Hey all! Been a little too busy to make a thread myself but I'm Matt, and run most of the day to day of the ESL Pro Tour SC2 along with making all of these broader decisions with Apollo.
You got it right on the three main pillars we have, and if you want any more full details it's gone through in an article here.
Hard to say which one I'm happiest about but I think the combination of higher ESL Open Cup prize pool and ensuring we can coordinate on map rotations will be huge for keeping the competition fresh in the coming months and years.
On May 22 2021 01:07 Heyoka wrote: Hey all! Been a little too busy to make a thread myself but I'm Matt, and run most of the day to day of the ESL Pro Tour SC2 along with making all of these broader decisions with Apollo.
You got it right on the three main pillars we have, and if you want any more full details it's gone through in an article here.
Hard to say which one I'm happiest about but I think the combination of higher ESL Open Cup prize pool and ensuring we can coordinate on map rotations will be huge for keeping the competition fresh in the coming months and years.