https://www102.zippyshare.com/v/RmS12kgl/file.html
Siege mode bug/trick?
Forum Index > BW General |
kurrrak
Poland84 Posts
https://www102.zippyshare.com/v/RmS12kgl/file.html | ||
CadenZie
Korea (South)545 Posts
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kurrrak
Poland84 Posts
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LML
Germany1700 Posts
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razorsuKe
Canada1994 Posts
Kinda looks like the reverse of the sunken infinite range bug | ||
9-BiT
United States1089 Posts
Here's a twitch clip for those who are sus of that polish zippyshare link. I believe it's the same bug as the sunk range bug. | ||
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kurrrak
Poland84 Posts
On September 27 2020 00:50 LML wrote: If it's a video, there is this new website where you can share videos. It's called youtube.com Are You still on Win XP using Internet Explorer? Honestly plz. ^^ | ||
kurrrak
Poland84 Posts
On September 27 2020 00:55 razorsuKe wrote: ah first I was like, yeah those zeals were just in range, but then after that THEY KEPT SHOOTING WTF. I checked mini map to see if it was another tank out of sight some where but it appears as if it's just those 2 tanks and some how they manage to get shots off while zeals were on top of them. Kinda looks like the reverse of the sunken infinite range bug It does look like "reverse of the sunken infinite range bug". There weren't any more tanks in range I can assure You because it's my replay. | ||
NoS-Craig
Australia3078 Posts
On September 27 2020 00:50 LML wrote: If it's a video, there is this new website where you can share videos. It's called youtube.com Yer I hear youtube is pretty good for videos. | ||
StRyKeR
United States1739 Posts
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MeSaber
Sweden1220 Posts
This could actually be useful when attacking a base xD Edit: After some testing on this matter i found out that tanks seem to lock-on to a target and never shoot the zealot close to it. It helped to spam S to disrupt it then let it re-target and with some luck make it shoot the zel. If i let the tank siege and shoot the nexus by itself and never intervene it did never hit the zel, but if i spammed S just as it was about to shoot then drop it just when zel attacked it did hit zel. It seemed to see the zel attacking when it started to attack the nexus but after a while it stopped "pausing" showing it didnt care about the zel anymore. This is what i call "lock-on" when Tank stopped caring about the zel hitting it/them. map: https://ufile.io/m9uakp9f Seeing as how little HP Tank has and the timing of this and perfection to do it, its not a viable bug to use. Its just luck if it manage to hit a close enemy. | ||
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