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On February 25 2010 09:47 Nal_rAwr wrote: the NEW leader of platinum division one is inReacH right?
either i'm completely wrong, or TL-ers don't remember his thread
Koreans play on a different server, and thus they have different ladder rankings.
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On February 25 2010 06:34 starcraft911 wrote:sorry, but this noob (yea i went there) lost all credability with Show nested quote +Zenio: Protoss doesn’t have anything to stop mutalisks with. I play thinking that if I can just survive the best I can with sunken colonies and zerglings, I’ll win when I get to mutas. 5 pheonix kill 10 mutalisks with 3 pheonix left over. I could understand if he said something like "Protoss doesn't have anything against early roach pressure followed by a quick switch to mutas..." but mutas are far from an unbeatable threat especially with the stargate being a pretty solid option with warp ray harass.
havent played the beta myself so cant confirm, but didnt he say "muta+corrupter", and i guess the corrupters sole purpose is to kill/chase of the phoenix, enabling the mutas to harass while all the time spending his extra minerals from the gas heavy mutas on extra drones, which enables him again to take a 3rd base(which might be the highyield expo), saturate it pretty fast and go mass roaches?
might 3 base(one high yield) be able to support 4-5 hatcheries with queens pumping roaches?
I am actualyl rmoe interested how he can get away FE´ing and survives till mutas come out, i´ve only seen spinecrawlers get demolished on streams so far
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On February 24 2010 22:42 D10 wrote: maybe hes one of those guys that lets resources stack and then spends it all in one shot. ..
I didnt get the impression of him being an idiot.
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On February 25 2010 06:34 starcraft911 wrote:sorry, but this noob (yea i went there) lost all credability with Show nested quote +Zenio: Protoss doesn’t have anything to stop mutalisks with. I play thinking that if I can just survive the best I can with sunken colonies and zerglings, I’ll win when I get to mutas. 5 pheonix kill 10 mutalisks with 3 pheonix left over. I could understand if he said something like "Protoss doesn't have anything against early roach pressure followed by a quick switch to mutas..." but mutas are far from an unbeatable threat especially with the stargate being a pretty solid option with warp ray harass.
Yeah im totally gonna take your opinion over the no.1 platinum leader in korea with most of his losses coming from offracing. You have no idea what he even means, nor do you know what build order he is talking about. How do YOU know what can stop it or not until he uses it against you. such a stupid comment.
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10387 Posts
On February 24 2010 21:38 Waxangel wrote: YGosu: Oh, I think I’ve lost to that a few times. Do you mean the 13 pool -> Expand -> Corruptor + Mutalisk build? Zenio: Yeah. As you make mutas, you’ll have some extra minerals, while you don’t have enough gas. I just throw all those extra minerals into drones, and once I’ve secured my second base I can make 5 hatcheries and mass roaches in a macro game. Kind of like ZvT in Starcraft: Brood War.
YGosu: I've lost to it, and it's a really scary build. There's no real counter for that as Protoss? Werra : Nope. You make mutas, and make a hatchery at your main, two at your natural, and two at your third base, a queen at each of them and then win like that. If you eventually take 4 gas bases, you just can't lose.
Not sure why everyone was saying how he couldn't support 5 hatches on two bases, when it's pretty clear that he said it was three base. Unless there was a mistranslation and it was edited in after the fact
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starting base - 1 hatch natural - 2 hatch another expansion - 2 hatch
5 hatcheries.
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Canada5565 Posts
very interesting read, thanks for translation. hope for more of these from the korean community
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On February 25 2010 06:34 starcraft911 wrote:sorry, but this noob (yea i went there) lost all credability with Show nested quote +Zenio: Protoss doesn’t have anything to stop mutalisks with. I play thinking that if I can just survive the best I can with sunken colonies and zerglings, I’ll win when I get to mutas. 5 pheonix kill 10 mutalisks with 3 pheonix left over. I could understand if he said something like "Protoss doesn't have anything against early roach pressure followed by a quick switch to mutas..." but mutas are far from an unbeatable threat especially with the stargate being a pretty solid option with warp ray harass. I'm sure you know more than the top Korean Zerg player.
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Great translation. Thanks Mr. Snorlax!
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Nice read. A lot of neat insight.
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On February 25 2010 06:34 starcraft911 wrote:sorry, but this noob (yea i went there) lost all credability with Show nested quote +Zenio: Protoss doesn’t have anything to stop mutalisks with. I play thinking that if I can just survive the best I can with sunken colonies and zerglings, I’ll win when I get to mutas. 5 pheonix kill 10 mutalisks with 3 pheonix left over. I could understand if he said something like "Protoss doesn't have anything against early roach pressure followed by a quick switch to mutas..." but mutas are far from an unbeatable threat especially with the stargate being a pretty solid option with warp ray harass.
lol your a dumass. atm zerg has the best airforce in game. corruptors+muta combo aniliate any kind of air toss and terran can throw at zerg. and archons are extremly slow. and the fact that u can control a shit load of mutas and corruptors in one grouping just makes them that more powerful. and not to mention the production rate of those mutas because of spawn larva machanic. he was very correct when he said mutas are over powered in beta especially against toss. unless phoenix get some kind of splash dmg effect on them like with sairs in sc1 then they will be as usefull as scouts vs mutas were in sc1.
also about the 5 hatch thing im pretty sure he means main base +natural expo+reg expansion so he is on 3 base. and that 3rd base that he gets might be a high yied mineral base so he probably can support 5 hatch build easily from that. even with 1 queen at each expansion.
u guys should start testing it out instead of being noobs and massing tier 1 units off 1 base. this is exactly what sets foreigners apart from koreans and why koreans are better pro gamers. they actually THINK.
i see way to many noobs on these streams being complete retards. ESPECIALLY the zerg players. 1 base massing roaches without realizing they have a move while burrowed upgrade which essentially makes them super cheap dts where they can harass the hell out of expos and just so happen to have a super regeneration speed while burrowed. there HP is healed to full in a matter of seconds from a devastating atk. but ppl are so stupid they just mass roaches off one and Atk move to someones base with the occasional hit and back up micro just so they can seem pro. its not everyone on beta tho. they can at the very least get the organic carapace upgrade (which increases HP regen by a insane ammount even when not burrowed) to help with roach micro. infact this should be the very first upgrade they get if they go roaches. but most zerg ive seen just get the roach warren and thats it. mass the roaches without any upgrades from the warren at all.
but the great majority of beta ppl are stupid retards. which is why ppl like artosis and such moved up so fast in the ladder just aniliating the dumasses in beta.
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Great read. Thanks for the translation. :D
Now, onto buisness. I don't know how accurate my input will be because I don't have Beta access, BUT I have watched a lot of streams and seen a lot of games (mostly Toss as I plan on maining them, but some of the other races). His build seems legit. I see no reason why he couldn't pull off a 5Hatch Corrupter-Muta w/ Queen build off of three bases. And yes, in context it does say three bases; Main and two expos. Now, phoneix, void rays, and archon combo: Seems like a great idea. I also think that Sentrys are imba versus Mutas. Anyone who doesn't realize this needs to examine the game. If you checked the help sections/unit sections/ counters, you would see that sentrys ARE the accepted counter to Muta. Here is a GREAT post that fulfills this idea: http://www.teamliquid.net/forum/viewmessage.php?topic_id=113700
Muta-corrupter is not OP. Thats the bottom line.
There also seems to be a problem with the overall gameplay for SC2B in the US and Europe. Mainly, that it is Starcraft people. Play it like the original. The way he can sustain a 5 hatch-3 base muta-corrupter build is because he knows that at the meta level, SC2 is no different from SCBW. Yes, there is a heavier focus on macro over micro, but generally it is the same. Look at any standard PvZ SCBW rep or progamer VOD. Its the same. Different units, same concept. You need to get the idea that the games are different/played differently out of your heads. 1. Expo moar 2. Pressure 3. Play modified SCBW strats 4. ??????? 5. Profit
Wanna know why Koreans raep? Because they know everything by heart and don't let anything phase them. They stick to standard conventions, standard plays, and THEN deviate into new builds/tech. Don't give up strategies that took more than a decade to appear and solidify.
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Wow, this guy sounds awesome, especially when addressing strategy. Looking forward to the GARIMTO interview and this guy's appearance in the SC II Leagues!
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errr i dont have sc2 beta, but isn't it supposed to be spelled phoenix?
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51132 Posts
If anyone has Afreeca you can watch Zenio.WeRRa play. His BJ name is playmake12.
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with the Starcraft II Beta coming out and all, I told her we should break up.
words of a true hero
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