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On May 22 2014 05:09 Steveling wrote: Or mby that's a clever ploy to explain the lack of vigs tomorrow? xD Oh I'm clearly mistaken. I mean you had me convinced I was scum. As scum then I could just claim whoever the NK was as my shot right? See this scumbag knows I'm town. I know he's not. Very simple a must lynch. All praises to ABBA, we must clear this sacred fighting ground in order to hallow this place in ABBA's name. Also, ABBA is clearly a terran and Scumeling is clearly a zerg. Coincidence, I think not.
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BH since you know there have being games with core blue claims that turned out red after flip, why did you claim so early in the game?
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Blazinghand
United States25550 Posts
On May 22 2014 05:13 Steveling wrote: BH since you know there have being games with core blue claims that turned out red after flip, why did you claim so early in the game?
go do something anatomically surprising with yourself
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I'm afraid you're overly invoking ABBA's name here.
If he's scum, you're basically just letting him clog the thread up while nobody really convinces anyone of anything.
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Blazinghand
United States25550 Posts
On May 22 2014 05:14 Blazinghand wrote:Show nested quote +On May 22 2014 05:13 Steveling wrote: BH since you know there have being games with core blue claims that turned out red after flip, why did you claim so early in the game? go do something anatomically surprising with yourself
To be more clear, because I don't want to be lynched, and my role still works fine as long as scum don't know the deets. You have to admit, it DID get people to unvote me, so it was a good move. Mid-D1 claim is imo a perfectly acceptable strat and use of a blue role.
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TAIWAN NUMBAH WAN5955 Posts
I thought it was quite obvious but seems like it is not. DO NOT REFER TO ONGOING GAMES IN ANY WAY! Thank you very much! Anyone doing it after this post will get warned before being modkilled!
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On May 22 2014 05:15 Blazinghand wrote:Show nested quote +On May 22 2014 05:14 Blazinghand wrote:On May 22 2014 05:13 Steveling wrote: BH since you know there have being games with core blue claims that turned out red after flip, why did you claim so early in the game? go do something anatomically surprising with yourself To be more clear, because I don't want to be lynched, and my role still works fine as long as scum don't know the deets. You have to admit, it DID get people to unvote me, so it was a good move. Mid-D1 claim is imo a perfectly acceptable strat and use of a blue role. I only unvoted you in order to vote for you scumbuddy Scumeling.
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BH, what is the value to town of an RNG lynch?
If you chat with me, I promise to use the word "balloon" in some of my posts.
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Blazinghand
United States25550 Posts
On May 22 2014 05:16 geript wrote:Show nested quote +On May 22 2014 05:15 Blazinghand wrote:On May 22 2014 05:14 Blazinghand wrote:On May 22 2014 05:13 Steveling wrote: BH since you know there have being games with core blue claims that turned out red after flip, why did you claim so early in the game? go do something anatomically surprising with yourself To be more clear, because I don't want to be lynched, and my role still works fine as long as scum don't know the deets. You have to admit, it DID get people to unvote me, so it was a good move. Mid-D1 claim is imo a perfectly acceptable strat and use of a blue role. I only unvoted you in order to vote for you scumbuddy Scumeling.
And yet, here we are; I claimed midway through D1, I'm no longer being voted. It works every time.
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On May 22 2014 05:14 Blazinghand wrote:Show nested quote +On May 22 2014 05:13 Steveling wrote: BH since you know there have being games with core blue claims that turned out red after flip, why did you claim so early in the game? go do something anatomically surprising with yourself
Now I'm curious.
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I challenge anyone and everyone to find one useful think Scumeling has said this entire game. I dare you to try the impossible.
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Blazinghand
United States25550 Posts
On May 22 2014 04:56 austinmcc wrote:Show nested quote +On May 22 2014 04:38 geript wrote: Austin what's your read of Sqrt, Hapa, Kita and BH. Kita later. BH I want to answer my dang question about what he thinks the use of RNG is.
RNG is statistically speaking fairly likely to hit scum on D1, especially compared to your typical D1 lynch. In a 9-player game with 5 VT, 2 blues, 2 mafia, you've got a 2/7 chance of RNGing mafia (assuming you reroll on blues), which is like 30% chance of mafia lynch, compared with a 40% (i think it's probably lower than this but w/e) lynch rate for small minis.
In a big game like this, it's very very hard to actually get a lynch together. Plurality is better than majority, but it has its own weaknesses. Scum can more subtly and easily push a counterwagon D1. Most D1 cases are kinda crappy anyways. I always have reads but never for like super clear reasons, only reasons I can compare to myself. An RNG lynch does a lot of stuff
1) it has a good chance of hitting scum 2) it guarantees discussion. 3) People think scum will just jump on the wagon, but historically scum don't jump on RNG wagons of townies so it's really not any more dangerous to town than it is to scum. 4) In this particular setup, with many factions, there are probably many more scum than there are usually. This means that RNG is even MORE likely to hit scum, and better, scum are less likely to actively oppose it if it's on scum (though they may opposite it anyway as an easy stance to take) since they aren't working together
5) also odinofpergo voted for me and didn't follow it up, didn't really try to get anyone to agree with him or lay out arguments, which makes it more likely he's scum (this is distinct from RNG) 6. Statistically speaking, it was bound to hit scum eventually, and it looks like this time it actually did.
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BH, I like balloons. You like balloons. Make it happen.
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Geript will you stop with this terrible omgus? It ain't gonna happen.
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ninjaed
On May 22 2014 05:21 Blazinghand wrote:Show nested quote +On May 22 2014 04:56 austinmcc wrote:On May 22 2014 04:38 geript wrote: Austin what's your read of Sqrt, Hapa, Kita and BH. Kita later. BH I want to answer my dang question about what he thinks the use of RNG is. RNG is statistically speaking fairly likely to hit scum on D1, especially compared to your typical D1 lynch. In a 9-player game with 5 VT, 2 blues, 2 mafia, you've got a 2/7 chance of RNGing mafia (assuming you reroll on blues), which is like 30% chance of mafia lynch, compared with a 40% (i think it's probably lower than this but w/e) lynch rate for small minis. In a big game like this, it's very very hard to actually get a lynch together. Plurality is better than majority, but it has its own weaknesses. Scum can more subtly and easily push a counterwagon D1. Most D1 cases are kinda crappy anyways. I always have reads but never for like super clear reasons, only reasons I can compare to myself. An RNG lynch does a lot of stuff 1) it has a good chance of hitting scum 2) it guarantees discussion. 3) People think scum will just jump on the wagon, but historically scum don't jump on RNG wagons of townies so it's really not any more dangerous to town than it is to scum. 4) In this particular setup, with many factions, there are probably many more scum than there are usually. This means that RNG is even MORE likely to hit scum, and better, scum are less likely to actively oppose it if it's on scum (though they may opposite it anyway as an easy stance to take) since they aren't working together 5) also odinofpergo voted for me and didn't follow it up, didn't really try to get anyone to agree with him or lay out arguments, which makes it more likely he's scum (this is distinct from RNG) 6. Statistically speaking, it was bound to hit scum eventually, and it looks like this time it actually did. (2) is why I ask, sorta.
There's that stupid post somewhere from Palmar or Ace about why he's proposing RNG and what it's good for, and a bunch of the reason is that it can get people to take stances on the target ---> if RNG lands on mafia, who reacted weirdly, who is fighting RNG for bad reasons, blah blah. Along with just the general discussion.
But in this game, even if there's more mafia TOTAL, which we don't know to be the case, there's less of any given team. Like...you're losing some value because it seems less likely you can DO something with the lynch. You think that purely spinning the wheel, even if we've lost some other value, is actually worthwhile?
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On May 22 2014 05:19 geript wrote: I challenge anyone and everyone to find one useful think Scumeling has said this entire game. I dare you to try the impossible. i dont think steve has said anything particularly helpful but it's not like he's pretending to either
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Blazinghand
United States25550 Posts
On May 22 2014 05:26 austinmcc wrote:ninjaed Show nested quote +On May 22 2014 05:21 Blazinghand wrote:On May 22 2014 04:56 austinmcc wrote:On May 22 2014 04:38 geript wrote: Austin what's your read of Sqrt, Hapa, Kita and BH. Kita later. BH I want to answer my dang question about what he thinks the use of RNG is. RNG is statistically speaking fairly likely to hit scum on D1, especially compared to your typical D1 lynch. In a 9-player game with 5 VT, 2 blues, 2 mafia, you've got a 2/7 chance of RNGing mafia (assuming you reroll on blues), which is like 30% chance of mafia lynch, compared with a 40% (i think it's probably lower than this but w/e) lynch rate for small minis. In a big game like this, it's very very hard to actually get a lynch together. Plurality is better than majority, but it has its own weaknesses. Scum can more subtly and easily push a counterwagon D1. Most D1 cases are kinda crappy anyways. I always have reads but never for like super clear reasons, only reasons I can compare to myself. An RNG lynch does a lot of stuff 1) it has a good chance of hitting scum 2) it guarantees discussion. 3) People think scum will just jump on the wagon, but historically scum don't jump on RNG wagons of townies so it's really not any more dangerous to town than it is to scum. 4) In this particular setup, with many factions, there are probably many more scum than there are usually. This means that RNG is even MORE likely to hit scum, and better, scum are less likely to actively oppose it if it's on scum (though they may opposite it anyway as an easy stance to take) since they aren't working together 5) also odinofpergo voted for me and didn't follow it up, didn't really try to get anyone to agree with him or lay out arguments, which makes it more likely he's scum (this is distinct from RNG) 6. Statistically speaking, it was bound to hit scum eventually, and it looks like this time it actually did. (2) is why I ask, sorta. There's that stupid post somewhere from Palmar or Ace about why he's proposing RNG and what it's good for, and a bunch of the reason is that it can get people to take stances on the target ---> if RNG lands on mafia, who reacted weirdly, who is fighting RNG for bad reasons, blah blah. Along with just the general discussion. But in this game, even if there's more mafia TOTAL, which we don't know to be the case, there's less of any given team. Like...you're losing some value because it seems less likely you can DO something with the lynch. You think that purely spinning the wheel, even if we've lost some other value, is actually worthwhile?
I'm not sure I understand what you mean by "value" but I "value" the fact that Odin is probably scum so we should lynch him
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United Kingdom36156 Posts
I'm going to do this only once. And you can all shout at me for it, but probably we should try to move on.
People we are not going to lynch today even though for various reasons they are either annoying or people want to lynch them:
Steveling - shit-tonne of posting is almost always town (hai HF). Very similar to his townplay last game. Less similar to his scumplay in Cell. We are not policying him to raise the IQ of the game or stop spamming or anything, and there's no point discussing it because it will never happen. So let's not.
geript - not sure he's been mentioned seriously but we aren't anyway.
BH - can claim terribly as either alignment but for now we're not going to risk a potentially powerful blue role, so as much as you want to lynch him, let's just not, eh? I've seen him play this retardedly too many times as town just to risk it for a biscuit when there must be other options around.
Holyflare's list is at least not a bad starting point to get some discussion going (with some names that he crossed out).
Or random questions: How do you feel about lynching layabout? Do excuses about not posting have to be scummy? What about the frequency of them, or other content that went along with them?
Was mtamburini's massive post townie or not? What was it trying to achieve? What do people make of the meta difference pointed out by Foolishness?
Is Alakaslam's seriousness a scumtell? Do people believe in geript's case on him? If not, why not?
Is bsfskdfs's aggression towards me townie? (beyond the original post) Are his other contributions up to scratch? Is he moving town forwards?
What was kitaman trying to achieve by pointing out 'heroes' can come from mafia but then saying we shouldn't risk lynching BH today? Is that logical? Does it even mean anything?
Like seriously, take your pick on anything, talk about yell0w or ritoky or anything above or anyone else. But the last few pages (ok, all the pages :D) have been icky.
And yes I'm aware I'm not answering any of the questions I've just posed. Tough titties.
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The value of how A scumteam interacts with the RNG. We can lynch scum and have other possible scumteams be entirely on board here, less...associative value, less ability to read people as part of one team.
This isn't QUITE spaghetti yet.
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ok i'm leaving now be back in a few hours right now i'm gonna ##vote layabout cause he's probably the most boring/useless person in the game so far
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