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david kim was interviewed about sc2. i have no idea about the content of the interview is - i was hoping one of our korean loved ones could translate for us! (or, if after reading it and noting that it's not worth translating, report back with that!)
the interview can be found here: http://game.chosun.com/article/view.php?no=60676.
블리자드엔터테인먼트(이하 블리자드)의 기대 RTS게임 '스타크래프트2(이하 스타2)'를 개발 중인 한국인 개발자를 만났다.
데이비드킴(본명 김태현)은 공개된 '스타2' 전투보고서(배틀리포트) 세 편에서 프로게이머에 버금가는 실력을 선보이며 게이머들 사이에서 화제가 되고 있는 인물이다. 2007년 블리자드에 입사한 그는 '스타2'를 개발하고 있는 50여명의 핵심 개발자 가운데 한 명.
그는 ‘스타2’와 관련된 세부적인 내용을 밝히는 것은 꺼려했지만 기자와의 가벼운 대화에서 블리자드에서 근무하는 개발자로서의 자부심을 드러냈다.
Q: 해외에서 근무하게 된 계기는?
A: 한국에서 태어나 캐나다 밴쿠버에 위치한 대학에 진학, 컴퓨터 과학을 전공하고 프로그래밍 준비하다가 '컴퍼니 오브 히어로즈'와 '워해머 20000' 시리즈로 유명한 렐릭사에 입사하며 밸런스 디자이너 일을 하게 됐다.
Q: 렐릭과 블리자드 두 회사는 어떤가?
A: 양쪽 회사 모두 뛰어난 RTS게임을 만들어내는 회사로 블리자드는 e스포츠 쪽에도 크게 염두를 두고 있으며 렐릭은 좀 더 다양한 방법의 플레이에 신경을 쓰는 것 같다. 개인적으로 양사 게임 모두를 재미있게 하고 있고 둘 다 최고의 회사라 생각한다.
Q: 블리자드에서 맡고 있는 일은?
A: '스타2'의 밸런스 디자인을 맡고 있다. 쉽게 말해 '스타2'의 각 유닛을 상황에 따라 필요성이 있도록 만들고 모든 게임에서 잘 사용되도록 하는 작업이다. 종족의 특성과 유닛 개별의 특성을 맞추는 것이 현재 최대 목표이다.
Q: 블리자드의 강점은 무엇이라고 생각하나?
A: 누구나 평등하게 의견을 제시할 수 있다는 점이다. 모든 일은 직급에 상관없이 자유롭게 토론과 이야기를 통해서 진행된다. 또한 각 분야에서 뛰어난 인재가 중심인물로 선정돼 일이 진행되며 대부분의 분야에 적합한 사람들이 배치돼 있다는 점이 강점인 듯 하다.
Q: 평소 즐겨 하는 게임은?
A: ‘월드 오브 워크래프트’가 첫 온라인 게임이다. 언데드 마법사를 키우고 있다. 또 최근 기대하고 있는 게임 중 하나는 북미 출시 예정인 ‘아이온’.
Q: '스타2' 실력은?
A: 현재 사내 레더 페이지에서 랭킹 1위다. 뭐 게임이 출시된다면 한국 게이머들에게 금방 밀릴 것으로 생각된다(웃음)
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I bet he said something along the lines of, "I am Bonjwa, 3-0"
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On June 25 2009 02:15 Railz wrote: I bet he said something along the lines of, "I am Bonjwa, 3-0"
rofl.
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infinity21
Canada6683 Posts
i'll do a quick summary if nobody's gonna do a full translation
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online translator copypasta version *not official* until infinity21 comes and gives us the real deal.
Blizzard Entertainment (Blizzard or less) of the expected RTS game Starcraft 2 (hereafter Star 2), a development met with the Korean developers.
Deyibideukim (real name Kim Tae-hyeon), a public 'Star 2' battle report (the Battle of the report), three side, just as a professional gamer seonboyimyeo skills and has been an issue for gamers. Blizzard in 2007 joined the 'Star 2' and the development of 50 one of the core developers.
The 'Star 2' to reveal the details associated with kkeoryeohaet a light conversation with a reporter, but Blizzard has pride in the work as a developer.
Q: How did serving in foreign countries?
A: born in Korea, located in Vancouver, Canada to go to college, majoring in computer science and programming was ready for 'Company of Heroes' and' wohaemeo 20000 'Series relriksae joined, famous for the designer to work in balance.
Q: What about the two companies relrikgwa Blizzard?
A: Both companies make great RTS game company Blizzard has in mind the big e-sports and jjokedo relrikeun more attention to the views of the various methods are used. Fun game, and the companies personally, and I think both of hoesara.
Q: Blizzard is in charge in the job?
A: 'Star 2' has been the design of the balance. Let me 'Star 2' depending on the circumstances of each unit to the need to create is to be used in all games. Characteristics and attributes of individual units of the species, the largest goal is to spell.
Q: What do you think Blizzard's strengths?
A: Everyone is equal to give feedback. All work, regardless of position will be freely through discussion and stories. In addition, the central figure in each field with exceptional talents will seonjeongdwae 12 for most of the areas they are deployed there seem gangjeomin.
Q: The game is usually enjoy?
A: 'World of Warcraft' is the first online game. Eondedeu Wizard is regulated. One of the game, and also slated for release in North America, ahyion.
Q: 'Star 2' skills?
A: The company ranks No. 1 in Leather. What if the game releases in Korea for gamers think I will lose (laughs) _________________________
i am speechless
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there is a date for this interview?
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On June 25 2009 02:15 Railz wrote: I bet he said something along the lines of, "I am Bonjwa, 3-0"
He will destroy everyone in 2009 alpha sc2.
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haha, "The company ranks No. 1 in Leather."
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United States20661 Posts
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On June 25 2009 02:18 omninmo wrote: The company ranks No. 1 in Leather.
AH-HA!
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On June 25 2009 02:23 roronoe wrote: haha, "The company ranks No. 1 in Leather."
lol... So that is what they have been doing all of this time. No wonder the game is in development since 2002.
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infinity21
Canada6683 Posts
David Kim (korean name is Kim Tae-Hyun if anyone cares) is a korean developer working for Blizzard who has shown off skills rivaling pro gamers and has become a hot issue amongst gamers. He's one of the 50 key developers working on SC2.
He was born in Korea and did a degree in comp sci in vancouver, canada He went off to do balance designer work for Relic in company of heroes and warhammer 40000 (thanks FA) He's a balance designer for sc2. i.e. making all units in sc2 have a useful role in certain situations and making them easy to use in all games. Currently, the main goal is to complement each unit's unique traits to the race's traits.
Blizzard's strength is in being able to say your opinion equally. Every discussion is done freely without concern for who has what position. It has people with exceptional talent in each area as the main person. Also, each area has suitable people working in them.
He plays WoW ;; raising an undead mage Waiting for AION (thanks Pufftrees) to come out.
Current SC2 skills? #1 in the company ladder page. He believes that he'll soon be pushed back by korean gamers once the game comes out lol
He thinks blizzard focuses more on esports and relic focuses on working on introducing a variety of playstyles. *insert he thinks both companies are super duper awesome and he likes both of them*
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infinity21
Canada6683 Posts
mora, did you know him? :o
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On June 25 2009 02:30 infinity21 wrote: Waiting for Ion (sp?) to com out.
Thanks for translation. Ion i actually AION which is a Korean developed MMO coming out in the fall. Blizzard already noticed a subscription decline for WOW in Korea once this beta started (hardcore MMO).
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infinity21
Canada6683 Posts
oh, another interesting point he makes
He thinks blizzard focuses more on esports and relic focuses on working on introducing a variety of playstyles. *insert he thinks both companies are super duper awesome and he likes both of them*
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On June 25 2009 02:34 infinity21 wrote: oh, another interesting point he makes
He thinks blizzard focuses more on esports and relic focuses on working on introducing a variety of playstyles. *insert he thinks both companies are super duper awesome and he likes both of them*
I played DoWII just recently actually. I thought I was buying an RTS =( The single player plays like Diablo II and multiplayer feels like a more hectic DoTA O_o
I don't know, it was fun and strategies were easy to pick up on but for some reason they don't have that "easy to learn, hard to master" thing going on for Multiplayer. It was a bit more difficult to catch on.
Also the units just feel so slow.
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mod edit: please be nice
ok :/
im still not a big fan of relic games
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On June 25 2009 02:32 infinity21 wrote: mora, did you know him? :o
yessir.
Me and David were Balance Superviser's at Relic for about 2 years or so?
He's a really great. He's super smart, loves RTS games, loves korean e-sport, he's all around one of the most solid people i've worked with in the industry.
I plan on going down to visit him and the other Balance Designer, Matt Cooper, sometime in the next year. should be fun.
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On June 25 2009 02:54 StorZerg wrote: Relic can suck it. go esports blizzard ftw
hey manner please.
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