[ASL2] Ro24 Day 5 - Page 5
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FlaShFTW
United States9925 Posts
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[[Starlight]]
United States1578 Posts
On December 12 2016 19:37 FFW_Rude wrote: I missed the first game. How was it ? Mong got Donged. | ||
BigFan
TLADT24920 Posts
On December 12 2016 19:34 B-royal wrote: I tuned in late but seems like Mong played like a Mong. Where were his siege tanks and where was his vessel tech? I'll have to watch the vod when it's available. Tanks were snipped. What I lived about the game was the lurker info mutalisk transition. Jaedong made mistakes, like donating three lurkers to mong near his third lol but it wasn't too bad overall. | ||
DarkNetHunter
1224 Posts
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[sc1f]eonzerg
Belgium6415 Posts
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Letmelose
Korea (South)3227 Posts
On December 12 2016 19:34 Miragee wrote: Yeah this. I mean I can't read Mong's mind but it would make sense if it was a reaction to lurker/ling. In the end he didn't use them nearly as well as he could and Jaedong played very well to not let Mong abuse the Vultures. Jaedong played like a beast here. Pretty on point. I think vultures were a terrible idea. The fast upgrade into mass barracks into fast vultures is a trend that works against traditional zerg play that involves mutalisks into hive play. Mong was using a strategy without actually fully understanding why it was evolved, and ended up playing sub-optimally to a style that died out to low barrack count into fast factory tank based play. Light was commentating on the game, and said that all you need to do is the moment you see no spire is to build a bunker above the natural due to the shape of the map, and rush tanks in order to counter the drop play and the composition of the enemy army. | ||
classicyellow83
United States2393 Posts
"I knew JD wasn't going to play a normal game. I knew he was going to turn it into a technical and multitasking game." | ||
[[Starlight]]
United States1578 Posts
Not exactly a name upgrade. | ||
gngfn
United States1726 Posts
On December 12 2016 19:36 Harem wrote: jd has been doing lots of stuff like this lately on stream lately ie his use of hold lurkers in most of his zvt's. You see him place them by bridge outside his 4th as example and it just slaughters so many terrans who just assume they will be up the ramp at his third. I meant more the very defensive low-econ play, late transition to Hive, creative use of mutalisks for more than just opening harassment (along with vintage 2007-level muta micro). That game reminded me a lot of the game against Midas on Reverse Temple. It even had drop lurkers! | ||
FFW_Rude
France10201 Posts
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neilmellor
China49 Posts
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eviltomahawk
United States11133 Posts
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BigFan
TLADT24920 Posts
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FFW_Rude
France10201 Posts
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eviltomahawk
United States11133 Posts
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shabby
Norway6402 Posts
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BigFan
TLADT24920 Posts
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FFW_Rude
France10201 Posts
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Garrl
Scotland1967 Posts
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BigFan
TLADT24920 Posts
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