I think we get a map like this submitted every time lol.
Teamliquid Map Contest #7 - Page 6
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NewSunshine
United States5938 Posts
I think we get a map like this submitted every time lol. | ||
NinjaDuckBob
173 Posts
Oh well, maybe I'll submit it next time. May the best man win for those who submitted! | ||
monk
United States8476 Posts
On May 13 2016 12:31 NinjaDuckBob wrote: Noooo, I made a map just for this contest but didn't know that the submission deadline didn't include the 12th. Oh well, maybe I'll submit it next time. May the best man win for those who submitted! We could have done a better job of communicating the end date, so if you still want to submit, we'll take a look at it. | ||
NinjaDuckBob
173 Posts
On May 13 2016 12:44 monk wrote: We could have done a better job of communicating the end date, so if you still want to submit, we'll take a look at it. Oh, well I'll certainly submit now, then! After looking through what's been posted here it looks like I'm up against some stiff competition! | ||
Namrufus
United States396 Posts
Anyway, here are the maps that I submitted. I showed two of these in Plexa's thread (...ow, my ego...) but I might as well post them here too. PALADINO TERMINAL size: 144x112 nat to nat: 40 seconds catagory: rush/macro DIONAEA DIVIDE size: 144x120 nat to nat: 48 seconds catagory: macro VISION QUEST size: 136x120 main to main: 45 seconds catagory: rush/gold | ||
Timmay
United States111 Posts
Mossfire Macro ________ Sugar Free Rush ________ Insomnia Gold, Rush ________ Ammonia Snow Gold, Macro *Probably needs new textures | ||
Quidios
Sweden74 Posts
Otherside Shadowchaser | ||
Randomaccount#77123
United States5003 Posts
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Uvantak
Uruguay1381 Posts
Complete Map List TLMC #7 Thread. + Show Spoiler + NewSunshine + Show Spoiler + Lightning Eater Galactic Process SidianTheBard + Show Spoiler + Honorgrounds New Type / Macro Korhal Killzone Rush / Aggressive Map hero_lief + Show Spoiler + Ashenvale Grove Xenotolerance + Show Spoiler + Dead Winter Reigns Cassiopeia eTcetRa + Show Spoiler + Refuge Obelisk Jacky_ + Show Spoiler + Frostbite New Gettysburg The Ancient Wall geofreakzx + Show Spoiler + Uvantak/Kantuva + Show Spoiler + SMA - KTV Vasari District SMA - KTV Tramontane SMA - KTV Laniakea SMA - KTV Eris RE -NegativeZero- + Show Spoiler + Miris Spele Remnant Catalyst ZigguratOfUr + Show Spoiler + Nazca Fatam + Show Spoiler + Arcane Asteroid - Macro or Rush + Show Spoiler + Flame Juggler - Rush or New Map Type + Show Spoiler + Revanscar Relay - New Map Type or High Yield + Show Spoiler + Umber (updated version) - Macro or High Yield + Show Spoiler + Avexyli + Show Spoiler + AVEX - Gojira Greenhouse - Macro AVEX - Slipstream Station - New Map Type AVEX - Caldeum Plateau - High Yield AVEX - Namaste - Rush Barrin + Show Spoiler + TheSkunk + Show Spoiler + The Spear of Adun Crystal Crypt Phaethon Oasis Namrufus + Show Spoiler + Timmay + Show Spoiler + Mossfire Macro ________ Sugar Free Rush ________ Insomnia Gold, Rush ________ Ammonia Snow Gold, Macro Quidios + Show Spoiler + Otherside Shadowchaser Mightygear + Show Spoiler + Under The Sea If any Map or Mapmaker is missing PM me or post in the thread and I'll fix it/add it. | ||
Xenotolerance
United States464 Posts
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ZigguratOfUr
Iraq16955 Posts
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-NegativeZero-
United States2140 Posts
On May 15 2016 13:31 ZigguratOfUr wrote: Looking at these maps, the "cool high yield usage" category seems pretty under-represented (even considering the fact that it only gets 3 slots and the other categories get 4). this is where my full-retard all gold map comes into play :D | ||
ZigguratOfUr
Iraq16955 Posts
On May 15 2016 13:40 -NegativeZero- wrote: this is where my full-retard all gold map comes into play :D Its success really depends on what they mean by "cool high yield usage". The fact that they praise Habitation Station for the "many interesting decisions based around when to take the gold on this map" and specifically ask the question "are the high-yield resources used strategically or are they just there for the sake of having some gold bases?" makes me slightly sceptical about Catalyst's chances. | ||
-NegativeZero-
United States2140 Posts
On May 15 2016 13:51 ZigguratOfUr wrote: Its success really depends on what they mean by "cool high yield usage". The fact that they praise Habitation Station for the "many interesting decisions based around when to take the gold on this map" and specifically ask the question "are the high-yield resources used strategically or are they just there for the sake of having some gold bases?" makes me slightly sceptical about Catalyst's chances. oh i have very little expectation of it actually doing well lol. i did it because nobody else had done it, just in case... | ||
monk
United States8476 Posts
On May 15 2016 15:20 -NegativeZero- wrote: oh i have very little expectation of it actually doing well lol. i did it because nobody else had done it, just in case... Spoiler Alert: It did not do well. | ||
-NegativeZero-
United States2140 Posts
damn it, don't ruin my ultra low econ game fantasies... D: | ||
eTcetRa
Australia822 Posts
On May 15 2016 15:44 -NegativeZero- wrote: damn it, don't ruin my ultra low econ game fantasies... D: Would you even say low econ FanTaSy? | ||
-NegativeZero-
United States2140 Posts
absolutely | ||
Jer99
Canada8157 Posts
On May 15 2016 15:44 -NegativeZero- wrote: damn it, don't ruin my ultra low econ game fantasies... D: I liked it | ||
ZigguratOfUr
Iraq16955 Posts
A Starcraft II reimagining of the map Fantasy (http://wiki.teamliquid.net/starcraft/Fantasy_(Map)) would be cool, though the positional imbalances would probably be crippling (kinda like the original ). I'm not sure what four Starcraft II maps it would be best to draw material from. Maybe Whirlwind, Tal'Darim Altar, Cactus Valley, Frost? | ||
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