APMAlert (New BWL Plugin) - Page 17
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bluesoda541
Canada16 Posts
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tec27
United States3670 Posts
Sorry for taking so long on this update, hopefully I'll be able to bring out future updates much faster. The source for this version can be found at: http://rockify.net/APMAlert/APMAlertSrc-0.9.0.3.zip | ||
EscPlan9
United States2777 Posts
I really appreciate your efforts | ||
[DUF]MethodMan
Germany1716 Posts
obsmode next | ||
Python_Max
Ukraine51 Posts
GJ | ||
tec27
United States3670 Posts
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Shado.
United States187 Posts
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Dalroti
Canada70 Posts
imo an admin or mod should sticky this. Alot of people are searching for a a APMLive replacement. and APMLive was better than the older versions of this. This one however is alot better XD | ||
coolcrimefighter
United States378 Posts
On January 06 2009 22:05 tec27 wrote: Alright, I just pushed the update for a new version of APMAlert, now compatible with 1.16. Huge thanks to MasterOfChaos on that front Sorry for taking so long on this update, hopefully I'll be able to bring out future updates much faster. The source for this version can be found at: http://rockify.net/APMAlert/APMAlertSrc-0.9.0.3.zip sry im really noob to this but once i downloaded it where do i put it? i tried putting the plugins in the 1.16 chaos folder but nothing happened | ||
tec27
United States3670 Posts
On January 07 2009 09:05 coolcrimefighter wrote: sry im really noob to this but once i downloaded it where do i put it? i tried putting the plugins in the 1.16 chaos folder but nothing happened Download using the link in the original post. That link is to the source of the plugin, not the actual plugin. The actual plugin zip just has the plugin, a wav file, and a readme, all of which can be placed in the same folder as ChaosLauncher. | ||
Descent
1244 Posts
On January 07 2009 10:14 tec27 wrote: Download using the link in the original post. That link is to the source of the plugin, not the actual plugin. The actual plugin zip just has the plugin, a wav file, and a readme, all of which can be placed in the same folder as ChaosLauncher. Thanks for the update~ | ||
Phrujbaz
Netherlands512 Posts
There used to be 0.9 for 1.15.3, right? Did it disappear? | ||
Durak
Canada3684 Posts
On January 08 2009 01:34 Phrujbaz wrote: Where can I find the latest version of apmalert for 1.15.3? Why would you want it? You can't use APM Alert on iccup and you can't use 1.15.3 on Bnet. I suggest you update to 1.16.0 and use R1ch's fix. | ||
Phrujbaz
Netherlands512 Posts
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-orb-
United States5770 Posts
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reasonOK
United States49 Posts
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Toyomaha
United States144 Posts
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Cobalt
United States441 Posts
On January 08 2009 01:37 Durak wrote: Why would you want it? You can't use APM Alert on iccup and you can't use 1.15.3 on Bnet. I suggest you update to 1.16.0 and use R1ch's fix. I imagine that if someone plays primarily on Hamachi with friends or on a private server using 1.15.3, that this might be useful. Though that's probably a very small group of people. | ||
fusionsdf
Canada15390 Posts
--- for me this leads to a really annoying thing where if you put the target APM at say 300, its pretty much impossible to get to at the start of the game before the siren goes off, even if you can maintain 300 APM throughout the game. Havent tried the 1.6 version (since I only iccup/singleplayer), but I have the most recent 1.5 version. before the method was changed I never had a problem. Other than that, I really like the plugin, so thanks | ||
tec27
United States3670 Posts
On January 08 2009 03:37 -orb- wrote: Hrm I enable it and nothing shows up in game -_- Can you give me any more info on that? I haven't had any issues whatsoever getting it to show up. You may want to restore to the default settings and see if that fixes it. If not, what OS are you using? -------------------------------------------------------------------- On January 08 2009 15:25 Cobalt wrote: I imagine that if someone plays primarily on Hamachi with friends or on a private server using 1.15.3, that this might be useful. Though that's probably a very small group of people. I wasn't planning on keeping support for 1.15.3 since I didn't see much point, but I didn't really consider people playing on Hamachi. I'll try to change the way I utilize game offsets to make this easier and then re-add support for 1.15.3 with all of the fixes implemented, but that'll be a few days away at least. -------------------------------------------------------------------- On January 08 2009 15:26 fusionsdf wrote: The formula for APM calculation has been changed a bit so that it can actually calculate during early parts of the game (the APM will be very dynamic during this part of the game) [Thanks MoC ] --- for me this leads to a really annoying thing where if you put the target APM at say 300, its pretty much impossible to get to at the start of the game before the siren goes off, even if you can maintain 300 APM throughout the game. Havent tried the 1.6 version (since I only iccup/singleplayer), but I have the most recent 1.5 version. before the method was changed I never had a problem. Other than that, I really like the plugin, so thanks Not sure what could be done to fix this problem. I could very easily add in a safe 20 seconds or so for sound alerts. I'm 90% sure I removed that safe zone when the apm calculation was changed around, but I think that may have been an incorrect choice since you have mentioned having problems with it (I haven't had problems during testing, but I also have a fairly low APM and often test on the default settings). I'll play around with this for the next release. -------------------------------------------------------------------- For the next release, I've fixed the default settings for the local time clock placement so it isn't covered for any of the races, and I also fixed a bug that caused crashing occasionally when you exited games. I also went through and cleaned up a fair amount of code, and found that I had about 4-5 useless game hooks I really didn't need (pausing/unpausing, game start and end) so I removed those, leaving only 3 hooks into starcraft, which is a little safer with warden. I'm gonna hold off on releasing this version until I finish fixing up any other bugs that might crop up. | ||
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