StarCraft 1.21.0 patch - Page 7
Forum Index > BW General |
iPlaY.NettleS
Australia4249 Posts
| ||
Chrysanthemum
55 Posts
| ||
Qikz
United Kingdom12010 Posts
It's always been like that. My tip that I always forget to do is build the building only when the worker is at the build location. | ||
Craton
United States17149 Posts
On December 08 2017 08:20 iPlaY.NettleS wrote: Ccmu isn't a controversial change lol. I don't even see why they included the option of original ccmu limits.To keep the dozen people who still play 3v3 fastest MM happy? Impressive dedication. It was probably pretty trivial to allow it to be adjustable. They were already controlled by variables, so all they had to do was expose a way to change it before game launch. | ||
endy
Switzerland8966 Posts
But the tiny cursor issue isn't fixed and the friend list still doesn't work :/ | ||
Lorch
Germany3657 Posts
| ||
digmouse
China6271 Posts
On December 10 2017 16:39 Chrysanthemum wrote: After this latest patch I've been having a LOT of games where I send a probe, or an scv, to make something--and then I look back and they haven't. Pylons, depots, cores, etc. This isn't a matter of me just not noticing I didn't have money at the time I sent the worker to make the building--I am 100% positive I do at those times and I have been very deliberate in placing the buildings. A good example is one game where it took me 3-4 tries to get my 2nd pylon of the game to make; there's no way I was low on money or there were any units in the way blocking the making of the pylon. Admittedly I can sit there and watch the unit, but when you're playing a high paced high APM game, you want to be able to be send your worker to make a building, shift click it to minerals, and not have to babysit it to finish its task (when there is no reason or need to do so). Is anyone else having this issue? In BW your resources are spent the time the worker actually put the thing down, so if you did something else during it making its way there and have less resource when it did, it can't build anything. | ||
jimminy_kriket
Canada5465 Posts
On December 10 2017 20:57 endy wrote: They fixed the weird performance issue I was having when alt-tabbing with SC running in the background, I appreciate that. But the tiny cursor issue isn't fixed and the friend list still doesn't work :/ disable hardware mouse yo | ||
Chrysanthemum
55 Posts
On December 10 2017 22:55 digmouse wrote: In BW your resources are spent the time the worker actually put the thing down, so if you did something else during it making its way there and have less resource when it did, it can't build anything. Yes I know, I meant to convey that but I can see how what I wrote made it sound like I only knew I had money when I sent the worker, not also when it arrived. I 100% know I had money when I sent + when it arrived. We're talking trying to put down a 2nd pylon where it doesn't happen 3-4 times and I have 200+ minerals and no units moving that could possibly block the pylon, to the point that I eventually have to take 5 seconds to send the probe, make the pylon, and make sure it actually happens. I watched the replay and there was no reason the pylon wouldn't have made--the probe walked to where I placed the pylon, stopped, then turned around and went back to mining. | ||
Eywa-
Canada4876 Posts
| ||
ProMeTheus112
France2027 Posts
right now doing /F A username replies with an error from bnet (apparently pulling from the wrong server and telling you so, as if it doesn't know which server you are currently logged on and lets you know that, by messaging you about it on the correct server. you gotta be kidding me.) and /F L doesn't show mutual friend game name or channel name ? [downgrades] slowly testing matchmaker seeing if it can now record games without ~40% error (after playing one game it doesn't register that game on my profile, so I log off and wait till it does...........) | ||
iPlaY.NettleS
Australia4249 Posts
| ||
noname_
454 Posts
Is there a way to change colors in a replay (for ex. white and peach, and I`d like some distinguishable colors)? | ||
Drake
Germany6146 Posts
| ||
bovienchien
Vietnam1139 Posts
| ||
NeoFlash
21 Posts
| ||
bovienchien
Vietnam1139 Posts
I tried to train this game, but my mmr is just about 1550, I am not able to reach mmr 1600+, so sad. | ||
BlueStar
Bulgaria1151 Posts
On December 13 2017 22:03 NeoFlash wrote: Maybe they can do something with deleted/innactive accounts? It's getting difficult to pick a normal nickname :D I think nicknames (profiles) are automatically deleted after 3 months of inactivity. On December 13 2017 22:09 bovienchien wrote: Which maps does Terran get high win rate? I tried to train this game, but my mmr is just about 1550, I am not able to reach mmr 1600+, so sad. Look for the maps in liquipedia to see their stats | ||
sicklucker
Canada16986 Posts
On December 13 2017 22:09 bovienchien wrote: Which maps does Terran get high win rate? I tried to train this game, but my mmr is just about 1550, I am not able to reach mmr 1600+, so sad. all of them! its just the hardest race for newbies | ||
rel
Guam3521 Posts
On December 13 2017 22:09 bovienchien wrote: Which maps does Terran get high win rate? I tried to train this game, but my mmr is just about 1550, I am not able to reach mmr 1600+, so sad. Don't worry dude soon as you hit 1650... and win a game here or there... you'll be getting the Terran is OP speech lol. | ||
| ||