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Welcome to this patch's General Discussion thread for the League of Legends subforum. This thread is for discussion around League of Legends. Free feel to talk about anything LoL related here that does not already have its own thread.
Non-League of Legends discussion should go in the LiquidLegends Lounge.
Certain topics are blacklisted from LoL General Discussion and they include:- "Elo hell"
- The Tribunal
- Bans, either from TL.net or LoL
Additionally, the TL LoL Ten Commandments are available for you to reference if you have any questions about this subforum.
Use the LoL Strategy subforum if you have game or champion specific questions. Lastly, confine QQing and bragging to their respective threads.
Patch 12.7: Live on April. 13, 2022
Team Fight Tactics Patch 12.7 Live on April. 13, 2022
+ Show Spoiler [Previous GD Threads & Patch Notes] +
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Riot REALLY trying to make GP and Gwen broken again!
Finally, a patch with some reasonable changes. Lee nerfs seem to never matter for the champ in pro. Players just love playing him so much that his actual strength is actually irrelevant cause of the brain buff it gives junglers.
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honestly still dont understand how a massive company like riot cant bring out an acceptable client. its really not that difficult. i just returned to the game to find out theres a thing called mythic essence. i have about 100 of them and i dont give a shit about skins so i want to trade them out for blue essence. it is a fucking joke that like with all the other shit in this clunky useless loot system, you cant set a quantity. i have to trade out the mythic essence 1 by 1 a hundred times whilst watching pointless animations to get a measly amount of something i can actually use. fuck this client seriously I mean, look at how garbage many AAA and AA games released are, there is no incentive in the video games industry to create quality products because gamers will buy/spend anyway. I know what you mean, I have like 200 champion shards, and that's after I disenchanted a bunch of them years ago. If I wanted to clean the loot screen up, I would probably need an hour of pointless clicking.
Patch notes:
- GP buffs lol, this champ does not need damage, he needs his mechanics readjusted. He's almost impossible to balance because his barrels are either nukes that one shot entire teams, or tickle you. And Riot has shoehorned his entire champ concept around it. - Gwen is the same story, Riot has created a champ that is entirely about numbers because on paper he kit is insanely OP. So to balance her they tweak some values and pray that the player base doesn't pick her up. - Ryze is turning more and more into an AP champion, might as well as remove his mana interaction and be done with it. - Wtf those Wukong buffs. - Haha look at those Zeri nerfs, that champ is just disgusting. But it's misleading because from looks of it they're buffing her late game in return for a weaker early.
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I disagree or are confused about pretty much all the changes. The most notable:
The Kalista text is wrong, here's the fixed version "Kalista hasn't seen pro play in a while so here is some buffs, but once she is played in pro we immediately are nerfing her again".
They are doing the same with on-hit Neeko.
Wukong buffs look absolutely bonkers and cheaper Oranges on GP is uuuurgh.
Winter's Embrace is popular because it is the only mana item for tanks you can reliable buy early without feeling bad. Just reintroduce Catalyst and everyone is happy.
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I had a lot of wtf moments while reading the changes explanations, but this one was the winner for me: Yone is also getting more access to his ult, but with a focus on late game which is when it's usually harder for him to close gaps
yone cant gap close good enough, like this goes beyond the funny territory and lands into the left hand has no idea what the right does or that there is even a right
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Sometimes I don't even know how Yone gapcloses, he just does.
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one of these days they will nerf riven trust
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On April 26 2022 16:29 Fildun wrote: one of these days they will nerf riven trust I remember that one Rioter posting how on average a Riven player would have a 50% winrate, but this would rise to almost 65% if they played her for 50+ games, even going into GM / Challenger. She is probably the ultimate soloQ champ that has been largely ignored in competitive for years (and there are even some pros who OTP'd her).
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she was kind of fine end of last season but this season idk man when you look at toplaners in challenger half of them are s11 masters riven onetricks
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To be honest I think she's being carried entirely by the rediculous Death's Dance+Maw combo and additional their synergy with her ultimate being a AD steroid too.
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DARKNESSS?
Any thoughts on new Swain? I've tried him as a sololaner every mythic AP feels horrible, I haven't tried it but I'm starting to think Moonstone be the best.
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From what I've seen, his healing seems to be overall stronger, he finally fits the theme of drain tank again.
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On April 28 2022 17:42 DarkCore wrote: From what I've seen, his healing seems to be overall stronger, he finally fits the theme of drain tank again. I've played him a bit and it feels like he does so little damage now, which combined with how gankable he is makes laning really really rough. The theoretical perma ult is super nice and really brings back the feel of his old ultimate.
For me the best results so far has been a Rylai's first and Stoneplate second. You need to the stickiness and ability to survive initial burst, Stoneplate has felt like a superior version of Hourglass. He is in the wonky spot where no mythic really seem strong, Moonstone 3rd or 4th feel as the best since you want to teamfight constantly and he has huge synergy with the item.
Some match ups feel completely unplayable so ban Irelia and dodge Riven unless you want to be greyscreened.
Oh and even with the ARAM nerfs he's completely batshit busted in the gamemode.
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as a Swain enjoyer from time to time (I still mourn about his first version xD) I feel like this iteration is viable bot with a high damage supports (brand, velkoz, zyra etc.) and could be viable mid, again with more hyper damage champions in the team (vayne top, karthus jungle, brand support etc.). In other words he is viable on the carry positions but not being the carry
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On May 01 2022 16:18 M2 wrote: as a Swain enjoyer from time to time (I still mourn about his first version xD) I feel like this iteration is viable bot with a high damage supports (brand, velkoz, zyra etc.) and could be viable mid, again with more hyper damage champions in the team (vayne top, karthus jungle, brand support etc.). In other words he is viable on the carry positions but not being the carry Cane Swain best Swain.
I dont know about duolane, he wants level 11 asap it makes the base values on ultimate literally more than twice as strong. Theoretical I think he would be at his best if he is duo until level 6 where he can safely sololane then switch with one of the sololaners. Maybe some wonky feasting Senna shenanigans?
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new olaf if hilariously bad, decided to try him top, he loses to everything early and gets outscaled later xD. Maybe he is fine vs tanks, but yeah there is nothing interesting or working well in his rework imo
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This new post game menu should be considered a crime against humanity. Its just so much nonsense
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of all the client related things they could have changed, they changed this. lol
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On May 11 2022 23:35 M2 wrote: new olaf if hilariously bad, decided to try him top, he loses to everything early and gets outscaled later xD. Maybe he is fine vs tanks, but yeah there is nothing interesting or working well in his rework imo Everything I've seen on streams seems to confirm this, champ sprints it down every part of the game, he has zero redeeming features.
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