why do high templars set off spider mines?
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confusedzerg
Russian Federation102 Posts
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prosatan
Romania7059 Posts
Certain ground units hover. All workers, Vultures, Archons, and Dark Archons are considered hovering. Two properties distinguish hovering units from ordinary ground units: Hovering They have an acceleration and deceleration time, akin to that of an air unit. While other ground units stop on a dime if ordered to hold position, hovering units take a moment to stop moving. Conversely, they have a brief acceleration period, during which they move below their maximum speed. This effect is responsible for the "rhythm" of harvesting workers. As with air units, the deceleration can be prevented or delayed by issuing frivolous move commands. They will never trigger a Spider Mine. They take damage from spider mines like all other ground units, but the mines will never target a hovering unit. For this reason, if loaned a detector, workers can make excellent mine-sweepers if all combat units are unavailable, since a mine dies in four hits from a worker. Absent detection, you can safely ignore an opponent's attempt to deny or delay an expansion by sending the workers in anyway, since the mines can't attack buildings, either. This is only "safe" if you have good map control over the area. So hts aren't in this category and set up spider mines. One mine is enough to kill one | ||
MeSaber
Sweden1220 Posts
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oxKnu
1128 Posts
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Cele
Germany4012 Posts
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Poegim
Poland261 Posts
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Highgamer
1346 Posts
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Timebon3s
538 Posts
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pebble444
Italy2474 Posts
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TT1
Canada9926 Posts
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TeamThinkQuick
200 Posts
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Lazyer
United States279 Posts
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Jealous
9972 Posts
On October 17 2021 05:27 pebble444 wrote: High Templar’s do not trigger mines. However, most of the time high Templar never move alone, on ground, unaccompanied; so therefore, usually, a zealot. Dragoon or other unit will trigger the mine, and not always leave the battlefield, yet because high templars are so physically frail and weak, they will unquestionably pass away from a mine getting triggered and exploding nearby On October 17 2021 07:10 TeamThinkQuick wrote: So, wait, does a HT by itself set off a mine or not? OP and pebble provide conflicting accounts. Clarification would be appreciated. I think pebble was clearly setting up a joke Templar do in fact trigger mines. But they are indeed so frail and weak. They used to have an attack but not anymore. THANKS BILLZARD. | ||
ox.tQ
792 Posts
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Timebon3s
538 Posts
The defiler also had an attack iirc | ||
iPlaY.NettleS
Australia4251 Posts
On October 17 2021 15:55 Timebon3s wrote: How was the ht attack? It was the same as tassadar in the campaign, but not sure how much damage the regular ht version was supposed to do. | ||
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