If so, can it work on lower skill levels, when players dont have good micro and wont be able for example kite with dragoons?
Is terran bio useless outside of TvZ?
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SiarX
18 Posts
If so, can it work on lower skill levels, when players dont have good micro and wont be able for example kite with dragoons? | ||
quaristice
103 Posts
marines are like hydralisks but smaller with less health and they are in a more concentrated clump. so think about what counters hydralisks: splash damage the other part of the puzzle is whether or not medics have time to heal, so burst damage is also strong against mnm. against T, vultures 2 shot marines making medics irrelevant. siege tanks outrange them a lot and kill many of them in 1 shot. goliaths also kill them very fast. spider mines splash all over them. against P, the dragoons can be a problem like you said, yes. but it's mainly because of reavers + high templar.1 reaver or 1 high templar can kill like, 10 million mnm. it's a bit more effective against P than T, but it's generally still very weak. sometimes you will see a marine medic attack used against very fast 2 base carrier, like if the protoss skipped every tech and economy in between. this is mostly an all-in. carriers in low numbers with low economy are not great against mnm. they deal the damage slowly, without splash. and the mnm can eat interceptors. check this game that starts at 1:15:24 between mini and mong. mong scouts the fast carrier, and does this to hard counter it. but it's important to keep in mind that this was a reactive play, not the plan from the beginning "i'm going to go bio". notably, mini had no splash damage. there are some other niche situations like this where they can find use in the TvP matchup, but they are rare. | ||
Jealous
9974 Posts
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Akio
Finland1824 Posts
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bovienchien
Vietnam1142 Posts
https://www.twitch.tv/videos/1237382446 Bio vs TvT at 2:57:30 | ||
SiarX
18 Posts
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Jealous
9974 Posts
On December 19 2021 21:05 SiarX wrote: I see. A pity that terrans are locked into mech, unlike SC2, where both bio and mech are viable. Every unit being viable in every match-up is a hallmark of bad game design. | ||
SiarX
18 Posts
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iopq
United States740 Posts
On December 19 2021 23:46 Jealous wrote: Every unit being viable in every match-up is a hallmark of bad game design. Doesn't actually make sense In TvZ every unit is viable, yes, even ghosts (see: nuke rushing vs. crazy Zerg) It's literally the best matchup, if the other matchups were as good as TvZ I wouldn't quit every ZvZ on ladder | ||
Jealous
9974 Posts
On December 20 2021 01:48 iopq wrote: Doesn't actually make sense In TvZ every unit is viable, yes, even ghosts (see: nuke rushing vs. crazy Zerg) It's literally the best matchup, if the other matchups were as good as TvZ I wouldn't quit every ZvZ on ladder Niche situations occur in every MU. Late game ZvZ sees all units utilized too. The uses of bio in TvP have been listed in this thread. You're cherrypicking to justify your own personal biases. | ||
radley
Poland577 Posts
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LUCKY_NOOB
Bulgaria1265 Posts
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feckless
1099 Posts
On December 20 2021 02:12 Jealous wrote: Niche situations occur in every MU. Late game ZvZ sees all units utilized too. The uses of bio in TvP have been listed in this thread. You're cherrypicking to justify your own personal biases. Well said. Hive-level ZvZ is literally the best matchup, if the other matchups were as good as hive-level ZvZ I wouldn't quit every ZvZ on ladder. | ||
iFU.pauline
France1388 Posts
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iopq
United States740 Posts
On December 20 2021 02:12 Jealous wrote: Niche situations occur in every MU. Late game ZvZ sees all units utilized too. The uses of bio in TvP have been listed in this thread. You're cherrypicking to justify your own personal biases. There's no such thing as late game ZvZ in practice | ||
WGT-Baal
France3155 Posts
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[[Starlight]]
United States1578 Posts
On December 19 2021 23:46 Jealous wrote: Every unit being viable in every match-up is a hallmark of bad game design. Yes, but even if Terran bio were somehow good in all three matchups (it isn’t), there’d still be units that weren’t. Archons in PvT, for example. | ||
ProMeTheus112
France2027 Posts
On December 20 2021 01:48 iopq wrote: Doesn't actually make sense In TvZ every unit is viable, yes, even ghosts (see: nuke rushing vs. crazy Zerg) It's literally the best matchup, if the other matchups were as good as TvZ I wouldn't quit every ZvZ on ladder agreed. ofc the depth of some matchups would be greater if there were more strategic options, it's kinda obvious. ZvZ is known to be very volatile and barely go past early game, the most SC2-like of all matchups, I see it as the one mostly broken matchup. Doesn't mean there isn't a good zvz game from time to time and it can have its qualities when it does progress to later game. [Also if every single game had to progress to late game and no potential to attack early without big coinflips and gambles that wouldn't be great] | ||
b0lt
United States786 Posts
On December 20 2021 02:12 Jealous wrote: Niche situations occur in every MU. Late game ZvZ sees all units utilized too. The uses of bio in TvP have been listed in this thread. You're cherrypicking to justify your own personal biases. I don't think anyone's ever used Guardians or Ultralisks in ZvZ to do anything other than showboat... | ||
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