Blizzard HQ Visit 2009 - Page 26
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Clow
Brazil880 Posts
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Nordla
United States14 Posts
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HiOT
Sweden1000 Posts
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Hyde
Australia14568 Posts
On June 29 2009 16:05 Lobbo wrote: No lan way to kill esports... Is it possible that they just didn't include it now and will add that in in the final product? (wishful thinking) | ||
blabber
United States4448 Posts
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Zzoram
Canada7115 Posts
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ZeroCartin
Costa Rica2390 Posts
First Person View You know how sometimes if you’re watching an OSL game they will do a fancy animation and then you will be seeing the first person view (what they are seeing on their own screen) of one of the players? Where you can watch their screen flicker rapidly between sections on the map, watch them frantically macroing or deftly microing their units? Well you guessed it. An observer in a Starcraft 2 game will be able to watch any players’ FP View at any time. | ||
Polis
Poland1292 Posts
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HiOT
Sweden1000 Posts
On June 29 2009 16:08 Zzoram wrote: No LAN from their perspective is probably to reduce piracy and stop siblings from playing the same copy together at home, and buying one each. Too bad LAN is awesome. Will Battle.net2 latency be an issue now? What if you want to LAN SCII without internet? or simply the internet is down on said LAN? | ||
Moletrap
United States1297 Posts
Although they did tell us that we were playing a pretty rough version, so maybe they were thinking about something else that just hadn't been included yet. Here's a fun tidbit, though... We fucking played it on LAN at Blizzard HQ | ||
HiOT
Sweden1000 Posts
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Hyde
Australia14568 Posts
That is going to be an awesome feature, no doubt about that. Btw where is TL's report? | ||
Wedge
Canada580 Posts
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HiOT
Sweden1000 Posts
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Zzoram
Canada7115 Posts
On June 29 2009 16:10 f10esqftw wrote: I was at the meeting, and they didn't say anything about LAN one way or the other that I heard. Either they have another source of info or it's just a rumor... Although they did tell us that we were playing a pretty rough version, so maybe they were thinking about something else that just hadn't been included yet. Here's a fun tidbit, though... We fucking played it on LAN at Blizzard HQ Or maybe you were on Battle.net2 alpha and didn't know it. | ||
Zzoram
Canada7115 Posts
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Osmoses
Sweden5302 Posts
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Shade692003
Canada702 Posts
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Polis
Poland1292 Posts
On June 29 2009 16:08 Zzoram wrote: No LAN from their perspective is probably to reduce piracy and stop siblings from playing the same copy together at home, and buying one each. Too bad LAN is awesome. Will Battle.net2 latency be an issue now? In SC you even had an installation that allowed you to play with specific other copy with the same ID. It did not stop SC from being one of the most successful games. Anyway if there would be no LAN = no progaming (at least vastly limited) = less copies sold. | ||
Zzoram
Canada7115 Posts
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