appropriately), then we lynch the bad santa. Either way though, this keeps vital mafia roles in known hands.
We should NOT pick bad santa for second. They can still get 2 kills from bad santa if they pick themselves on one of the list. Actually @ Ace, if Bad Santa dies and he's still on list, then does he still get to kill a second person.
Are you trying to say kill from the grave or something?
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On August 22 2010 00:40 DarthThienAn wrote:
Are you trying to say kill from the grave or something?
Indeed
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On August 22 2010 00:33 Pandain wrote:Show nested quote +On August 21 2010 23:17 Radfield wrote:On August 21 2010 21:40 zeks wrote: Radfield: "If Prince of Darkness gets used, then we have a sure-fire lynch." DTA: "Prince of Darkness is a huge role to designate, because it forces mafia to never use it, unless it's endgame or unless they want to be revealed."
how will prince of darkness l be revealed after using his power? i thought the power is activated through secret PM The idea was that a particular pick(in this case #3) takes the Prince of Darkness. That way we know where it is. If it ever gets used, we lynch whoever is pick #3 I am fine with your plan to prioritize some roles.
However, you are not confirmed town right now. You should not make up the list with exactly who gets what role: as you yourself said, it makes no difference if a particular townie picks first or last.
Please drop the public number claiming. You're right. We can't have both public numbers, and a plan to organize picks. If I'm going to decide which roles are getting picked at what draft number(no one else is really weighing in too much on it), then we can't have public picks. Given that I'm unconfirmed, I could manipulate the pick order to benefit the mafia. This means there is no way any town player can have faith that I'm not manipulating the order, so there's no reason for anyone to have faith in the role picking plan. Given that it's far more important for the town to have a role picking plan, then to have public numbers, we should drop the public numbers, and all just RNG a number(Or privately pick a number). It's also important that we hammer out the details of the plan before the draft order becomes public, because at that point we run into the same problem. I will be RNGing my pick, I recommend others do the same. The benefits of publicly claiming numbers was always very minimal to town anyways. Heck no, we need to do this to ensure 1. We get good roles 2. we get comp vigi. The only good thing about your plan is really that it makes it so mafia is unsure as to who will pick what. doesn't really matter, as people are claiming roles. Again, i don't see how you being mafia will even hurt it, as your plan is solid and only hurts the mafia. Again, we have bullet bill. If someone picks a non designated role, their mafia. You have no control over who picks what, only what they pick. And as long as the town agrees, we have no worries over that. Also, fun suscipision time.(just for bragging rights in case i'm right.) + Show Spoiler +Out of these 3, one is innocent, 50% chance one is mafia, and 1 is mafia. Divinek Citizen Darth Just speculation fella's. Can you explain why controlling the draft order helps us?
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On August 22 2010 00:43 DarthThienAn wrote:Show nested quote +On August 22 2010 00:33 Pandain wrote:On August 21 2010 23:17 Radfield wrote:On August 21 2010 21:40 zeks wrote: Radfield: "If Prince of Darkness gets used, then we have a sure-fire lynch." DTA: "Prince of Darkness is a huge role to designate, because it forces mafia to never use it, unless it's endgame or unless they want to be revealed."
how will prince of darkness l be revealed after using his power? i thought the power is activated through secret PM The idea was that a particular pick(in this case #3) takes the Prince of Darkness. That way we know where it is. If it ever gets used, we lynch whoever is pick #3 I am fine with your plan to prioritize some roles.
However, you are not confirmed town right now. You should not make up the list with exactly who gets what role: as you yourself said, it makes no difference if a particular townie picks first or last.
Please drop the public number claiming. You're right. We can't have both public numbers, and a plan to organize picks. If I'm going to decide which roles are getting picked at what draft number(no one else is really weighing in too much on it), then we can't have public picks. Given that I'm unconfirmed, I could manipulate the pick order to benefit the mafia. This means there is no way any town player can have faith that I'm not manipulating the order, so there's no reason for anyone to have faith in the role picking plan. Given that it's far more important for the town to have a role picking plan, then to have public numbers, we should drop the public numbers, and all just RNG a number(Or privately pick a number). It's also important that we hammer out the details of the plan before the draft order becomes public, because at that point we run into the same problem. I will be RNGing my pick, I recommend others do the same. The benefits of publicly claiming numbers was always very minimal to town anyways. Heck no, we need to do this to ensure 1. We get good roles 2. we get comp vigi. The only good thing about your plan is really that it makes it so mafia is unsure as to who will pick what. doesn't really matter, as people are claiming roles. Again, i don't see how you being mafia will even hurt it, as your plan is solid and only hurts the mafia. Again, we have bullet bill. If someone picks a non designated role, their mafia. You have no control over who picks what, only what they pick. And as long as the town agrees, we have no worries over that. Also, fun suscipision time.(just for bragging rights in case i'm right.) + Show Spoiler +Out of these 3, one is innocent, 50% chance one is mafia, and 1 is mafia. Divinek Citizen Darth Just speculation fella's. Can you explain why controlling the draft order helps us?
If mafia tries to screw with the draft order and try to get the roles they want, then we can tell who screwed with it because they will have picked the same number as anothe rperson, thereby being pushed back in the draft order. A good way of ensuring we get good roles.
Ideally, mafia will be forced to pick town aligned roles, but they will probably try to get mafia-aligned roles from 13-onwards. That's why we have role cop and bullet bill which will allow us to identify them and pin them as mafia.
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Darth disagree with statements or claim now. I already have a huge FoS on you, don't make it more so.
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On August 22 2010 00:33 Pandain wrote:Show nested quote +On August 21 2010 23:17 Radfield wrote:On August 21 2010 21:40 zeks wrote: Radfield: "If Prince of Darkness gets used, then we have a sure-fire lynch." DTA: "Prince of Darkness is a huge role to designate, because it forces mafia to never use it, unless it's endgame or unless they want to be revealed."
how will prince of darkness l be revealed after using his power? i thought the power is activated through secret PM The idea was that a particular pick(in this case #3) takes the Prince of Darkness. That way we know where it is. If it ever gets used, we lynch whoever is pick #3 I am fine with your plan to prioritize some roles.
However, you are not confirmed town right now. You should not make up the list with exactly who gets what role: as you yourself said, it makes no difference if a particular townie picks first or last.
Please drop the public number claiming. You're right. We can't have both public numbers, and a plan to organize picks. If I'm going to decide which roles are getting picked at what draft number(no one else is really weighing in too much on it), then we can't have public picks. Given that I'm unconfirmed, I could manipulate the pick order to benefit the mafia. This means there is no way any town player can have faith that I'm not manipulating the order, so there's no reason for anyone to have faith in the role picking plan. Given that it's far more important for the town to have a role picking plan, then to have public numbers, we should drop the public numbers, and all just RNG a number(Or privately pick a number). It's also important that we hammer out the details of the plan before the draft order becomes public, because at that point we run into the same problem. I will be RNGing my pick, I recommend others do the same. The benefits of publicly claiming numbers was always very minimal to town anyways. Heck no, we need to do this to ensure 1. We get good roles 2. we get comp vigi. The only good thing about your plan is really that it makes it so mafia is unsure as to who will pick what. doesn't really matter, as people are claiming roles. Again, i don't see how you being mafia will even hurt it, as your plan is solid and only hurts the mafia. Again, we have bullet bill. If someone picks a non designated role, their mafia. You have no control over who picks what, only what they pick. And as long as the town agrees, we have no worries over that. Also, fun suscipision time.(just for bragging rights in case i'm right.) + Show Spoiler +Out of these 3, one is innocent, 50% chance one is mafia, and 1 is mafia. Divinek Citizen Darth Just speculation fella's. 1. It doesn't. 2. I still think comp vigi needs to by day 1 lynch. If it's me I'll gladly offer myself for that.
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