Favorite SC2 1v1 Map? - Page 6
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gaizka
United States991 Posts
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Piste
6137 Posts
On March 22 2010 23:50 Plexa wrote: doesn't mean you can't have a favorite map based off of watching streams D: Yeah sure, like watching a game that has not been even released yet would be exciting. I'm going to pick one too even tho I have no idea how these maps looks/plays. | ||
lazz
Australia3119 Posts
On March 22 2010 23:42 nttea wrote: voted randomly cause i don't have beta, decided to screw with the vote cause im bitter | ||
Jabanoss
Sweden19 Posts
Take that unaware turtle terran! HAHAHA | ||
Freezard
Sweden994 Posts
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Tristan
Canada566 Posts
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TurboDreams
United States427 Posts
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Mr.Pyro
Denmark959 Posts
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whiterabbit
2675 Posts
Most hated map by my side, Desert Oasis then Scrap Station. | ||
[UoN]Sentinel
United States11320 Posts
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Optimator
United States53 Posts
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faction123
Australia949 Posts
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fams
Canada731 Posts
Also a fun map to use nydus canal or muta harass : ) | ||
789
United States959 Posts
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TeabagInsurance
Canada320 Posts
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a176
Canada6688 Posts
All other maps are too noob friendly. | ||
Rice
United States1332 Posts
Also this seems like a decent place to ask, why isn't shakura plateau in the 1v1 pool? It seems like another solid 1v1 map and it could have some interesting games based on whether you spawn cross map or on the same side etc. | ||
Rabiator
Germany3948 Posts
- is relatively small, - does NOT favour super fast ground rushes, (which are boring to watch IMO) - emphasizes flexible playing style (island expos, open natural expos, three central Xel'Naga towers). You HAVE TO scout your enemy or get surprised and taken out by a switch to air ... which many "fast action aggressive players" like to ignore. | ||
pRo9aMeR
595 Posts
On March 22 2010 23:41 Carnac wrote: I like most of them, some a bit less (like Blistering Sands). There is one map I really hate though: Twilight Fortress, but it's 2v2. I've been wondering how this map would play as a 1v1 map. No changes, just 1v1, and of course players can't spawn next to each other. Turtling would be almost certain but there's still more expo's outside of the main base area. I think it would cater to some HEAVY macro oriented play. I personally haven't seen very much 200/200 3/3/3 armies colliding. Just makes me curious. And with the choke remaining so large, anyone who does go for the early expos could still be very vulnerable to harassment. Lost temple was so imba in sc1 but in sc2, it's actually a pretty decent map, securing itself the top spot. | ||
sNes.
United States377 Posts
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