On October 11 2018 17:43 Samro225am wrote:
it is not like the problem is unknown to people. There was a trend for very bright maps, there was a trend for dark maps. Both styles allow map makers to do nice and clear visuals. When you make makes in between they often are not to nice to look at in the overview, because details do not pop out so much. And then also complains are coming in. Why is the map so muddy, we do not like same-same grey space maps, can we get something else then these green and brown jungle maps and so on. There are many talented map makers who think a lot about what can be done. so mostly taking blizzard maps with the darkest standard texture styles as bad examples is a bad example really. So, yes, i get your point, but why complain now?
This isn't a protestation. This is an interest for what's to come. I like dull maps, however not very dim.