ahh yeah, I'm almost done finishing up my custom stick. I'll get some photos up tomorrow hopefully!
The Official Fighting Games Topic - Page 45
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Scooter
United States747 Posts
ahh yeah, I'm almost done finishing up my custom stick. I'll get some photos up tomorrow hopefully! | ||
Bill307
Canada9103 Posts
kanwoo has uploaded 5 videos (so far) from August 13th showing Henboku's SBO-winning Lilica. Sayuu (Love CA) vs Henboku (Love LIL) - Nice match. Takumi (Love YO) vs Henboku (Love LIL) - This Yoriko can't even do pentagrams. =P 春ぴー (Love HE) vs Henboku (Love LIL) - Not fond of this Heart, but watch for Henboku's 4-super combo in the last round where he uses THREE Super Love Lasers in a single combo! Heart starts with a little over half life and despite her "guts" (damage reduction) from low-life, she almost dies from this combo! ASA (Sacred KA) vs Henboku (Love LIL) - In 1st round, did ASA ground cross-up with Uruma on Henboku's wake-up? Sick. That's like crossing up with a blanka ball on someone's wake-up. Alan White (Dark SA) vs Henboku (Love LIL) - Henboku's defense > Alan White's offense. It seems like all of his combos deal at least ~40% from full-life, and with 3 (or even 4!) supers he can get over 50%. And these combos don't seem to require any special setups or positioning: seems like almost every time the opponent gets hit, if Henboku has full homing they lose 40%-50%! IMO he plays kind of like J from AH1: very solid, non-reckless Lilica with A+ defense. But his offense reminds me of Tono from AH1: very difficult to block, S-rank. Combined with his S++ damage output, I'm no longer surprised he beasted his way through SBO. | ||
KOFgokuon
United States14888 Posts
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SayaSP
Laos5494 Posts
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MCMcEmcee
United States1609 Posts
Kamui oki slide crossup is old news ;( | ||
Scooter
United States747 Posts
Anyways, once I get a character, what parts of guilty gear are the most different from Marvel/3rd strike? I was playing against some vets and my okizeme is pretty, and my air dash-ins are alright, but do cross-ups work the same way in GGAC as marvel? In some Chipp vids, I saw him oki jump in, faultless defense into a weird cross-up type thingy. with Sol/standard type dudes do you just jump cancel pokes into high-low strings? christ this game is too complex. If anyone has any websites/forums other than dustloop/srk help a brotha out. | ||
SayaSP
Laos5494 Posts
+ Show Spoiler + http://www.youtube.com/watch?v=1y_JWKZ7g3s The second Elsa is about 5:40-5:50ish | ||
MCMcEmcee
United States1609 Posts
If you're IADing in whenever you feel like, your opponents aren't very good at the game lol. Way too easy to punish IAD if you're looking for it, especially if they try to do a string into IAD. Basically just pick whoever appeals to you. GG is different enough from whatever games that experience in other games mostly just helps in general terms and not in the specifics, so characters you played in other games don't necessarily mean jack squat for your GG character selection. Dustloop is your best bet- you just need to know who to ask, and it always helps to be specific with questions. I can help with a lot of general pointers once you have a character you're going to stick with. Saya- Tempestas Arcana Blaze is instant after superfreeze and travels really fast. If they're far away enough, they might be able to block after the freeze if they weren't doing anything, but generally burst -> summon is a good distance to tag a lot of things. | ||
SayaSP
Laos5494 Posts
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SayaSP
Laos5494 Posts
SBO Blazblue Trailer | ||
Scooter
United States747 Posts
As for GGAC, I've pretty much decided I'm gonna play Eddie. I like the shadow-setups and unblockables, his concept plays a lot like the characters I use in other fighters even though the games play nothing alike -__- Right now I'm learning his blockstun stall gatlings and different shadow setups. I can FRC far drill around 75% of the time now, but I'm still having spacing my block chains so that it lands. Do you know any good Eddie players on youtube I could check out? | ||
thedeadhaji
39489 Posts
g a w a | ||
SayaSP
Laos5494 Posts
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MCMcEmcee
United States1609 Posts
-g---- --a--- ---w-- ----a- | ||
Harem
United States11390 Posts
On August 19 2008 17:42 Scooter wrote: aww man, I'm liking the new fighters coming out. edit: that trailer is HAWT! I like that goth-loli Alucard chick. Can't wait till it comes out. Is it confirmed for PS3 yet? As for GGAC, I've pretty much decided I'm gonna play Eddie. I like the shadow-setups and unblockables, his concept plays a lot like the characters I use in other fighters even though the games play nothing alike -__- Right now I'm learning his blockstun stall gatlings and different shadow setups. I can FRC far drill around 75% of the time now, but I'm still having spacing my block chains so that it lands. Do you know any good Eddie players on youtube I could check out? Look for Isa and Shachou on Youtube. | ||
MCMcEmcee
United States1609 Posts
On August 19 2008 18:05 Harem wrote: OgAwA fixed | ||
freelander
Hungary4707 Posts
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Bill307
Canada9103 Posts
Basically, he was wondering what the difference is between a Hori Fighting Stick (the little $50 ones) and an HRAP. Also, he was wondering about this HRAP2 SA: http://store.videogamecentral.com/hori-real-arcade-pro2-se.html My response: Compared to the HRAPs, the Hori Fighting Stick 2 is much lighter, smaller, has a crappy Hori stick and the lowest quality Hori buttons. It's also a lot harder to mod (i.e. to replace the parts with quality Sanwa parts). If you want to play fighting games competitively, then the money you save will not be worth the furstration of having a lot of execution trouble due to the joystick. Think of it as trying to play StarCraft with a low-quality optical mouse, where the cursor occasionally jumps and the mouse buttons sometimes miss your button presses. I've never heard of the HRAP2 SA, but I was able to fnd my HRAP2 for $130 USD, and saw other HRAP2s available for as little as $100 (maybe used?). Unless the SA version has Sanwa buttons rather than Hori ones, you're just getting ripped off. By the way, Hori actually makes different quality parts for its different joysticks: Sanwa buttons > Hori HRAP buttons > Hori T5 joystick buttons >> Hori $50 joystick buttons Sanwa stick >> Hori T5 joystick stick >> Hori $50 stick The T5 joystick has a decent Hori joystick and Hori buttons, was sold in the US, and costs about $80. It's the size and weight of an HRAP. It's actually not bad and I can tolerate using it, unlike the cheaper $50 joysticks which I cannot use at all, but it's noticeably harder to use than a joystick with real Sanwa parts. Edit: I should mention that Seimitsu buttons and sticks are generally the same top-quality as Sanwa ones, but they have slightly different properties, like how far the joystick has to be tilted before it moves your character. | ||
MCMcEmcee
United States1609 Posts
HRAP2 SA = Hori Real Arcade Pro 2 Sanwa Addition All Sanwa parts, saves you the trouble of modding it yourself and it looks pretty nice... good luck finding one, though. | ||
SayaSP
Laos5494 Posts
Edit: Some interesting talk around, seems the progress on Naomi emulation is going really well, perhaps cvs2 and mvc2 emulated on GGPO!!?! Also the same guy who worked on (or one of the guys who have) this Naomi project is also tackling Atomiswave. HnK!? | ||
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