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Hi, I'm a C protoss player and I am having trouble against 3 gate obs. Basically this guy makes gate robo gate gate and then goons + obs, no reavers. I understand this is one of the safests builds you can do in PvP. He then applies pressure as he expands.
I usually go gate gate robo or gate robo gate and then reaver expand. I was wondering if there is a way to hard/soft counter the 3 gate obs BO that I just mentioned. Perhaps a timming window to push? Perhaps as soon as I have 2reavers+shuttle? What would be your advice against this particular build?
Thanks!
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1g reaver nex is a soft counter to it, although you'll want to avoid committing to the fight until the reaver pops, it may be a few seconds late to the party. battery helps keeping the reaver alive, so does goon positioning and e.g. pylons the most important part is not being late on your robo and reaver, though
2g obs nex is another one, as they'll need an extra production round from the 3gates before they're even on goons after travel time. 3 rounds of production will get them 1 extra goon, but by that time the numbers will be so high for both that defensive arc advantage may make it not matter (plus it gives you time to either get a reaver or 3rd gate of your own)
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if you want to go full all-in you can also just 4 gate goon allin yourself. but it s not a reliable strat. Any dt and you die essentially, and you need to end the game right there too. but if you hit as he expands it may work out for you.
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have you tried shield battery at your nat to help your reaver? that can be really effective if you get your expo up you can have it earlier than him unless he won't make actual use of his gates, then you have eco advantage or tech advantage due to already having reaver out btw robo being a bit forward close to exp is good, it's even possible to make robo at nat i think but hard
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Russian Federation102 Posts
in early game when you both have a zealot and dragoon, take your probe and shift right click it on his geyser a ton at his natural. then shift right click inside his main and push up his ramp with your goon and zealot. i have 77% winrate pvp because the probe goes through and you scout his tech and just counter it.
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On November 02 2021 11:58 confusedzerg wrote: in early game when you both have a zealot and dragoon, take your probe and shift right click it on his geyser a ton at his natural. then shift right click inside his main and push up his ramp with your goon and zealot. i have 77% winrate pvp because the probe goes through and you scout his tech and just counter it. Isn't this glitch historically banned in competitive play? The new generation is so savage
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These new kids have no honor :o
I find that skipping reaver if you’re low rank is the best way to win since it requires a lot of practice and attention/micro.
Maby you should also do 3g obs and try? It’s also a good idea to play the strategies you struggle to defeat. In that way you learn the weak spots of that strategy.
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Norway28239 Posts
On November 02 2021 11:58 confusedzerg wrote: in early game when you both have a zealot and dragoon, take your probe and shift right click it on his geyser a ton at his natural. then shift right click inside his main and push up his ramp with your goon and zealot. i have 77% winrate pvp because the probe goes through and you scout his tech and just counter it.
ya this is considered cheating. don't do that.
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On November 02 2021 15:10 Liquid`Drone wrote:Show nested quote +On November 02 2021 11:58 confusedzerg wrote: in early game when you both have a zealot and dragoon, take your probe and shift right click it on his geyser a ton at his natural. then shift right click inside his main and push up his ramp with your goon and zealot. i have 77% winrate pvp because the probe goes through and you scout his tech and just counter it. ya this is considered cheating. don't do that. I also like how he said "just counter it" but didn't actually answer OP's question. Now that I think about it, this was effectively a brag post mixed with a self-admission of abusing known bugs on ladder, lmao.
More to the point, 3g obs is meant to be a safe build that doesn't outright lose to anything. To put it more simply, it's not something you "just counter". Traditionally, the key to beating safe builds is to get ahead economically; in this case it could mean expanding with Reaver before the opponent does, or skipping Robo until after Nexus, as has been suggested above.
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First answer is the best one in my eyes.
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On November 02 2021 11:58 confusedzerg wrote: in early game when you both have a zealot and dragoon, take your probe and shift right click it on his geyser a ton at his natural. then shift right click inside his main and push up his ramp with your goon and zealot. i have 77% winrate pvp because the probe goes through and you scout his tech and just counter it.
Ladder is sadly full of wannabe bisu koreans doing this in PvZ / PvP - I hate these people.
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On November 02 2021 00:56 sanelicv wrote: Hi, I'm a C protoss player and I am having trouble against 3 gate obs. Basically this guy makes gate robo gate gate and then goons + obs, no reavers. I understand this is one of the safests builds you can do in PvP. He then applies pressure as he expands.
I usually go gate gate robo or gate robo gate and then reaver expand. I was wondering if there is a way to hard/soft counter the 3 gate obs BO that I just mentioned. Perhaps a timming window to push? Perhaps as soon as I have 2reavers+shuttle? What would be your advice against this particular build?
Thanks!
Hi,
as you said the 3 gate obs is not easy to counter as it is a safe bo. What you can do is expand faster and play defensivly, but you had to know he is doing this build.
At this point I am not sure if you are asking for a general PvP opening advice or just to be told for some counter.
Going 2 gate 2reaver push is an option, but keep in mind that you will get may looses with this bo vs 3gate obs. It is based a lot on micro managemant of the shuttle, witch can be very hard at C level.
A safer option vs 3gate obs can be: 1 gate, robo at ramp, reaver with no shuttle and nexus.
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Russian Federation102 Posts
On November 02 2021 15:10 Liquid`Drone wrote:Show nested quote +On November 02 2021 11:58 confusedzerg wrote: in early game when you both have a zealot and dragoon, take your probe and shift right click it on his geyser a ton at his natural. then shift right click inside his main and push up his ramp with your goon and zealot. i have 77% winrate pvp because the probe goes through and you scout his tech and just counter it. ya this is considered cheating. don't do that. says who? none of us are playing in tournaments.
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Russian Federation102 Posts
On November 02 2021 15:22 Jealous wrote:Show nested quote +On November 02 2021 15:10 Liquid`Drone wrote:On November 02 2021 11:58 confusedzerg wrote: in early game when you both have a zealot and dragoon, take your probe and shift right click it on his geyser a ton at his natural. then shift right click inside his main and push up his ramp with your goon and zealot. i have 77% winrate pvp because the probe goes through and you scout his tech and just counter it. ya this is considered cheating. don't do that. I also like how he said "just counter it" but didn't actually answer OP's question. Now that I think about it, this was effectively a brag post mixed with a self-admission of abusing known bugs on ladder, lmao. More to the point, 3g obs is meant to be a safe build that doesn't outright lose to anything. To put it more simply, it's not something you "just counter". Traditionally, the key to beating safe builds is to get ahead economically; in this case it could mean expanding with Reaver before the opponent does, or skipping Robo until after Nexus, as has been suggested above.
sorry i assumed he knew how pvp tech generally works since he said he has been playing many years. OP, if robo, go nexus and prepare to hold his one base reaver push. he will likely try a 2 gate reaver push, maybe 3 if he sees you expand. if he dt, go 3 gate goon obs. if he 4 gate, you can either go DT or 2 gate reaver with very delayed obs. DT isn't as risky as you may think here because a fast storm transition is very viable and works well if for whatever reason he doesn't die straight up. if he 3 gate obs, then you can go 1 gate robo nexus 2nd gate reaver. go straight reaver and make a shield battery at the nat because he will likely get aggressive, and battery synergizes extremely well with reaver. make sure you make robo near top of your ramp so that fatass can crawl its way down quicker.
if i am missing any other tech paths that you want to know how to counter then let me know, but those are the most common.
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On November 03 2021 02:50 confusedzerg wrote:Show nested quote +On November 02 2021 15:10 Liquid`Drone wrote:On November 02 2021 11:58 confusedzerg wrote: in early game when you both have a zealot and dragoon, take your probe and shift right click it on his geyser a ton at his natural. then shift right click inside his main and push up his ramp with your goon and zealot. i have 77% winrate pvp because the probe goes through and you scout his tech and just counter it. ya this is considered cheating. don't do that. says who? none of us are playing in tournaments. This is true. Tournaments dont dictate the ladder
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Russian Federation102 Posts
yes, and before someone says it, blizzard outright said flying scv is cheating. they have not said this for shift right click geyser. so thats not a valid comparison
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On November 03 2021 03:30 Timebon3s wrote:Show nested quote +On November 03 2021 02:50 confusedzerg wrote:On November 02 2021 15:10 Liquid`Drone wrote:On November 02 2021 11:58 confusedzerg wrote: in early game when you both have a zealot and dragoon, take your probe and shift right click it on his geyser a ton at his natural. then shift right click inside his main and push up his ramp with your goon and zealot. i have 77% winrate pvp because the probe goes through and you scout his tech and just counter it. ya this is considered cheating. don't do that. says who? none of us are playing in tournaments. This is true. Tournaments dont dictate the ladder That's arguably only due to Blizzard's laissez-faire approach, if we are being generous in what we call it. Bugs like these have historically been banned from all competitive play, which includes ladder. By centralizing the competitive ladder on their own servers, which they provide no oversight for, they have removed the community's standards and management.
So yes, sure, you're not going to get banned for abusing these bugs (most likely). That's why we have legit hackers and bug abusers in the top 10 of ladder, at least from time to time (haven't checked recently). However, that doesn't mean that it isn't socially derided. If you want to be a ladder hero and gain points by abusing bugs which have historically been banned, good for you I guess.
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Russian Federation102 Posts
i think you are just Jealous.
you know what else is socially derided? cheesing. are you going to say that is cheating too?
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Norway28239 Posts
I mean, nobody is gonna ban you for using it in ladder, but I'm gonna consider you a cheater, and I'm gonna think that whatever mmr or win % you achieve is not legitimate, and if you did it against me in a practice game, I wouldn't bother playing with you again. I think that's a fairly common point of view. It is also banned in tournaments. Just because blizzard is too incompetent or ignorant or not caring to fix it doesn't mean it's okay.
Also, flying scv bug is a game-breaking bug. This is something that somewhat influences pvp and hardly matters at all for other matchups. Both being cheating doesn't mean both are equally important to address.
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I just don’t like the idea of tournament organizers being in charge of the online ladder. It’s fine if blizzard made rules for the ladder and said that this is illegal, or even better fixed the bug.
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