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Hi I run the sc2ai.net ladder for sc2 bots. We recently just finished our 7th season for the next season. Up until now we've just been using the standard ladder maps, but this poses a couple of problems this time round, with features that pose some issues for bots, so I though I'd ask here if anyone had any good suggestions for maps that can be used for bots to fight it out.
Particular features that make good bot maps include:
* Currently only 2 player maps are acceptable * Symetrical maps that don't give an obvious advantage to either players * Watchtowers - not required, but add an extra dimension to early games * Rich mineral patches - again not required, but can add extra decision paths
Things that we should avoid * Non-standard blockers - such as the air blockers on Stasis or Year Zero * Anything funky like bases only accessible by air, or anything like that * Older maps that may have very exploitable features on LotV, such as places where liberators can snipe from without being vulnerable to ground units
I'd love to have your thoughts on what maps you think might be fun. We're going to have a 3 week pre-season period where we'll try these out
Thanks
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Cool, I'll take a look thanks.
Theres no specific stipulations at the moment, although I would say that we don't want anything too crazy, but I'm definately open to some novel ideas
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TLMC 12 all the way!
If you want super uncomplicated and right inbetween macro and standard I'd say take a look at Heatwave by themusic246. Want to see if the AI can handle chokes? Ephemeron by negativezero. And of course tlmc 12 winner Acropolis by RQM has a xelnaga tower in a strategically super interesting position.
The most uncomplicated map with gold bases is most likely Treachery(TLMC 10 finalist) as previously mentioned. High yield is not much done anymore ordinarily. Technically Acid Plant has them, but it's not very likely to come into play and Automatons setup might confuse the AI. Maybe Quiant by samro225am is also a good option in that category and hasn't had much exposure outside of the map-ximum contest.
Overlooked and right up your alley would be Artana and Digital Frontier(can only agree with Superouman on those).
If you want to go for oldschool there is always Overgrowth(XNT and gold bases) and Catalyst(Deepmind AI demo).
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Thanks for all the suggestions guys. For this week, we're going with: Urzagol [PLX] The Timeless Wild [PLX] [TLMC12] Bandwidth SNL Sanglune STC - Primus Q-9 [TLMC12] Ephemeron [TLMC11] Reminiscence
We'll cycle these next week for the 3 weeks we're running the pre-season and see what works best, so keep the suggestions coming, all very welcome
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Bot edit.
User was banned for this post.
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I might be stupid, but how do i watch the replays? Only says unable to load map...
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you need to have the exact same map version get the current (preseason) ladder maps here http://sc2ai.net/LadderMaps.zip if you need a map that is not in that zip, i can upload it for you
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