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Can't say I didn't enjoy my first playthrough (did 2 more endings with it). I liked it more and more + Show Spoiler [ending spoiler] +but I didn't particulary like that the Panam ending, which I got as my first ending, is supposed to me the most happy ending. I was so sure that the other endings must be better since V doesn't actually survive in the long term (unless you wanna thiink that outside Night City he can get help lol).
Didn't do ALL the side quests though and so I'm doing another playthrough now, and this time using Blades instead of Pistol & Hacks. Gonna try to do all the thing this time before doing the story, first try I skipped some Johnny quests and some others and barely did Gigs and Cyberpsycho quests.
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On April 14 2021 00:11 HolydaKing wrote:Can't say I didn't enjoy my first playthrough (did 2 more endings with it). I liked it more and more + Show Spoiler [ending spoiler] +but I didn't particulary like that the Panam ending, which I got as my first ending, is supposed to me the most happy ending. I was so sure that the other endings must be better since V doesn't actually survive in the long term (unless you wanna thiink that outside Night City he can get help lol). Didn't do ALL the side quests though and so I'm doing another playthrough now, and this time using Blades instead of Pistol & Hacks. Gonna try to do all the thing this time before doing the story, first try I skipped some Johnny quests and some others and barely did Gigs and Cyberpsycho quests. Nice. I've been going through and slowly completing everything on my first playthrough still. Every time I go in the game, it's 2 hours later before I reemerge. There's just so much in that game to see and do. Plus there's parts I haven't even seen yet (which is weird granted how much time I've already put in it).
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On April 14 2021 00:14 ZerOCoolSC2 wrote:Show nested quote +On April 14 2021 00:11 HolydaKing wrote:Can't say I didn't enjoy my first playthrough (did 2 more endings with it). I liked it more and more + Show Spoiler [ending spoiler] +but I didn't particulary like that the Panam ending, which I got as my first ending, is supposed to me the most happy ending. I was so sure that the other endings must be better since V doesn't actually survive in the long term (unless you wanna thiink that outside Night City he can get help lol). Didn't do ALL the side quests though and so I'm doing another playthrough now, and this time using Blades instead of Pistol & Hacks. Gonna try to do all the thing this time before doing the story, first try I skipped some Johnny quests and some others and barely did Gigs and Cyberpsycho quests. Nice. I've been going through and slowly completing everything on my first playthrough still. Every time I go in the game, it's 2 hours later before I reemerge. There's just so much in that game to see and do. Plus there's parts I haven't even seen yet (which is weird granted how much time I've already put in it). Yeah I'm the same, I just sink into this game and don't want to stop. Even clearing small groups of enemies is fun, the gunplay just holds up and works nicely in combination with hacking and stealthing.
The only two things I mind is that not getting strength leaves you at very little hp and that melee seems a bit disconnected from the rest for me. Like every time I draw a melee weapon it feels that I could just draw a ranged weapon and headshot or shotgun whoever is close enough to melee to bits instead of trying to chase someone running away just to die in the crossfire.
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Eh, Melee has several times the DPS from what I've felt so far. I managed to some 6k critical head attacks at lvl 11 with Blades which is massive overkill, lol. It feels way faster, but it's also a bit more dangerous, yes. At normal difficulty it feels a lot easier than aiming & faster than hacking. Might be different for other people and at higher difficulties though.
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I sometimes get the reliable Mantis blades out and hack people with the flame variant. I haven't tried the other variants but I'm sure it's the same more or less. I've also been using the gorilla hands for the "beat on the brat" missions. Satisfying.
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Melee has a ton of dps, but with everything dying within seconds my impression is that by the time I'd be in melee range I'd have shot the enemy 5 times over and wouldn't have to move out of cover. Like the first sniper I've found still oneshots most goons and doesn't force me to rush 15 guys who kill me within 2 seconds each at close distance. Hell I need ~2 headshots and a bodyshot with most revolvers for enemies and 2-3 hits with my batton so even if I don't miss my melee hit because the enemy is running back the enemies don't die much faster and do a lot more damage when you're close.
Tbf I'm 7-10 in cool, strength, dex and hacking, so I'm by no means maxed on sturdiness and I'm playing on hard, so I wouldn't be surprised if it was more viable on lower diffs where damage taken is probably lower.
But hacking is good against enemies in cover, snipers are good against enemies that are unaware, stealth doesn't alarm enemies, assault rifle/smg/pistols/shotguns are good at different ranges. Melee doesn't really seem to have a situation where it excels because trading cover and range for a bit more dps is almost never worth it.The only exception I can think of are melee bosses where dps isn't wasted and blocking becomes helpful, but these are very rare.
Tbf I still do it against other melee enemies because it's cool, but increasingly wondering if I should just move away from it and do a pure melee centric playthrough later since I'm hitting the point where spreading my points becomes bad.
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Having finished the game, I can agree it was super cool, the graphics were shiny and the city was dazzling.Sunk an entire week vacation just playing CP. But god damn do the cracks start to show! No lore spoilers, but some mechanics you might not be familiar with + Show Spoiler + You can't drink at a bar or eat at a restaurant! Remember the videos they had shortly before release, saying how fashion was super important? Can't even see how it looks before you buy it! I did go for looks over stats, but good god, the stores were massive downer, that was another case of false advertising right there.
I don't remember if they actually said anything about gangs, but I was super disappointed when I realized I wasn't gonna join the voodoo boys like I wanted for my hacker dude. Or any other gang!
Johny? Select "fuck off johny" and next side quest you're having a super nice heart to heart? wtf?!
The 6 month cut?!!!!!!
Then I actually tried a second play through and saw for myself how little the background mattered. I didn't run into any gamebreaking bug myself, nor did I experience the wonky police cause I was trying to be careful about keeping a good rep. But there on the second char, it's like "why did I avoid the police, it doesn't fkin matter, at all". Cops literally aggro on you if you stare for too long, even if you help them a lot. You can kill a bunch of them, but as long as you don't stare too much, they won't notice you're the guy who killed his friends last week.
It was a good art project, the soundtrack and design are some of the best. Not actually a good RP game, imo, the gunplay was indeed fun (if you didnt rely on snipers, that shit OP). Harassing the devs is over the top, but CDPR the company deserves shit.
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On April 16 2021 09:57 misirlou wrote:Having finished the game, I can agree it was super cool, the graphics were shiny and the city was dazzling.Sunk an entire week vacation just playing CP. But god damn do the cracks start to show! No lore spoilers, but some mechanics you might not be familiar with + Show Spoiler + You can't drink at a bar or eat at a restaurant! Remember the videos they had shortly before release, saying how fashion was super important? Can't even see how it looks before you buy it! I did go for looks over stats, but good god, the stores were massive downer, that was another case of false advertising right there.
I don't remember if they actually said anything about gangs, but I was super disappointed when I realized I wasn't gonna join the voodoo boys like I wanted for my hacker dude. Or any other gang!
Johny? Select "fuck off johny" and next side quest you're having a super nice heart to heart? wtf?!
The 6 month cut?!!!!!!
Then I actually tried a second play through and saw for myself how little the background mattered. I didn't run into any gamebreaking bug myself, nor did I experience the wonky police cause I was trying to be careful about keeping a good rep. But there on the second char, it's like "why did I avoid the police, it doesn't fkin matter, at all". Cops literally aggro on you if you stare for too long, even if you help them a lot. You can kill a bunch of them, but as long as you don't stare too much, they won't notice you're the guy who killed his friends last week.
It was a good art project, the soundtrack and design are some of the best. Not actually a good RP game, imo, the gunplay was indeed fun (if you didnt rely on snipers, that shit OP). Harassing the devs is over the top, but CDPR the company deserves shit. Without being through the game I have to say that I heavily disagree on your verdict so far. What I need for a good RP game are good characters, well-written quests and a world that pulls me in and CP2077 does this better than any game I've played since VTMB2. I really don't care about all the gimmicks of open world games like farming reputation for faction xyz by killing mobs of faction abc or being able to facelift or dine in a first person game.
I get that CDPR promised a ton of shit they didn't deliver and they deserve flak for that, but as someone who didn't follow their hype campaign I'm not affected and unless CDPR really shits the bed with the ending I'm going to rate CP2077 as my favorite RPG in the last decade.
It's by no means perfect, but the mechanics are polished and fun, the quests and characters are well-written and the world is beautiful, dystopian, connected and alive. Whenever I go an extra mile the game rewards me with a sad or fun mini-story and even the generic events are fun to play. And the game is just on point when it comes to presenting it's story, it pulls off a moving funeral just as well as a suspenseful spy mission or a tragic suicide. I couldn't name a game that comes even close to doing things like that that well.
On a side note "Fuck off Johny" is something he likely heard every day by everyone close to him.
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On April 20 2021 01:50 Archeon wrote:Show nested quote +On April 16 2021 09:57 misirlou wrote:Having finished the game, I can agree it was super cool, the graphics were shiny and the city was dazzling.Sunk an entire week vacation just playing CP. But god damn do the cracks start to show! No lore spoilers, but some mechanics you might not be familiar with + Show Spoiler + You can't drink at a bar or eat at a restaurant! Remember the videos they had shortly before release, saying how fashion was super important? Can't even see how it looks before you buy it! I did go for looks over stats, but good god, the stores were massive downer, that was another case of false advertising right there.
I don't remember if they actually said anything about gangs, but I was super disappointed when I realized I wasn't gonna join the voodoo boys like I wanted for my hacker dude. Or any other gang!
Johny? Select "fuck off johny" and next side quest you're having a super nice heart to heart? wtf?!
The 6 month cut?!!!!!!
Then I actually tried a second play through and saw for myself how little the background mattered. I didn't run into any gamebreaking bug myself, nor did I experience the wonky police cause I was trying to be careful about keeping a good rep. But there on the second char, it's like "why did I avoid the police, it doesn't fkin matter, at all". Cops literally aggro on you if you stare for too long, even if you help them a lot. You can kill a bunch of them, but as long as you don't stare too much, they won't notice you're the guy who killed his friends last week.
It was a good art project, the soundtrack and design are some of the best. Not actually a good RP game, imo, the gunplay was indeed fun (if you didnt rely on snipers, that shit OP). Harassing the devs is over the top, but CDPR the company deserves shit. Without being through the game I have to say that I heavily disagree on your verdict so far. What I need for a good RP game are good characters, well-written quests and a world that pulls me in and CP2077 does this better than any game I've played since VTMB2. I really don't care about all the gimmicks of open world games like farming reputation for faction xyz by killing mobs of faction abc or being able to facelift or dine in a first person game. I get that CDPR promised a ton of shit they didn't deliver and they deserve flak for that, but as someone who didn't follow their hype campaign I'm not affected and unless CDPR really shits the bed with the ending I'm going to rate CP2077 as my favorite RPG in the last decade. It's by no means perfect, but the mechanics are polished and fun, the quests and characters are well-written and the world is beautiful, dystopian, connected and alive. Whenever I go an extra mile the game rewards me with a sad or fun mini-story and even the generic events are fun to play. And the game is just on point when it comes to presenting it's story, it pulls off a moving funeral just as well as a suspenseful spy mission or a tragic suicide. I couldn't name a game that comes even close to doing things like that that well. On a side note "Fuck off Johny" is something he likely heard every day by everyone close to him.
Heh, I'm still waiting to play the game fully. I guess somewhere around Q1 2022 it'll be finished and polished to the point where you can play it without running into issues and it'll be "feature complete".
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This was released on the twatter. People are speculating something could be released and others are making jokes of dead game and players leaving. I'll wait for the next patch/hotfix before going back in and playing around a bit.
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This basically means that nearly 1/4th of people have finnished the game?
Isn't that staggeringly high?
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On May 06 2021 18:03 Velr wrote: This basically means that nearly 1/4th of people have finnished the game?
Isn't that staggeringly high? They see the "low %" and auto assume that people haven't finished the game or gave up. Most probably haven't taken into account the millions of copies sold and did the math. That's a lot of people who maxed the SC. I'm one of them.
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On May 06 2021 21:26 ZerOCoolSC2 wrote:Show nested quote +On May 06 2021 18:03 Velr wrote: This basically means that nearly 1/4th of people have finnished the game?
Isn't that staggeringly high? They see the "low %" and auto assume that people haven't finished the game or gave up. Most probably haven't taken into account the millions of copies sold and did the math. That's a lot of people who maxed the SC. I'm one of them. Have they compared these numbers to other games? Afaik most games in peoples steam/gog library are unfinished.
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On May 06 2021 21:53 Simberto wrote:Show nested quote +On May 06 2021 21:26 ZerOCoolSC2 wrote:On May 06 2021 18:03 Velr wrote: This basically means that nearly 1/4th of people have finnished the game?
Isn't that staggeringly high? They see the "low %" and auto assume that people haven't finished the game or gave up. Most probably haven't taken into account the millions of copies sold and did the math. That's a lot of people who maxed the SC. I'm one of them. Have they compared these numbers to other games? Afaik most games in peoples steam/gog library are unfinished. I haven't seen how they even arrived at the number, so I can't answer that. I'll check the forums though and see if anything has been revealed. But you're right, a lot of games, no matter the platform, sit for a long time unfinished.
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There's this tidbit as well. So who knows wtf is going on with CDPR internally. If they botch this fucking game rebound, I will be HEATED.
The director of Witcher 3, the most successful video game by Polish publisher CD Projekt SA, resigned after he was accused of bullying colleagues, sending its shares to their steepest decline since March.
CD Projekt conducted a months-long investigation into the allegations against Konrad Tomaszkiewicz, according to an email to staff reviewed by Bloomberg. In the message, Tomaszkiewicz wrote that a commission had investigated the allegations and found him not guilty.
“Nonetheless, a lot of people are feeling fear, stress or discomfort when working with me,” he wrote. He apologized to staff “for all the bad blood I have caused.”
Tomaszkiewicz’s work on Witcher 3 inspired the creation of a popular Netflix series, both based on novels by the author Andrzej Sapkowski, and at one point turned CD Projekt into Poland’s most valuable company. Tomaszkiewicz is also listed as second director and head of production for Cyberpunk 2077.
His departure deepens a crisis engulfing CD Projekt after a disastrous release of Cyberpunk in December. The highly anticipated role-playing game was full of glitches and almost unplayable on some platforms, leading Sony Group Corp. to pull it from the PlayStation Store. The negative reception wiped out CD Projekt’s 2020 share gain and pushed the stock to a two-year low.
“All the signs point to serious ongoing problems with morale and culture” at the gaming studio,” said Bernstein Autonomous LLP analyst Matti Littunen. Source
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On May 06 2021 22:18 ZerOCoolSC2 wrote:Show nested quote +On May 06 2021 21:53 Simberto wrote:On May 06 2021 21:26 ZerOCoolSC2 wrote:On May 06 2021 18:03 Velr wrote: This basically means that nearly 1/4th of people have finnished the game?
Isn't that staggeringly high? They see the "low %" and auto assume that people haven't finished the game or gave up. Most probably haven't taken into account the millions of copies sold and did the math. That's a lot of people who maxed the SC. I'm one of them. Have they compared these numbers to other games? Afaik most games in peoples steam/gog library are unfinished. I haven't seen how they even arrived at the number, so I can't answer that. I'll check the forums though and see if anything has been revealed. But you're right, a lot of games, no matter the platform, sit for a long time unfinished.
According to my very superficial google search, "Industry experts" assume that on average, about 10-20% of players will get to the ending of a given game. Sadly, there does not seem to be an easy way to figure out which games in my libraries i have finished. (Though there is the "unplayed"option on steam, which highlights about 30% of the stuff on there which i apparently haven't even started once. But a lot of that are editors for some games, or five different variants of the same game, or other stuff like that.)
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On May 06 2021 22:30 ZerOCoolSC2 wrote:There's this tidbit as well. So who knows wtf is going on with CDPR internally. If they botch this fucking game rebound, I will be HEATED. Show nested quote +The director of Witcher 3, the most successful video game by Polish publisher CD Projekt SA, resigned after he was accused of bullying colleagues, sending its shares to their steepest decline since March.
CD Projekt conducted a months-long investigation into the allegations against Konrad Tomaszkiewicz, according to an email to staff reviewed by Bloomberg. In the message, Tomaszkiewicz wrote that a commission had investigated the allegations and found him not guilty.
“Nonetheless, a lot of people are feeling fear, stress or discomfort when working with me,” he wrote. He apologized to staff “for all the bad blood I have caused.”
Tomaszkiewicz’s work on Witcher 3 inspired the creation of a popular Netflix series, both based on novels by the author Andrzej Sapkowski, and at one point turned CD Projekt into Poland’s most valuable company. Tomaszkiewicz is also listed as second director and head of production for Cyberpunk 2077.
His departure deepens a crisis engulfing CD Projekt after a disastrous release of Cyberpunk in December. The highly anticipated role-playing game was full of glitches and almost unplayable on some platforms, leading Sony Group Corp. to pull it from the PlayStation Store. The negative reception wiped out CD Projekt’s 2020 share gain and pushed the stock to a two-year low.
“All the signs point to serious ongoing problems with morale and culture” at the gaming studio,” said Bernstein Autonomous LLP analyst Matti Littunen. Source
Its nothing like as bad as Ubisoft, yet CDPR act to try and fix it and Ubisoft do very little.
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Sheesh. 10-20% is sad. I try to finish every game I have just because I paid for it lol. And they're usually the big franchise games, so they get finished all the time. Might not 100% complete with every trophy or whatever, but I get to the ending. That only 10-20% do that is just wasteful to me.
@Jock: It could be like EA/Bioware and Anthem. That hot fire. All I want is for CDPR to fix/include the cut content. That's it. If they can get that far, they'll be in good shape going forward. If they can get that NMS rebound, all good in the hood. And I haven't played an Ubisoft game knowingly in a long time.
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