Protoss are from Python, Terran are from Desti - Page 2
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esla_sol
United States756 Posts
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Harem
United States11390 Posts
On July 29 2009 08:09 esla_sol wrote: im pretty sure protoss are from auir. python is just a map made by kespa and popularized in the korean leagues. Really? I'm pretty sure Protoss aren't from auir. Also, I pretty much always place third hat in nat on Python ZvP. :/ | ||
LuckyFool
United States9015 Posts
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clazziquai
6685 Posts
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Epicfailguy
Norway893 Posts
I also offrace on python, I basically play all my games on python unless I play people on #teamliquid couse they hate it. I FE on python, but I hate all the crap I get for it.. like hydra break, or fast drops in the main. I've found that skipping stargate and go straight for 4 gate zealot/archon build to be the safest, couse I just cant power cannon fast enough if I see 2 hatch hydra. | ||
BoTf.Smoke
United States3 Posts
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Epicfailguy
Norway893 Posts
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Dazed.
Canada3301 Posts
On July 29 2009 07:52 MiniRoman wrote: its a horrible opener, stopping 2 gate pressure is easy with modern zergling micro, and without the early corsair protoss is in the dark. Zerg can do ANY tech transition he wants- lurker contain, drop, muta, whatever, and crush the protoss. Any kind of 1 base opening is known for giving good aggression/harras potential early game but giving an almost crippling mid game because its just so damn vulnerable. Which, because of the bad mid game, means it has a bad late game. Go one base against bad zergs? Sure. Against good zergs you are giving them a free win.Lair zerg mid/early game too imba, 2 gate allows sick pressure (early win if they fuck up and power too hard) and very easy denial of third while allowing a simple 2nd. FE lets zerg roam very free while P does a cookie-cutter beat all kinda strategy in hopes of securing a 3rd base. With 1 base opener on Python, zerg can't safely take 3rd unless they know how to stop 1 base P and most Z now don't know the hax so it's a good opener. | ||
ReCharge
Philippines505 Posts
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3clipse
Canada2555 Posts
On July 29 2009 09:20 Epicfailguy wrote: I dont really think python is a protoss friendly map, I think its got more with the fact that protoss is a noob race, and python is a noob map, mix it togheter and BAM c- noob like me Python isn't a noob map, it's a classic. >< I don't see why a "noob" would be more likely to win on python than on a newer map, especially going on the assumption that their opponent is not a noob and has therefor already played 1000 hours on python. If a new player picks up a map right as it comes out and finds a way to exploit it before others have, that's the best chance he has of beating a veteran. | ||
H
New Zealand6137 Posts
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micronesia
United States24484 Posts
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R3condite
Korea (South)1541 Posts
On July 29 2009 08:17 Harem wrote: Really? I'm pretty sure Protoss aren't from auir. Also, I pretty much always place third hat in nat on Python ZvP. :/ I see what you did there... or rather what you did with what he did... *mindfuked* | ||
Tom Phoenix
1114 Posts
On July 29 2009 07:15 micronesia wrote: I hate when zergs complain that protoss players aren't doing fe. I could see a zerg complaining that they always do fe, but that's another issue. On the contrary, I can easily see low-level Zergs complaining that Protoss players are not doing FE. Generally, low-level Protoss do not know how to do a FE opening or related builds properly. Plus, their scouting tends to fail them. For that reason, they leave themselves immensely vulnerable to practically anything Zerg throws at them. Hydra all-ins and 3 hatch Mutas in particular are devastating and game-ending since the Protoss player very often will not have enough Storms or anti-air to deal with it. | ||
micronesia
United States24484 Posts
On July 29 2009 21:08 Tom Phoenix wrote: On the contrary, I can easily see low-level Zergs complaining that Protoss players are not doing FE. Generally, low-level Protoss do not know how to do a FE opening or related builds properly. Plus, their scouting tends to fail them. For that reason, they leave themselves immensely vulnerable to practically anything Zerg throws at them. Hydra all-ins and 3 hatch Mutas in particular are devastating and game-ending since the Protoss player very often will not have enough Storms or anti-air to deal with it. Er... I'm not sure what your point is. Zergs shouldn't complain that protoss aren't doing strategies that they are terrible at. The only thing that I would be okay with them complaining about is that the other race forces the game into a very similar/boring style every time. But if the other race is mixing it up, or playing different strategies depending on the map, then they just need to deal. | ||
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