Persona 4 Mini Mafia - Page 2
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DarthPunk
Australia10847 Posts
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Alakaslam
United States17322 Posts
Quite convenient that you two share an avatar. As I can't, I made mine unique until another broodling flyer comes in... Don't know if that helps people at all but whatevz. On August 15 2013 13:41 DarthPunk wrote: Hydra's are incredibly town favoured and shouldn't be allowed in normal games IMO. Out of curiosity is it because they are like a free mason? If so, I'm sure we could make a small balance adjustment. . . We have lots of roles to work with. We could add VT, subtract blues, give scum more power roles, etc. I'm sure it can be made to work. Syl, your take? | ||
DarthPunk
Australia10847 Posts
On August 15 2013 13:42 Alakaslam wrote: + Show Spoiler + Quite convenient that you two share an avatar. As I can't, I made mine unique until another broodling flyer comes in... Don't know if that helps people at all but whatevz. Out of curiosity is it because they are like a free mason? If so, I'm sure we could make a small balance adjustment. . . We have lots of roles to work with. We could add VT, subtract blues, give scum more power roles, etc. I'm sure it can be made to work. Syl, your take? Yes. They give two people a confirmed townie to share thoughts and discuss the game with. Which may not seem like a lot but is actually a huge advantage. | ||
Sylencia
Australia1057 Posts
On August 15 2013 13:41 DarthPunk wrote: Hydra's are incredibly town favoured and shouldn't be allowed in normal games IMO. Has there been a game where a hydra has given town a clear advantage? I have limited experiences with them myself, but I never saw them as being overpowered. | ||
FirmTofu
United States1956 Posts
I don't want you guys to have to rebalance the setup for us anyway. That's no fun. /in for now. | ||
FirmTofu
United States1956 Posts
On August 15 2013 14:19 Sylencia wrote: Has there been a game where a hydra has given town a clear advantage? I have limited experiences with them myself, but I never saw them as being overpowered. Hydras have a net benefit to town, even when you factor in the probability of the hydra being scum. In your 15 player setup, I would expect around 3-4 scum. The probability of the hydra being scum is around 25%. Conversely, the probability of the hydra being town is 75%. Even assuming that the hydra gives an equal benefit to either team, the disproportionate amount of probability attributed to rolling town already gives town an unfair advantage. Add to this that many people think a town hydra is a greater benefit to town than a scum hydra is to scum and the scales tip massively in town's favor. | ||
Alakaslam
United States17322 Posts
On August 15 2013 14:20 FirmTofu wrote: I'm not even sure if Kirby still wants to follow through on this. He wanted to do this a while back, after Titanic ended. I'll see if he's still available. I don't want you guys to have to rebalance the setup for us anyway. That's no fun. /in for now. Rebalance really not hard XD- I mean not easy but it gives us all something to talk about, if we need to ask foolishness if he wants to take a look at setup in qt with us, etc. but if Kirby says nay all is solved. | ||
DarthPunk
Australia10847 Posts
On August 15 2013 14:19 Sylencia wrote: Has there been a game where a hydra has given town a clear advantage? I have limited experiences with them myself, but I never saw them as being overpowered. Read the endgame discussion on the hydra mafia II game. Multiple people agreed that hydra's were very town favoured. | ||
Sylencia
Australia1057 Posts
On August 15 2013 14:34 Alakaslam wrote: Rebalance really not hard XD- I mean not easy but it gives us all something to talk about, if we need to ask foolishness if he wants to take a look at setup in qt with us, etc. but if Kirby says nay all is solved. It's not really something I'd want to do though, especially because rebalancing based on a hydra would require you do make assumptions about the hydra's skills I believe. If Firm is going in alone, all is well for now, but if there are any other strong opinions on the issue, I'd love to hear them too since I'm a newbie host. | ||
Crazometer
Australia45 Posts
As a new player I'm not really sure what hydras have to do with anime but I'd love to get involved and play with you guys! | ||
Umasi
United States1399 Posts
On August 15 2013 16:09 Crazometer wrote: /in As a new player I'm not really sure what hydras have to do with anime but I'd love to get involved and play with you guys! http://www.teamliquid.net/forum/viewmessage.php?topic_id=423708 That newbie game needs another newbie player, so you could consider checking that out, before you go into a normal game. | ||
Crazometer
Australia45 Posts
On August 15 2013 16:59 Umasi wrote: http://www.teamliquid.net/forum/viewmessage.php?topic_id=423708 That newbie game needs another newbie player, so you could consider checking that out, before you go into a normal game. Thanks. I think I'll hang out here as well though. I've always considered myself a bit of a Kanji Tatsumi and would love the opportunity to finally live it out. | ||
Sylencia
Australia1057 Posts
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marvellosity
United Kingdom36156 Posts
If the hydra rolls town: 1) two heads is better than 1 when trying to figure the game out 2) it's much easier to read a hydra, whether the interaction/posting of the two heads is natural If the hydra rolls mafia: 1) two heads is infinitely worse than 1 in trying to deceive 2) it's much easier to read a hydra, and spot the dissonance between heads After Artanis' Hydra 1 (7/2 split) I specifically recommended to Artanis to rebalance it a bit to 8/3 instead, and town still won incredibly easily in Hydra 2. | ||
DarthPunk
Australia10847 Posts
On August 15 2013 18:11 Crazometer wrote: Thanks. I think I'll hang out here as well though. I've always considered myself a bit of a Kanji Tatsumi and would love the opportunity to finally live it out. You definitely don't want to do two games at once. either do the newbie or this game. (probably the newbie) | ||
Mocsta
Australia9387 Posts
On August 15 2013 19:51 marvellosity wrote: Hydras are indeed town favoured. If the hydra rolls town: 1) two heads is better than 1 when trying to figure the game out 2) it's much easier to read a hydra, whether the interaction/posting of the two heads is natural If the hydra rolls mafia: 1) two heads is infinitely worse than 1 in trying to deceive 2) it's much easier to read a hydra, and spot the dissonance between heads After Artanis' Hydra 1 (7/2 split) I specifically recommended to Artanis to rebalance it a bit to 8/3 instead, and town still won incredibly easily in Hydra 2. That game still gives me nightmares | ||
Sylencia
Australia1057 Posts
On August 15 2013 19:51 marvellosity wrote: Hydras are indeed town favoured. If the hydra rolls town: 1) two heads is better than 1 when trying to figure the game out 2) it's much easier to read a hydra, whether the interaction/posting of the two heads is natural If the hydra rolls mafia: 1) two heads is infinitely worse than 1 in trying to deceive 2) it's much easier to read a hydra, and spot the dissonance between heads After Artanis' Hydra 1 (7/2 split) I specifically recommended to Artanis to rebalance it a bit to 8/3 instead, and town still won incredibly easily in Hydra 2. Oh right, I remember that game :| Also, when you lay out those differences I completely understand the possible imbalance it would cause towards town. | ||
Onegu
United States9695 Posts
But anyway /in | ||
Onegu
United States9695 Posts
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Archas
United States6531 Posts
Okay, so that's not the right game, but this Mafia match looks cool. I'll be watching with a keen interest. | ||
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