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On May 23 2009 02:21 Gnojfatelob wrote:Show nested quote +On May 23 2009 01:21 Magic84 wrote:On May 23 2009 01:18 BWdero wrote:Neo Medusa has been changed as not to enable Zerg to build Hatchery on the middle area of the map. Lame, I liked that strat. Yeah, it was something new and fun, not unbeatable. Protoss didn't want to adapt nor they had enough games to do so. I remember enough zerg and terran bitching when toss was winning everything. I feel medusa is better now without proxy hatch, but with the other fixes.
Only terran complained a lot and with good reason , not being able to build and use the advantages of your race is stupid as fuck . Proxy hatch was hardly even used . They should bann all proxys too with that reasoning .
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motbob
United States12546 Posts
This new map is going to be hell for zergs.
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Shades of Twilight seems to be very bad for zergs. It is only speculation at this point, of course, but it looks like it will be very difficult to muta harass on that map and the 3rd gas is sort of far away from the main, so harder for the zerg to secure. Looks like it will be another map where Jaedong is the only zerg to be able to win.
Edit: Not to mention the siegeable mineral line of the second and the smaller ramps, which are going to be a hell for zergs to break through.
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They haven't banned proxies...
They just made the middle of the map un-buildable. There is a huge difference.
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Good riddance to BR, we can finally have some fun proleague matches now.
Disallowing proxy-hatch is neomedusa seems really stupid to me. The only thing I can figure is that the strat was proving to be very imbalanced in practice games to a point where coaches needed to get involved. I don't really see why it wouldn't be beatable for prepared pros, but I'm not a pro.
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Anyone noticed that Shadow of Twilight no longer has two expos at the high ground :S
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United States11637 Posts
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On May 23 2009 02:40 uglymoose89 wrote:+ Show Spoiler +On May 23 2009 02:12 konadora wrote:Show nested quote +On May 23 2009 02:08 sixghost wrote: Did anyone else notice that they changed Shades of Twilight a little? The 3rd used to be up a ramp and connected to the high ground with the nat. Now its in the same general spot but on the ground. Yeah I just noticed. Old Shades of Twilight: New Shades of Twilight: Notable changes: - 3rd is now below the cliff - 12, 3, 6 and 9 expos changed - Ramps smaller They also made the terrain unbuildable near the entrance below the natural. prolly to prevent the proxy hatches like neo medusa? Agreed breaking out would be possible with a balanced army but the tosses don't want to change their strat. >.> is it me or is Kespa taking a larger and larger direct role in the outcome of games than ever before? No, there's 2 other ramps the Protoss could go down. Alot of the reason why the proxy hatch on medusa was so strong was because P could take their 3rd without needing much map control, so it gave the zerg a nice window to get the hatch up while toss took the min only. There's alot of other maps where you can proxy hatch, but you almost never see it.
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I think the most likely reason for the proxy hatch change on medusa is the maps ZvP stats being 14-5. This seems like a misguided change to me though, because proxy hatches aren't really to blame for that record - I think it's more zergs figuring out the pressure front -> break temples, pressure min only -> doom drop main strat, forcing toss to have defense everywhere. It's more just an issue of Zergs adapting to Medusa and Protoss not adapting back yet, I think.
Pretty sure the Shades of Twilight changes were to make that map switch meaningful - replacing one map that was all ZvZ all the time with another all ZvZ all the time map wouldn't have accomplished much. P and T look playable against Zerg now with the changes.
Also, anyone else remember 2 months ago when the new maps were first put up, everyone was like YAAAA Battle Royal they have to put that one in it's going to be the best map ever! Oh how the mighty have fallen. High five to everyone else who didn't think it was going to be all that when the first pictures came out.
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On May 23 2009 03:17 Mah Buckit! wrote: Anyone noticed that Shadow of Twilight no longer has two expos at the high ground :S Yeah, I liked that feature, having your 3rd out on the arm on the high ground like that made the map look fairly unique.
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I actually liked battle royal....the two tvz wins were pretty epic, and it produced some of the greatest ZvZ's ever (Luxury vs Yellow[arnc]).
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On May 23 2009 01:30 konadora wrote:Show nested quote +On May 23 2009 01:30 Scaramanga wrote: i dont understand why they removed the proxy hatch, mabey kespa are full of tosses Bisu complained
Is this confirmed or just conjecture?
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On May 23 2009 04:56 XYoonZ wrote:Show nested quote +On May 23 2009 01:30 konadora wrote:On May 23 2009 01:30 Scaramanga wrote: i dont understand why they removed the proxy hatch, mabey kespa are full of tosses Bisu complained Is this confirmed or just conjecture?
It's very hArd to chAnge your style to get 1-2-3 reAvers. You know.
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On May 23 2009 04:56 XYoonZ wrote:Show nested quote +On May 23 2009 01:30 konadora wrote:On May 23 2009 01:30 Scaramanga wrote: i dont understand why they removed the proxy hatch, mabey kespa are full of tosses Bisu complained Is this confirmed or just conjecture? it's a joke based on how much of a pansy bisu is.
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NOOOOOOOOOOOOOOOOOOOOOOOOOO
SHADES OF TWILIGHT SUCKSSSSS
CENTRAL PLAINZZZ
CAPS LOCKKKK
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Thank god for no more Battle Royal. I'm so sick of watching lower-classed ZvZ matches.
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On May 23 2009 06:25 Mikilatov wrote: Thank god for no more Battle Royal. I'm so sick of watching lower-classed ZvZ matches. Every ZvZ w/o Jaedong is lower class imo Anyway I am glad this map's gone, it was fucking joke anyway.
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Out of the three choices, I liked Shadow of Twilight the least :/ And the change to Neo Medusa sucks also.
=(
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boring I want to see Battle Royal 2 with tactical geysers...
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51272 Posts
kind of gay with the maps this season, nothing real interesting. just all plain boring macro-style maps.
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