GSL Code S
Streams & Casters
Format
- Group Stage 1:
- Dual Tournament Format.
- All matches are Bo3.
- Top 2 players of each group advance to the Group Stage 2.
Map Pool
Group D
Results
CSS: FO-nTTaX
Awesomeness: Panda
Banner: GSL
Forum Index > StarCraft 2 Tournaments |
Pandemona
Charlie Sheens House51319 Posts
GSL Code SStreams & CastersFormat
Map Pool Group DResultsCSS: FO-nTTaX Awesomeness: Panda Banner: GSL | ||
Yoshi Kirishima
United States10124 Posts
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Poopi
France12463 Posts
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vult
United States9386 Posts
otherwise go Astrea! all really tough opponents. | ||
[PkF] Wire
France24187 Posts
On June 16 2022 05:53 Poopi wrote: Cure and Trap seems obvious but RagnaroK went to the ro6 last time and maybe Astrea can channel his inner Neeb to get past the first group stage? it's indeed a tricky group to predict, but we already had many upsets... Will the trend continue ? | ||
Die4Ever
United States17430 Posts
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[PkF] Wire
France24187 Posts
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swarminfestor
Malaysia2298 Posts
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darklycid
3131 Posts
On June 16 2022 18:41 [PkF] Wire wrote: Trap has handled that Nexus first damn well Yeah blind countering your opponents build mostly goes quite well for you | ||
[PkF] Wire
France24187 Posts
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Die4Ever
United States17430 Posts
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[PkF] Wire
France24187 Posts
On June 16 2022 18:45 darklycid wrote: Show nested quote + On June 16 2022 18:41 [PkF] Wire wrote: Trap has handled that Nexus first damn well Yeah blind countering your opponents build mostly goes quite well for you I have to say that was a bit predictable from Astrea | ||
darklycid
3131 Posts
On June 16 2022 18:46 [PkF] Wire wrote: Show nested quote + On June 16 2022 18:45 darklycid wrote: On June 16 2022 18:41 [PkF] Wire wrote: Trap has handled that Nexus first damn well Yeah blind countering your opponents build mostly goes quite well for you I have to say that was a bit predictable from Astrea Gamble vs gamble classic 4player Map stuff. | ||
[PkF] Wire
France24187 Posts
On June 16 2022 18:47 darklycid wrote: Show nested quote + On June 16 2022 18:46 [PkF] Wire wrote: On June 16 2022 18:45 darklycid wrote: On June 16 2022 18:41 [PkF] Wire wrote: Trap has handled that Nexus first damn well Yeah blind countering your opponents build mostly goes quite well for you I have to say that was a bit predictable from Astrea Gamble vs gamble classic 4player Map stuff. the reason why we all *sarcasm* love those maps, right ? OK, let's move on to something more standard | ||
Durnuu
13269 Posts
On June 16 2022 18:48 [PkF] Wire wrote: Show nested quote + On June 16 2022 18:47 darklycid wrote: On June 16 2022 18:46 [PkF] Wire wrote: On June 16 2022 18:45 darklycid wrote: On June 16 2022 18:41 [PkF] Wire wrote: Trap has handled that Nexus first damn well Yeah blind countering your opponents build mostly goes quite well for you I have to say that was a bit predictable from Astrea Gamble vs gamble classic 4player Map stuff. the reason why we all *sarcasm* love those maps, right ? OK, let's move on to something more standard I largely prefer that to the free expands that every 2 player maps have | ||
darklycid
3131 Posts
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[PkF] Wire
France24187 Posts
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darklycid
3131 Posts
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Die4Ever
United States17430 Posts
he has a big preference for passive defensive play | ||
[PkF] Wire
France24187 Posts
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