Edit: Why no love for Ecosphere? I love the way the expansions all line up 6 in a row
TL Map Contest 6 - Voting! - Page 2
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FalconHoof
Canada183 Posts
Edit: Why no love for Ecosphere? I love the way the expansions all line up 6 in a row | ||
EatThePath
United States3943 Posts
On May 12 2015 12:28 Uvantak wrote: Superouman wins, calling it. Yeah. Can anyone try to persuade me not to vote for it? + Show Spoiler + I kinda feel like mech will be a hard to engage and possibly boring/ugly to watch play out, but still fun in a high concept way that is more exciting in BW on heartbreak ridge. | ||
Superouman
France2195 Posts
On May 12 2015 12:28 Uvantak wrote: Superouman wins, calling it. Nah, no way. Terraform will win ez | ||
Fatam
1986 Posts
BTW on top of ignoring the maps' makers, I also urge everyone to spend plenty of time analyzing the maps and not vote for a map just because it looks good. Yeah, this + watching the VODs. My order changed quite a bit after seeing the maps in action. | ||
lefix
Germany1082 Posts
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BisuDagger
Bisutopia19138 Posts
On May 12 2015 14:47 Barrin wrote: How many points would each ranking get? 1st choice gets 7 points, 2nd choice gets 6 points, etc? Perhaps it would be better to let people choose how many points to give each map on a scale of 1-10 for example. Better yet, IMO -- assuming we're going to let the community vote on the maps directly -- is this system: http://en.wikipedia.org/wiki/Instant-runoff_voting Instead of unelected judges making a short list of maps for the community to vote on, I would prefer to have judges who are elected by the community make the decision themselves. They would then be obligated to report back to the community with their process/thoughts in order to ensure reelection, etc. The Republic way. But of course this is TL's competition and they can do with it what they want. And Blizzard provided the $2000 prize pool, which they seem to have strong-armed the resulting finalists with. Can only complain so much. I support any system where it forces the TL admins to do complex math. | ||
Uvantak
Uruguay1381 Posts
On May 12 2015 16:43 BisuDagger wrote: I support any system where it forces the TL admins to do complex math. Ehhhhhhh I don't think that's necessary. I think if you lock R1CH for a couple days in a cell with water and some bananas he could find a way to automatize the whole thing out of sheer boredom. Yeah, maybe, spirals too stronk! | ||
-NegativeZero-
United States2140 Posts
not if i have anything to say about it! i just voted for noah's ark, the idea of a ring of chokes around the center is very interesting. | ||
Biedrik
United States94 Posts
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OtherWorld
France17333 Posts
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Ragnarork
France9034 Posts
But yeah, backdoors are quite the trend for this contest it seems I hope that it won't create an Expedition Lost 2.0 though.. | ||
Big J
Austria16289 Posts
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Plexa
Aotearoa39261 Posts
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Ingvar
Russian Federation421 Posts
On May 12 2015 14:10 Barrin wrote: I'm inclined to agree. What would you suggest as an alternative? I believe even a simple option like having three polls giving 3-2-1 points would change the quality of voting drastically. We don't choose the one map that goes to the ladder so there is no need to limit choices and it's laconic enough to make every choice meaningful and thought-out (as opposed to rating every map on the scale of 1 to 10 for example). That way overall better maps would be rated higher because different people love different gimmicks but the idea of a good map is more or less the same. This of course can have side effects, i.e. Bridgehead winning just because "BW looks" make everyone put it in top 3 (mind you, I think it deserves to be in top 3 whatever the tileset), but no system is perfect. I actually do it in my head anyway before voting because it makes me assign values to different things I like in maps and compare them instead of just choosing one based on general impression. PS Is there any chance Ganymede will make it to the ladder? | ||
Kompicek
Czech Republic245 Posts
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-NegativeZero-
United States2140 Posts
On May 12 2015 17:48 Plexa wrote: While I appreciate that people would prefer a different kind of vote, at present this is the only vote system supported on TL at the moment. Regardless, this is how it will be this season! Too far into the voting to change anything. for future contests you could set up a google doc with 7 separate mandatory poll options, each on a scale of 1-10 (to ensure that everyone votes evenly across all maps, without skipping any). | ||
helius788
New Zealand74 Posts
On May 12 2015 12:36 covetousrat wrote: Totally not voting for those backdoor rock maps. Theyre so terrible. Terraform is really interesting. I agree 100%. Why backdoors to your main? Expedition Lost has just been proving everyone that this is broken... They still look pretty and good job to everyone! | ||
ejozl
Denmark3306 Posts
It looks like Noah's Ark have super annoying lighting, making it harder to see stuff, can anyone confirm? | ||
NasusAndDraven
359 Posts
On May 12 2015 16:52 -NegativeZero- wrote: not if i have anything to say about it! i just voted for noah's ark, the idea of a ring of chokes around the center is very interesting. Come on man, this is not how the real world works. You are supposed to vote urself no matter what. These are the things you regret later on. Anyway backdoorless map ftw. | ||
Magnifico
1958 Posts
The other maps... Rocks, rocks everyhwere. | ||
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