PTR Patch Notes
New Hero: Imperius (Warrior)
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Leader of the Angiris Council and Aspect of Valor, Imperius has valiantly led the armies of the High Heavens to innumerous victories over the demons of the Burning Hells. While his methods are exact and severe, there is no greater defender of righteousness in the entirety of creation.
Trait
Valorous Brand
Each Basic Ability marks enemy Heroes hit for 10 seconds. Basic Attacks consume the target's marks, dealing 30% bonus damage per mark.
Basic Abilities
Celestial Charge (Q)
Lunge towards a targeted direction and stab, dealing 35 damage. If an enemy Hero is hit, Channel to Stun for 1 second and deal 70 additional damage when it fully finishes.
Solarion’s Flare (W)
Release a fiery wave that deals 100 damage. Enemies hit by the center take 50 bonus damage and are Slowed by 40% for 3 seconds.
Molten Armor (E)
Shroud Imperius in flames for 3 seconds, striking a nearby enemy for 19 damage every 0.25 seconds. Imperius heals for 100% of the damage dealt, with healing doubled versus Heroes.
Heroic Abilities
Angelic Armaments (R)
Summon a ring of blazing swords that grants 1000 Shield for 3 seconds.If the Shield lasts the full duration, this ability can be reactivated within 5 seconds to launch 6 swords toward an area, each dealing 140 damage to the first enemy hit.
Wrath of the Angiris (R)
After 0.75 seconds, charge in the target direction, lifting the first enemy Hero hit into the Heavens. While in the air, Imperius can steer the landing location by moving.After 2 seconds, slam the target into the ground, dealing 375 damage and Stunning them for 1 second.
User Interface
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A number of visual improvements have been implemented for the Boost system both in and out of games.
Abathur
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Abilities
Evolve Monstrosity (R)
Health increased from 1000 to 1350
Basic Attack damage increased from 73 to 85
Health bonus per minion killed reduced from 5 to 2%
Damage bonus per minion killed reduced from 5 to 2%
Arthas
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Abilities
Summon Sindragosa (R)
No longer disables enemy Summons
Enemy Summons are now slowed by 60% for 4 seconds
Summon Sindragosa (R)
No longer disables enemy Summons
Enemy Summons are now slowed by 60% for 4 seconds
Diablo
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Talents
Level 1
Soul Shield (Passive)
Soul Shield will now dynamically update if Diablo gains Souls while the Spell Armor is active
Level 1
Soul Shield (Passive)
Soul Shield will now dynamically update if Diablo gains Souls while the Spell Armor is active
Collection
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New Bundles
The following new bundles are only available for a limited time!
Imperius Heroic Bundle
Angiris Council Bundle
New Announcer
Imperius Announcer
Johanna Announcer
Ilarian Announcer
New Mount
Crystalline Saddled Battle Beast
New Skins
Imperius
Vindicator Imperius
Indomitable Imperius
Demonic Imperius
Abyssal Demonic Imperius
Vile Demonic Imperius
The following new bundles are only available for a limited time!
Imperius Heroic Bundle
Angiris Council Bundle
New Announcer
Imperius Announcer
Johanna Announcer
Ilarian Announcer
New Mount
Crystalline Saddled Battle Beast
New Skins
Imperius
Vindicator Imperius
Indomitable Imperius
Demonic Imperius
Abyssal Demonic Imperius
Vile Demonic Imperius
New Portraits, Sprays, and Emojis
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Several new emoji packs and portraits have also been added to the game.
Bug Fixes
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User Interface
Fixed a number of tooltip issues and inaccuracies across the game.
Fixed an issue causing Battleground names to be difficult to read on the Hero Select screen of Custom Games.
Heroes, Abilities, and Talents
Brightwing: Fixed an issue preventing the Unstable Anomaly talent from increasing Polymorph’s slow.
Malthael: Fixed an issue that caused some of Malthael’s spell effects to become visible in the fog of war.
Zul’jin: Fixed an issue that could cause the No Mercy! Talent to reduce damage dealt by Grievous Throw.
Fixed a number of tooltip issues and inaccuracies across the game.
Fixed an issue causing Battleground names to be difficult to read on the Hero Select screen of Custom Games.
Heroes, Abilities, and Talents
Brightwing: Fixed an issue preventing the Unstable Anomaly talent from increasing Polymorph’s slow.
Malthael: Fixed an issue that caused some of Malthael’s spell effects to become visible in the fog of war.
Zul’jin: Fixed an issue that could cause the No Mercy! Talent to reduce damage dealt by Grievous Throw.