Regent
Published: America | Europe | Asia
Published As: Regent
Size: 124x152
Bases: 14
Towers: 2
Rocks: 4
Main to Main: 45 seconds
Nat to Nat: 35 seconds
Hey guys! Regent is the first map that I've managed to finish in about three years, but I think I understand the new economy enough to make a balanced map. Anyway, this map is rather linear and has a more fixed expansion layout, where the low ground third is your intended third, however you could take the base in front of your main as a third.
Controlling the center is important in order to protect the bases near the center in the mid and late game. There are two watchtowers on the low ground hugging the center that keep an eye on the fastest path, the low ground rocks, and give sight up the ramp. Line-of-sight blockers on the low ground can obscure army movement, and the two pairs of destructible rocks restrict movement until they are destroyed.
Destroying the rocks on the high ground outside of the natural does not significantly affect the rush distance from nat-to-nat, surprisingly (the difference is 1 second or less as far as I can tell from timing it).
Let me know what you guys think.