PTR should be coming Monday.
Diablo and Lunara reworks incoming
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karazax
United States3737 Posts
PTR should be coming Monday. | ||
739
Bearded Elder29875 Posts
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karazax
United States3737 Posts
Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting until May 21. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences. Nexomania! + Show Spoiler + PTR Note: While elements of this event may be visible on the Public Test Realm, any progress or rewards earned during PTR testing will not transfer to the live version of the game when this patch is officially released next week. La Parca Lunara and La Pantera Sonya are looking to recruit new tag-team partners for Nexomania, a contest where Heroes battle it out to become the Champions of the Nexus! Choose your partner, train up, and conquer the competition to claim the spoils of victory before Monday, June 11. Each of the four-part quest chains below grant different rewards based on who you side with, and the quests must be completed in order. Choose your partner wisely, because once you’ve picked Lunara or Sonya, your decision cannot be undone! La Parca Lunara Quest Chain and Rewards + Show Spoiler + Train Up, La Parca Style: Play 3 Games. Reward: Máscara de la Parca Portrait. Show Match, La Parca Style: Achieve 70 Takedowns in winning games. Reward: The Underworld Grip Spray. Climb the Ladder, La Parca Style: Win 6 games. Reward: Ojos de la Parca Animated Spray. Cage Match, La Parca Style: Achieve 100 Takedowns in winning games. Rewards: El Guapo Announcer and La Parca Lunara Portrait. La Pantera Sonya Quest Chain and Rewards + Show Spoiler + Train Up, La Pantera Style: Play 3 Games. Reward: Máscara de la Pantera Portrait. Show Match, La Pantera Style: Achieve 70 Takedowns in winning games. Reward: The Panther Forearm Spray. Climb the Ladder, La Pantera Style: Win 6 games. Reward: Furia de la Pantera Animated Spray. Cage Match, La Pantera Style: Achieve 100 Takedowns in winning games. Rewards: El Guapo Announcer and La Pantera Sonya Portrait. Nexomania Loot Chests + Show Spoiler + Starting the week of May 22, Loot Chests earned through progression (except Hero-specific Chests), Heroes Brawl, or by spending Gems will be Nexomania Loot Chests. These Loot Chests guarantee at least one item from the Nexomania or Sun’s Out, Guns Out events. Step into the ring and start leveling-up to pin down some loot before the competition concludes on June 11! Please Note: Loot Chests earned prior to the start of this event will not become Nexomania Loot Chests. Art + Show Spoiler + Heroes, Abilities, and Talents Diablo: Diablo and Archangel Diablo’s Abilities have received updated visual effects to coincide with Ability and Talent changes. Garrosh: Garrosh’s Abilities have received updated visual effects. Malfurion: A new leaf icon and timer will now appear above Regrowth targets’ nameplates to indicate remaining Heal duration. The icon and timer will change color based on Regrowth’s remaining Heal duration: from green to yellow at 10 seconds remaining, and then to red during the last 5 seconds. User Inteface + Show Spoiler + MVP Screen Players can no longer vote for themselves on the end of match awards screen. This should help encourage players to spread the love by commending others for their epic plays! The number of votes required to achieve epic and legendary commendations on the end of match awards screen have each been reduced by one vote. This has been done to account for the removal of self-voting. Previously, a self-vote could often make the difference for a player who was one vote shy of reaching epic or legendary status. Loot Chests + Show Spoiler + The Loot Chest carousel on the Loot screen now automatically switches to a Loot Chest type the player already owns, rather than always defaulting to Rare Loot Chests. Design
Heroes
Collection
Bug Fixes + Show Spoiler + General Fixed a number of typo and tooltip errors across several aspects of the game. A.I. General: After casting Hearthstone, A.I. Heroes will now wait in the Hall of Storms to restore most of their Health and Mana before leaving. D.Va: Fixed an issue that prevented A.I. D.Va from casting Boosters. Deckard: Learning Bottomless Flask no longer causes Allied A.I. Heroes to remain near a Healing Potion’s location indefinitely. Sgt. Hammer: A.I. Sgt. Hammer will no longer become stuck in a Vent behind the opposing bottom-lane Fort on Battlefield of Eternity. The Butcher: Fixed an issue in which A.I. Butcher would repeatedly cast and then cancel Ruthless Onslaught. The Butcher: Fixed an issue that prevented A.I. Butcher from casting Butcher’s Brand. Heroes, Abilities, and Talents Artanis: The Target Purified Talent no longer causes Purifier Beam to acquire Invulnerable targets after its initial target dies. Chromie: Time Traps revealed by Abilities like Tassadar’s Oracle can now be correctly auto-acquired as Basic Attack targets. Fenix: The Talent tooltips for Singularity Charge and Mobile Offense now correctly append to the Ability tooltip for Weapon Mode: Phase Bomb. Garrosh: Casting Into the Fray on Abathur now correctly interrupts Symbiote Channeling. Genji: A damage over time preview now correctly appears in Genji’s Health bar when affected by Lunara’s Nature’s Toxin. Johanna: Can no longer escape Zagara’s Devouring Maw early if Iron Skin expires while inside the Maw. Junkrat: Can now move himself while he is Unstoppable by detonating a nearby Concussion Mine. Malfurion: Reduced Healing applied by Strangling Vines now correctly lasts for its full 3 second duration, even if Entangling Roots expires or its Root effect is removed. Medivh: Dying while attempting to redirect Ley Line Seal after learning Medivh Cheats! no longer causes its targeting indicator to visually persist on the terrain. Nova: Fixed an issue that could cause Holo Decoys to stop attacking nearby targets. Nova: Fixed an issue in which Holo Decoys would not Basic Attack enemy Heroes if Nova did not have enough Mana to cast any of her Abilities. Nova: Armor reductions granted by Anti-Armor Shells and Crippling Shot now stack correctly when applied to the same target. Sonya: Battle Rage no longer grants bonus damage versus Monsters. Tassadar: Plasma Shield Healing done after completing the Khaydarin Resonance quest is now correctly tracked on the in-game stats screen (TAB). Tassadar: The Talent tooltip for Khala’s Light now correctly states that only Heroes will gain Armor when Plasma Shield expires or breaks. This was only a tooltip correction; functionality has not been changed. Thrall: Invulnerable Heroes who are within bounce range after casting Chain Lightning on a nearby target will no longer grant Crash Lightning quest progress. The Lost Vikings: Casting Spin to Win! no longer causes offscreen Vikings to play false “under attack” voice lines. Zul’jin: Using Guillotine with the Buzzsaw Talent to kill Nova’s Holo Decoys or Samuro’s Mirror Images no longer grants Healing. Sound Lt. Morales: Replaced incorrect voice processing for voice lines used by the base Lt. Morales and First Lt. Morales skins. Volskaya Foundry: Achieving victory will now correctly cause Overwatch-themed music to play. User Interface Loadouts: The Hero’s name at the top of the Loadout pane will now update correctly when switching among Heroes during Hero Select. Collection: Fenix now correctly appears when using the terms “Protoss” and “Dragoon” to filter the Hero roster. | ||
Harris1st
Germany6123 Posts
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Aiobhill
Germany283 Posts
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Harris1st
Germany6123 Posts
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karazax
United States3737 Posts
Commentary from ishb00: Context, was pumping this out to give people an idea of what I'm running thus far and wasn't really planning it to be a big thing so sorry about that. On to power level, take everything I say with a grain of salt since he's been out 2 days, but imo he's second in priority after Garrosh in the tank slot. honestly think he's just as strong as live, but just in different ways. His strengths from before aren't there and he no longer is just hit 16 with 100 souls and win the game, but he comes online much earlier and Lightning Breath is seriously a menace with the right compositions. As for the other builds, I think Diablo's builds are in order FireStomp Build > Auto-attack build (Lifeleech and AS at 13) > Old Standard Q build Though still testing out all 3. I promise to have a more complete guide up soon, just been a bit busy with scrims and don't feel comfortable giving a full impression only 2 days in. Once again sorry about that, but hope this shows my original intent which is that new Diablo is a completely different beast than old Diablo. Also, for those wondering if he's worse than live, the answer is a bit tricky. He fills a different playstyle and role on live. If you try to play him like before, he's 100% worse. The style I've been playing though, honestly he feels almost as strong and is safer to pick earlier in draft. Basically, he traded a bit of strength for safety, but still is plenty strong imo and the safety goes a long way. | ||
karazax
United States3737 Posts
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Harris1st
Germany6123 Posts
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Malfhots
2 Posts
On May 15 2018 04:46 Harris1st wrote: I haven't done any math yet but holy shit Diablo's baseline damage got nerfed into the ground I was initially very optimistic when I saw the rework trailer but yea after reading notes I'm just sad. Anyway, guess we'll have to wait and see. | ||
karazax
United States3737 Posts
Changes from PTR Patch notes: Custom Games •Hanamura has been temporarily removed from Custom Games. Developer Comment: Development on Hanamura is still going smoothly. Unfortunately, it seems all of the noisy construction has irritated the Mega Enforcer who has captured several of our designers and artists. We need to take bring this Battleground offline while we negotiate for their safe release. | ||
Harris1st
Germany6123 Posts
On May 23 2018 00:54 karazax wrote: Patch Notes Changes from PTR Patch notes: Custom Games •Hanamura has been temporarily removed from Custom Games. Developer Comment: Development on Hanamura is still going smoothly. Unfortunately, it seems all of the noisy construction has irritated the Mega Enforcer who has captured several of our designers and artists. We need to take bring this Battleground offline while we negotiate for their safe release. Or.... they could just delete it forever | ||
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