a replay pack of some of his random ladder matches would be awesome though.
Even if it only contains his wins.
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Personal attacks in this thread will draw a temp ban. | ||
Kexx
Germany240 Posts
a replay pack of some of his random ladder matches would be awesome though. Even if it only contains his wins. | ||
jamesr12
United States1549 Posts
On August 08 2010 10:05 Whole wrote: Show nested quote + On August 08 2010 09:59 virgozero wrote: If you complain that the terran has too versatility to be aggresive and still transiition, well then don't fast expand be aggresive to him back. What does Zerg have to be aggressive with? Mutalisks are the only decent thing, but it is ridiculously easy to scout and Missile Turrets/Marines/Thors are way too effective against them. not really easy to scout, you can hide a spire litteraly anywhere, you get overlord creep spew the exact time you can build a spire, get the overlord in postion where ever you want spew creep build spire anywhere. terran is still OP though | ||
Whole
United States6046 Posts
On August 08 2010 10:18 jamesr12 wrote: Show nested quote + On August 08 2010 10:05 Whole wrote: On August 08 2010 09:59 virgozero wrote: If you complain that the terran has too versatility to be aggresive and still transiition, well then don't fast expand be aggresive to him back. What does Zerg have to be aggressive with? Mutalisks are the only decent thing, but it is ridiculously easy to scout and Missile Turrets/Marines/Thors are way too effective against them. not really easy to scout, you can hide a spire litteraly anywhere, you get overlord creep spew the exact time you can build a spire, get the overlord in postion where ever you want spew creep build spire anywhere. terran is still OP though If you do 1 Base Muta (vs. Terran) then it is easy because Lair before fast expansion makes it obvious to what you're going to do. If you do a fast expansion first, then Hellions poking around will see no Roaches so you could have a pretty good idea that Mutalisks are coming. If you do Roaches and Fast Expand, then those are late Mutalisks and he should have a few Thors or Marines already. On August 08 2010 10:15 Kexx wrote: IdrA really should start his own stream, but he would probably take it down 20 minutes later :[ a replay pack of some of his random ladder matches would be awesome though. Even if it only contains his wins. IDK if it is IdrA or the progaming team he is on, but he won't/can't release replay packs or stream games because he/his team does not want opponents studying him. | ||
virgozero
Canada412 Posts
On August 08 2010 10:05 Whole wrote: Show nested quote + On August 08 2010 09:59 virgozero wrote: If you complain that the terran has too versatility to be aggresive and still transiition, well then don't fast expand be aggresive to him back. What does Zerg have to be aggressive with? Mutalisks are the only decent thing, but it is ridiculously easy to scout and Missile Turrets/Marines/Thors are way too effective against them. Have you heard of banelings? roaches? zerglings? Please don't tell me none of those can be aggresive, in which yes I would agree with you. anyways this is Idra's fan club thread so lets stop the TvZ balance here and focus more on idra. Lets all discuss on how idra will do in the HDH2 !!! | ||
virgozero
Canada412 Posts
On August 08 2010 10:18 jamesr12 wrote: Show nested quote + On August 08 2010 10:05 Whole wrote: On August 08 2010 09:59 virgozero wrote: If you complain that the terran has too versatility to be aggresive and still transiition, well then don't fast expand be aggresive to him back. What does Zerg have to be aggressive with? Mutalisks are the only decent thing, but it is ridiculously easy to scout and Missile Turrets/Marines/Thors are way too effective against them. not really easy to scout, you can hide a spire litteraly anywhere, you get overlord creep spew the exact time you can build a spire, get the overlord in postion where ever you want spew creep build spire anywhere. terran is still OP though sigh it was also mentioned on glhf's cast saying how easy it is for Toss to proxy stargate and now you say its easy for zerg to hide tech. Guess what , suprise suprise, terrans can just build.. ANYWHERE, they dont need creep, they dont need pylons. | ||
Whole
United States6046 Posts
On August 08 2010 10:59 virgozero wrote: Show nested quote + On August 08 2010 10:05 Whole wrote: On August 08 2010 09:59 virgozero wrote: If you complain that the terran has too versatility to be aggresive and still transiition, well then don't fast expand be aggresive to him back. What does Zerg have to be aggressive with? Mutalisks are the only decent thing, but it is ridiculously easy to scout and Missile Turrets/Marines/Thors are way too effective against them. Have you heard of banelings? roaches? zerglings? Please don't tell me none of those can be aggresive, in which yes I would agree with you. Banelings are useless versus decent walls. Roaches do poo-poo DPS and can't break a wall. Marauders and unsieged tanks also rape them. Zerglings are only good for denying 3rd+ expansions. Terran will amass an decent army before getting a third. Lets all discuss on how idra will do in the HDH2 !!! He will win ezpz =) | ||
xtfftc
United Kingdom2343 Posts
On August 08 2010 06:03 Qwerty. wrote: can any korean speaker translate the comments here http://www.playxp.com/sc2/replays/view.php?article_id=2006037&page=3 I want to see what they think of his play or recognize his manner According to Google Translate they are talking something about ladder points and fast expand tactics. On August 08 2010 06:10 Oleksandr wrote:50 million trolls are always wrong. Golden quote. :D | ||
brad drac
Ireland202 Posts
Here's an earnest suggestion to any and all zerg players out there. Rather than just constantly crying terran imbalance constantly, how about pretending there isn't any imbalance(not that I really think there is much personally) and rather than just imitating builds you can see don't seem to be working well, try thinking creatively about the units available and try to use terran's weakness against them. These main weaknesses would be utter immobility as mech and, well just plain banelings for bio. Make extra overlords so you can sac them for scouting if you think they might be going banshee, if they are just make some extra queens if you don't have lair tech yet. I really don't get what's so insurmountable about this. | ||
Baarn
United States2702 Posts
On August 08 2010 11:53 brad drac wrote: Pro tip: don't try to break a turtling terran. This just seems like common sense to me in ANY matchup. Also, the point of mutas isn't to do ZOMGWTF damage for the whole game, it's to pin terran to his base while you expand and to force him to get static defence instead of units he can use to actively kill you. It also ASTOUNDS me how zerg players seem to ignore the existence of brood lords entirely. If you want a good laugh, attack a bio ball with siege tanks behind it with brood lords and watch the tanks obliterate their own troops. Here's an earnest suggestion to any and all zerg players out there. Rather than just constantly crying terran imbalance constantly, how about pretending there isn't any imbalance(not that I really think there is much personally) and rather than just imitating builds you can see don't seem to be working well, try thinking creatively about the units available and try to use terran's weakness against them. These main weaknesses would be utter immobility as mech and, well just plain banelings for bio. Make extra overlords so you can sac them for scouting if you think they might be going banshee, if they are just make some extra queens if you don't have lair tech yet. I really don't get what's so insurmountable about this. Do you even play this game or are you still in this fantasy that somehow terran need science vessels still before they can leave their base? This isn't exactly broodwar dude. Well duh but terran has so many units with bonus to light armor it isn't even funny. Have fun massing some defense when some terran player with good micro is running around your base freely with nitro boosted reapers raping your units and you can't get speed early enough to touch them. The average player won't be able to defend that and I'll take bets on that also. Be a much better game, in my opinion, if damage was normalized across the board but Blizzard seems to think otherwise. Anyway I rather not derail this thread that is supposed to be celebrating Idra's skill as a player with boring balance talk. GL in HDH2 and GSL Idra. | ||
Deathstar
9150 Posts
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brad drac
Ireland202 Posts
On August 08 2010 12:14 Baarn wrote: Show nested quote + On August 08 2010 11:53 brad drac wrote: Pro tip: don't try to break a turtling terran. This just seems like common sense to me in ANY matchup. Also, the point of mutas isn't to do ZOMGWTF damage for the whole game, it's to pin terran to his base while you expand and to force him to get static defence instead of units he can use to actively kill you. It also ASTOUNDS me how zerg players seem to ignore the existence of brood lords entirely. If you want a good laugh, attack a bio ball with siege tanks behind it with brood lords and watch the tanks obliterate their own troops. Here's an earnest suggestion to any and all zerg players out there. Rather than just constantly crying terran imbalance constantly, how about pretending there isn't any imbalance(not that I really think there is much personally) and rather than just imitating builds you can see don't seem to be working well, try thinking creatively about the units available and try to use terran's weakness against them. These main weaknesses would be utter immobility as mech and, well just plain banelings for bio. Make extra overlords so you can sac them for scouting if you think they might be going banshee, if they are just make some extra queens if you don't have lair tech yet. I really don't get what's so insurmountable about this. Do you even play this game or are you still in this fantasy that somehow terran need science vessels still before they can leave their base? This isn't exactly broodwar dude. Well duh but terran has so many units with bonus to light armor it isn't even funny. Have fun massing some defense when some terran player with good micro is running around your base freely with nitro boosted reapers raping your units and you can't get speed early enough to touch them. The average player won't be able to defend that and I'll take bets on that also. Be a much better game, in my opinion, if damage was normalized across the board but Blizzard seems to think otherwise. Anyway I rather not derail this thread that is supposed to be celebrating Idra's skill as a player with boring balance talk. GL in HDH2 and GSL Idra. You got it backwards. I've never actually played BW online. Reapers actually take quite a long time(40s each) to build, and if you scout a tech lab on T's first rax, you should probably assume reapers and if you scout double gas, probably assume mass reapers. At this point, just stop droning altogether(you can pump a LOT of lings on relatively few drones), get an extra queen if possible and get ling speed asap. If it was a very fast rax, 11 or lower supply, he'll probably get a few drone kills and wipe out most of your zerglings, but if you micro reasonably well the economic hit you take should be equivalent to what T has suffered from opting for early harass instead of macro. Delayed reapers shouldn't cause much problem if you're one basing, as you probably went gas first anyway and should have speed in time to deal with it. If you're 2 basing you'll probably suffer a bit of a hit to economy, but you'll be able to make more queens and the extra larva the second hatch provide mean you'll be able to keep your queens in good defensive positions and drop creep tumours rather than having to worry about spawning larva constantly. Once you hold off the attack you'll have an extra base to make up for any economic damage you suffered. Please correct me if I'm wrong about any of this. I suppose I should apologise for derailing the thread too. I just hate how idra seems to have inspired this trend of zergs crying imbalance. I strongly believe the majority of those QQing probably aren't actually good enough(ie. very top diamond) to know balance well and are just doing it because everyone else is. I'm not saying idra himself falls into this category, he's an awesome player clearly. I just wish he'd take a leaf out of TLO or tester or sen's book and played with a little more imagination rather than just complaining when the plan he refuses to deviate from doesn't work. | ||
teemh
Canada120 Posts
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tangwhat
New Zealand446 Posts
On August 08 2010 13 teemh wrote: Idra is like the Phil Hellmuth of Starcraft Wrong because IdrA is actually good at playing his chosen game. | ||
Geo.Rion
7377 Posts
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Blackhawk13
United States442 Posts
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eiswand
Germany44 Posts
User was warned for this post | ||
friendlybus
Australia78 Posts
User was warned for this post | ||
xtfftc
United Kingdom2343 Posts
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Lemii
Netherlands17 Posts
On August 08 2010 20:30 friendlybus wrote: I just saw Idra play Silver and lose twice. Christ does he rage like a little kid. You'd think if he was so pro he wouldn't need to abuse his opponent in chat. And for crying out loud just play terran if they're so bloody op. How arrogant is he to sit there inside a nerfed race and bitch that people beat him because they picked a better race. Such a douche. This. User was warned for this post | ||
TheYango
United States47024 Posts
On August 08 2010 20:40 xtfftc wrote: It's nice to see so many Terran players in IdrA's fanclub, it takes an extraordinary player to stick to one race and have fans from all three. Well, he played Terran in Broodwar, and I imagine that at least some of his Terran BW fans didn't switch race coming into SC2. | ||
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