NGL im pretty sad hes leaving Korea, not seeing him and Nick cast together wont be the same for GSL, even if he pops in online somehow will be weird. At least ASL is still going. Selfish part of me wishes he could just stay in Korea forever and cast with Nick. Seems like an end of an era, this wasn't something i thought would actually happen.
Tho it does make sense for him. He has a wife and a bunch of kids and living in Korea forever is probably not the best long term. Moving there he will be closer to family which will be better for his kids.
Hopefully it works out good for him and we can still see him cast tournaments
Dan is a great guy, best wishes to him and his family! Will forever appreciate the time he spent investing into BW and SC2. Much respect, kind thoughts from that Tasmanian Star Guy.
I wish Artosis and his family all the best. today, i learned what PEI stands for.
tbh i'm not sure how I would feel about GSL online casts. maybe it would be cool if Tasteless was casting live with someone else (possibly rotating) and Artosis would give his input between games or something.
I never really thought I would ever read this news but it does make sense. he's truly come a long way from jumping over the barrier so he doesn't have to pay subway fare to getting a house for his family in PEI. I'm weirdly proud of Artosis.
It is better to stop it too soon rather than too late. In his duo with Tasteless, Artosis was supposed to be the anaytical caster. However, if you watch the last SC2 GSL games that he casted, you will notice that he called the games prematurely and incorrectly nearly half of the time. Of course, he is a historical figure in the Starcraft scene, and people genuinely love him for it. But you can't live forever on past achievements and fame.
I'm sure he'll eventually make the majority of his money from streaming/BW, and I wish him the best of luck in doing what he really loves.
Sucks, but all the best to Artosis for the future. He did a lot for the game and for esports as a whole. It is safe to say, that esports would not be what it is today without GSL and SC2 being their precursor.
Congrats to Artosis to having an amazing SK journey, being one of the biggest non-Korean names and personalities in StarCraft, and best of luck on the next step of his life!
I wonder what this means for his twitch stream. Won't his ping be too high to play Korean ladder? Would be cool though if it breathes some life into the US servers.
On June 25 2022 10:44 Marl wrote: I wonder what this means for his twitch stream. Won't his ping be too high to play Korean ladder? Would be cool though if it breathes some life into the US servers.
According to himself it will be decent, last time he was in Canada he tried it out.
Look, I haven't watched SC content in years, but this is still really hard to read.
I genuinely don't think that SC2 would have survived for how long as it did without Tastosis. They were the best. Their chemistry was incredible, and they never lost their magic in over ten years of casting together.
Happy for Artosis, and I couldn't think of a better place to raise kids, but man does this feel like the end of GSL to me...
Also, from the Tasteless video:
"Would I be open to casting GSL live with anyone else but Artosis? No. I don't wanna do it with anybody else but Artosis." Man that's good to hear.
Feels so weird but it's understandable. I started watching GSL in 2010 right after starcraft 2 came out and has pretty much been a fan every since and followed it through thick and thin.
On June 25 2022 20:50 jim_beavers wrote: I genuinely don't think that SC2 would have survived for how long as it did without Tastosis. They were the best. Their chemistry was incredible, and they never lost their magic in over ten years of casting together.
I think you are reversing cause and effect. The prime mover is an unbelievably great video game franchise. This franchise attracts some great people. I'd say Artosis career rests upon the efforts of the brilliant men who created Starcraft. I'd say the Starcraft franchise does not rest upon Artosis' efforts.
I personally love Starcraft. That said, in the wider scheme of things the Starcraft franchise, as great as it is gameplay wise, isn't that great of a financial success. To put things into perspective Pacman brought in over $1 Billion in 1980 for Namco. The Starcraft franchise is now 24 years old and has yet to hit the Billion dollar mark in revenue.