|
On September 28 2024 10:18 Cricketer12 wrote:Show nested quote +On September 28 2024 07:42 Balnazza wrote:On September 28 2024 06:53 ztrgfhwetrw wrote:On September 28 2024 06:10 Kantuva wrote: I am content if it is just a straight up copy of Helldivers, that's what a SC shooter should have been something like that or Space Marine
That said, I am not buying anything Blizzard until they fix WarCraft 3. To get me back, they need to do an unprofitable passion project and come back successful fixing WarCraft 3 before I bother with their other products Grubby Looks good to me. How is it not playable? The community put a lot of work into WC3 with W3Champions. We also always use the classic graphics over the updated ones, as they are clearer (and the newer graphics still have some technical issues). There also have been bugs in the game for months, like the game constantly crashing during the campaign (ironically a bug that was not in the release of Reforged but came up later). I don't think Reforged is an as big disaster as people claim, but the expectations were a lot higher and Blizzard screwed up a lot...sadly I've tried replaying campaigns and the number of random bugs is astonishing, like the orb of fire quest not triggering, some acolyte retrievals not triggering, rexxar's maps are completely broken
Considering the staggering amount of bugs Reforged has and had I won't say "that's a You-Problem". Just that I've played through the campaign three times in Reforged and only the 2nd run was plagued by bugs (crashes, apparently connected to the camera, mainly). I hope you get the chance to replay it some day, because not only is the WC3-campaign the best thing that ever happened, I think the very few updates they did in Reforged (three maps to be exact) are amazing
|
I would love a StarCraft Mass Effect game.
|
My guess is it's a Vermintide clone and your class choices are Marine, Ghost, Firebat, Medic, and Marauder
|
On September 28 2024 13:22 Li_Xin wrote: I would love a StarCraft Mass Effect game. with a Jason Patric/Jim Raynor story line arc similar to the 2003 movie Narc.
|
Northern Ireland23314 Posts
On September 28 2024 04:08 Cricketer12 wrote: Am I the only one who never found SC Ghost particularly compelling as a concept even if it *had* come out?
Like if this is real it's potentially interesting...but I am...unconvinced, which is to say nothing if the fact this likely means nothing and will likely continue to mean nothing. I wasn’t really sure what type of game it was going to be. A shooter as a ghost, or a stealth game as a ghost?
The former I was always meh about, the second would fit the unit’s role way better and could have kicked arse.
While seemingly every action game ever made nowadays has a stealth section, or stealth mechanics there’s still not a huge amount of really good dedicated stealthers.
I’m a bit meh on the prospect of an SC shooter but they could always knock it out of the park. I suppose it’s something positive that since Microsoft have entered the fray there’s a new project with the IP, and the campaigns are coming to GamePass as well
|
Lol, first thing I did was check the date of this thread.
Not getting my hopes up, I’ve been hurt before :p.
Still, could happen. Maybe next years blizzcon we’ll hear something.
|
Wouldn't be suprised if this was Helldivers in a SC skin.
|
Finland899 Posts
On September 28 2024 14:20 StasisField wrote: My guess is it's a Vermintide clone and your class choices are Marine, Ghost, Firebat, Medic, and Marauder
But that might not be such a bad thing. Vermintide's core is still pretty good, I'd say.
|
will this be the big showcase at the next blizzcon? I sure hope so. we'll know probably a month or two before if blizzards starts mentioning starcraft to hint something is coming.
|
Please make it a Alien vs Predator type game, with the 3 campaigns. I don't care what they do for multiplayer after that. But the SC universe would clearly fit that pattern so well (protoss for predators, zerg for aliens, and the terrans~)
|
On September 28 2024 23:01 WombaT wrote:Show nested quote +On September 28 2024 04:08 Cricketer12 wrote: Am I the only one who never found SC Ghost particularly compelling as a concept even if it *had* come out?
Like if this is real it's potentially interesting...but I am...unconvinced, which is to say nothing if the fact this likely means nothing and will likely continue to mean nothing. I wasn’t really sure what type of game it was going to be. A shooter as a ghost, or a stealth game as a ghost? The former I was always meh about, the second would fit the unit’s role way better and could have kicked arse. While seemingly every action game ever made nowadays has a stealth section, or stealth mechanics there’s still not a huge amount of really good dedicated stealthers. I’m a bit meh on the prospect of an SC shooter but they could always knock it out of the park. I suppose it’s something positive that since Microsoft have entered the fray there’s a new project with the IP, and the campaigns are coming to GamePass as well I think my issue is the Protaganist Terran vs Antagonist Zerg narrative doesn't do much for my Protoss/Zerg heart.
I dunno, just give me a SC set in Hearthstone, that's enough for me.
|
On September 29 2024 23:28 Cricketer12 wrote:Show nested quote +On September 28 2024 23:01 WombaT wrote:On September 28 2024 04:08 Cricketer12 wrote: Am I the only one who never found SC Ghost particularly compelling as a concept even if it *had* come out?
Like if this is real it's potentially interesting...but I am...unconvinced, which is to say nothing if the fact this likely means nothing and will likely continue to mean nothing. I wasn’t really sure what type of game it was going to be. A shooter as a ghost, or a stealth game as a ghost? The former I was always meh about, the second would fit the unit’s role way better and could have kicked arse. While seemingly every action game ever made nowadays has a stealth section, or stealth mechanics there’s still not a huge amount of really good dedicated stealthers. I’m a bit meh on the prospect of an SC shooter but they could always knock it out of the park. I suppose it’s something positive that since Microsoft have entered the fray there’s a new project with the IP, and the campaigns are coming to GamePass as well I think my issue is the Protaganist Terran vs Antagonist Zerg narrative doesn't do much for my Protoss/Zerg heart. I dunno, just give me a SC set in Hearthstone, that's enough for me. The Dark Protoss story line in SC1 was epic. Then they added a Dark Protoss unit in the expansion.. to continue the story. Pure genius. The Dark Protoss rejected the new testament Khala. Man, that was sweet. Best story telling ever.
|
United States12224 Posts
On September 28 2024 23:01 WombaT wrote:Show nested quote +On September 28 2024 04:08 Cricketer12 wrote: Am I the only one who never found SC Ghost particularly compelling as a concept even if it *had* come out?
Like if this is real it's potentially interesting...but I am...unconvinced, which is to say nothing if the fact this likely means nothing and will likely continue to mean nothing. I wasn’t really sure what type of game it was going to be. A shooter as a ghost, or a stealth game as a ghost? The former I was always meh about, the second would fit the unit’s role way better and could have kicked arse. While seemingly every action game ever made nowadays has a stealth section, or stealth mechanics there’s still not a huge amount of really good dedicated stealthers. I’m a bit meh on the prospect of an SC shooter but they could always knock it out of the park. I suppose it’s something positive that since Microsoft have entered the fray there’s a new project with the IP, and the campaigns are coming to GamePass as well
It was basically Splinter Cell, but as a Ghost named Nova. You had the obvious Cloak stealth mechanic, but you also hacked into terminals, subdued or assassinated targets during your infiltration, and had various upgrades to unlock. I think this was a big reason Blizzard canceled the game: Splinter Cell was already doing everything they wanted to do, but they were first to market and they did it better (it was announced only 2 months before Splinter Cell released). I think Metroid Prime also gets an honorable mention since it was released at the same time as Splinter Cell and did the other half of what Ghost aimed to do.
The multiplayer was a different beast entirely and that was more class-based and shooter-focused, kind of like C&C Renegade (released 6 months before Ghost was announced).
I think if Ghost did actually release, it wouldn't have made much of a splash beyond the always-amazing cinematics.
|
There's also a wealth of Halo titles that tread ground similar to what you'd expect of a Starcraft shooter, as well as a good few WH40k titles that cover that ground.
'Starcraft shooter' excites me insofar as it'll be cool to explore the SC universe on a different scale and see things like the inside of a battleship or xelnaga temple... but if it never comes out I won't be too upset, because I'm expecting it to be a soulless game. It'd be nice if we got something on par with Halo 1/2, but... I'm not holding out hope.
|
I believe it when I'm playing it. We've been here before... twice actually
|
I hope they devs lean heavily into fun gameplay and story mode over online competitive.
|
|
On October 01 2024 10:31 Akimbo wrote: StarCraft ghost
Ghost of StarCraft ghost
|
|
On September 30 2024 06:43 Excalibur_Z wrote:Show nested quote +On September 28 2024 23:01 WombaT wrote:On September 28 2024 04:08 Cricketer12 wrote: Am I the only one who never found SC Ghost particularly compelling as a concept even if it *had* come out?
Like if this is real it's potentially interesting...but I am...unconvinced, which is to say nothing if the fact this likely means nothing and will likely continue to mean nothing. I wasn’t really sure what type of game it was going to be. A shooter as a ghost, or a stealth game as a ghost? The former I was always meh about, the second would fit the unit’s role way better and could have kicked arse. While seemingly every action game ever made nowadays has a stealth section, or stealth mechanics there’s still not a huge amount of really good dedicated stealthers. I’m a bit meh on the prospect of an SC shooter but they could always knock it out of the park. I suppose it’s something positive that since Microsoft have entered the fray there’s a new project with the IP, and the campaigns are coming to GamePass as well It was basically Splinter Cell, but as a Ghost named Nova. You had the obvious Cloak stealth mechanic, but you also hacked into terminals, subdued or assassinated targets during your infiltration, and had various upgrades to unlock. I think this was a big reason Blizzard canceled the game: Splinter Cell was already doing everything they wanted to do, but they were first to market and they did it better (it was announced only 2 months before Splinter Cell released). I think Metroid Prime also gets an honorable mention since it was released at the same time as Splinter Cell and did the other half of what Ghost aimed to do. The multiplayer was a different beast entirely and that was more class-based and shooter-focused, kind of like C&C Renegade (released 6 months before Ghost was announced). I think if Ghost did actually release, it wouldn't have made much of a splash beyond the always-amazing cinematics.
A new C&C Renegade would be awesome! In a Starcraft universe even more so!
|
|
|
|