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Build order and practice tool (SALT v2) - Page 2
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uzi88
United States8 Posts
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CaLiguLa.
1 Post
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drKobalt
19 Posts
If I come up with build orders and/or a build order format translator I will let you know. | ||
EscPlan9
United States2777 Posts
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turtles
Australia360 Posts
On August 12 2014 12:25 EscPlan9 wrote: I created a Build Order and was able to use it while in the session. However, when I closed out of SC2 and later reopened it, my build order no longer was there and had to be recreated. Did I miss a step to preserve the build order? For now I just recreated the BO and exported it to string and save it in notepad... SALT FAQ "Q7: Help! My build orders disapeared" Hi EscPlan9, Unfortunately there is a bug in Battlenet. This is on Blizzards end and there is nothing I, nor any other map makers can do about it. So for now no extension mods are unable to save information between sessions. The work around is exactly what you did. export it and save it in notepad. The only other alternative is for me to personally add build orders into the mod but there are too many for me to keep up with. If you send me the string for your build then I can put it in SALT so everyone can see/use it by default. I recently created three build orders from Minigun for Protoss but I haven't gotten around to putting them in yet. If you are Protoss then try these out. (BO names link to pictures showing off different ways to customize the build order) PvT pheonix Colossi (with hotkeys) !PvT pheonix colossi~% ;) 8* 3- ;. 4 !:0 90 !K2 33 #:4 ;4 !89 >E !LH 3H 3L =M 8M 8U !5U =_ !4g 7g 7 !/ !5 9 !/ !5 !/ !5 !/ !5 DT expand (Build placed in dead space between map and centre console) !DT expand~% ;) 8+ 3+ 3- ;. 40 !K2 !84 @4 #:6 ;6 58 !7: 8 9 = !0 Pigbaby PvZ !Pigbaby PvZ~% ;+ 9+ 7- ;. 8. :0 30 35 4< >> #:@ #3B 3B 3E !5I =J !5M !5Q 8Q 8Q 8Q !7S !GU !KW !5Y !4 !: !: !: !: !5 !5 !5h = EDIT: typos | ||
BonitiilloO
Dominican Republic602 Posts
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turtles
Australia360 Posts
FAQ for SALT | ||
MisterTea
United Kingdom1047 Posts
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Danglars
United States12133 Posts
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wUndertUnge
United States1125 Posts
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turtles
Australia360 Posts
I've actually done a major patch since your post. Behind the scenes I did a MAJOR rewrite and clean up of a lot of stuff. One of the biggest changes you'll notice is audio prompts to talk you through the build you're following as well as a few more builds added in by default. Most of the work on this patch was behind the scenes and you won't notice except for the things it fixed. It fixed a few bugs but more importantly it made it so I will be able to patch and expand SALT much much quicker from now on whenever I want to add a feature or fix a problem. It might have a few kinks I haven't yet discovered but I should get them patched up as soon as they get reported. How has this extension not gotten more attention? Well, it's been around for ages and has gone through periods where I've been maintaining it and periods where I've had to abandon it due to other commitments. When I was starting I had other people offering to help or team up with me and I declined wanting all the control and glory to myself. How egotistical and naive of me! But you live and learn from your mistakes. Also I'm yet to do a promotion or sexy demo video. I've only released 10minute long tutorials of myself talking. It's hard to get people to listen to you for 10 minutes. I plan to release a 3 minute clip showcasing the essentials with lots of music and explosions in the near future. + Show Spoiler + For comparrissons sake, this is the OLD function for loading the game: http://pastebin.com/LRNjcgcC which is 554 lines long. This is the newer, leaner version: http://pastebin.com/cvbRwwPF and is only 65 lines long. So it does everything the old version did and more, it's just better written and is more robust. There was a lot of cleanups like that I had to do to make the project managable for one person. Again, just more experience and learning from mistakes as I go. | ||
moley13
Australia9 Posts
I'm on SEA btw. | ||
turtles
Australia360 Posts
I recently started to use this, it's brilliant! Since a few days ago (patch, I think) it's been spewing orange text all down the side (looks like debug output). Still seems to work fine, just annoying. Any idea what's happening? I'm on SEA btw. Oops! Sorry about that! It's only on the SEA server. I'll have it fixed by this afternoon. With the LOTV alpha mod coming out I've been doing some work to make SALT compatible with it. So whenever the LOTV mod hits the scene (probably within a week) you should be able to use SALT to practice LOTV build orders! More news on this to come... You were correct about the orange text, it's debugging output. Since SEA is so much smaller than the other servers I've been using it as a live testing ground and I obviously left the debugging text in. If there's any more problems on the SEA over the next few days it's probably my mistake. The other servers will be untouched though. | ||
turtles
Australia360 Posts
LOTV fan mod has finally hit the streets know what that means? endless oceans of strategy, mechanics that nobody has learned and build orders you've only never even dreamed about await just round the corner... The best way to create a map for yourself in these uncharted waters? SALT. Which is why I have released the newest version of SALT with LOTV compatibility. Just watch the demo to see how you can use SALT to practice LOTV alpha build orders as well as practice new engagements and battles against your friends: The LOTV extension mod is called "LotV Custom - Unofficial Fan Alpha". Once you click on the SALT maps just click play with extension mod and search for "LOTV" on any server. It will show up. If you have any problems with the LOTV mod on NA try another server, there have been some problems on NA lately. For those of you familiar with SALT + Show Spoiler + there is an important change to note, You should use the custom maps section to access the maps with SALT on it, otherwise it will create an issue with your banks. I will make sure that the maps available there are up to date with ladder/tournaments. | ||
eurTsItniH
887 Posts
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AleXusher
280 Posts
http://imbabuilds.com/hots-terran/hots-tvp/tvp-innovations-cc-first/ how do i get this BO into the YABOT string so i can easily practice it? | ||
turtles
Australia360 Posts
how do i get this BO into the YABOT string so i can easily practice it? METHOD 1: (old method) 1) while in game go menu->build orders->create new build order 2) input the steps of the build order 3) (optional) go menu->build orders->select build order. find the build order in the list and hit the export button and it will give you the string I say step 3 is optional because you would only have to do it if you use the SALT extension mod. please DO NOT use the extension mod because extension mods are broken (due to a Blizzard bug). I will be removing SALT from the extension mod section once everyone has transitioned away from it (or if the bug is patched). Instead, you should go into custom games and search for SALT and there will be one SALT map for each ladder map. Play that instead and any build orders you create will be saved for next use. Then you only need to do steps 1 and 2. No more needing to import/export all the time! METHOD 2: (new way) I'm not telling Sorry for being a tease but I'm about to announce a new way in which you can import a build order in a matter of seconds from any game you see :D There'll be a video out real soon explaining it. Also I wanted to continue the age old SC2 tradition of making an announcement of an announcement. I'll get back to you soon on that one. | ||
AleXusher
280 Posts
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turtles
Australia360 Posts
The video says it all. Step 1)
Step 2) Load up SALT and go into menu->build orders->import and copy/paste the string you got from the website. Step 3) There is no step 3, it's just that easy :D One thing I might recomend differently than the video is that you can search for SALT in the custom games list (as opposed to extension mods). It's the same thing but the advantage is that any customizations and build orders that you do will be saved for you next time you play. The disadvantage is that you only have a limited map pool to play on. So the choice is yours which option you prefer. | ||
Nalincah
Germany10 Posts
1) Just a notification based on the supply or the time, like "Move Overlord XY" or "Stop producing drones" 2) Actions based on other events like "100 Gas" or "200 Minerals". Example: "@100 Gas: Lair" 3) Specify the amount. When you have to build 5 Overlords, then you don't have 5 elements in the list, just "Overlord (5)". If you build one, it's counting down. | ||
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