[WCS AM] RO40 Day 3 Challenger Season 1 2013 - Page 4
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CrazyBirdman
Germany3509 Posts
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Shellshock
United States97274 Posts
On May 16 2013 07:43 Shellshock1122 wrote: 1:40 rax first for both players 2:00 gas for both players 3:00 factory for both players 2nd gas for both players reactor for Heart 4:00 tech lab for TaeJa starport for TaeJa starport for Heart reactored hellion production started for Heart 5:00 tech lab for Heart cloak started for TaeJa banshee started for TaeJa medivac for Heart hellion kills TaeJa's scv scout 6:00 siege tank production started for Heart tech lab on the starport for Heart CC on the high ground for TaeJa Raven started for Heart 7:00 2nd banshee for TaeJa 4 hellion drop into the main of taeJa marines are able to force the drop to lift banshee in the amin of Heart banshee cloaks and starts killing Heart's marines Heart has no marines autoturret is thrown down to chase the banshee 8:00 Heart's banshee has more than 20 kills 2nd banshee arrives viking finally out for Heart Heart lifting up scvs into his medivac Heart down to 8 scvs vs 25 from TaeJa taeJa 26 supply ahead 9:00 TaeJa lands his natural siege tanks are out for TaeJa now Commander Banshee got 29 kills before retreating Heart kills the other banshee 10:00 Heart ggs! TaeJa wins 2-1 and advances! | ||
Shellshock
United States97274 Posts
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StarVe
Germany13591 Posts
On May 16 2013 07:38 Longtimer wrote: There are two metagames; the Korean one and the Lucifron one. Nah, Kas surprised Koreans, too. http://wiki.teamliquid.net/starcraft2/2013_GIGABYTE_Pro_League_1/Qualifier_2 | ||
garbanzo
United States4046 Posts
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Bibbit
Canada5377 Posts
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ibo422
Belgium2844 Posts
On May 16 2013 07:47 StarVe wrote: Nah, Kas surprised Koreans, too. http://wiki.teamliquid.net/starcraft2/2013_GIGABYTE_Pro_League_1/Qualifier_2 any idea when the final will be played? | ||
Shellshock
United States97274 Posts
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Longtimer
490 Posts
On May 16 2013 07:47 StarVe wrote: Nah, Kas surprised Koreans, too. http://wiki.teamliquid.net/starcraft2/2013_GIGABYTE_Pro_League_1/Qualifier_2 But Lucifron is the inventor; he is Senor Hellbat. | ||
StarVe
Germany13591 Posts
I think Boucot said something about Saturday. | ||
ClairvoyanceSC2
United States758 Posts
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ibo422
Belgium2844 Posts
Gotcha, thanks. | ||
Wertheron
France439 Posts
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AlternativeEgo
Sweden17309 Posts
Just keep an eye out, I guess http://www.teamliquid.net/forum/viewmessage.php?topic_id=408232¤tpage=14#271 | ||
Shellshock
United States97274 Posts
0:00 State spawns in the top right Drunkenboi spawns in the bottom left | ||
AlternativeEgo
Sweden17309 Posts
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Tayar
United States1439 Posts
don't die to hellbats ??? win | ||
Shellshock
United States97274 Posts
On May 16 2013 07:55 Shellshock1122 wrote: 0:00 State spawns in the top right Drunkenboi spawns in the bottom left 1:40 rax first for Drunkenboi gateway first for State gas for Drunkenboi 2:00 double gas for State cybernetics core for State 3:00 reaper for Drunkenboi zealot for State CC on the high ground for Drunkenboi reactor for Drunkenboi stalker for State 4:00 Factory for Druneknboi stalker and zealot deny the reaper from jumping into the main of State Nexus for State mothership core for State bunker in the natural for State 5:00 widow mine production started for Drunkenboi reaper scouts the main of State stalker kills the reaper Starport for Drunenboi Robo for State 2 more gates for State | ||
Shellshock
United States97274 Posts
On May 16 2013 07:59 Shellshock1122 wrote: 1:40 rax first for Drunkenboi gateway first for State gas for Drunkenboi 2:00 double gas for State cybernetics core for State 3:00 reaper for Drunkenboi zealot for State CC on the high ground for Drunkenboi reactor for Drunkenboi stalker for State 4:00 Factory for Druneknboi stalker and zealot deny the reaper from jumping into the main of State Nexus for State mothership core for State bunker in the natural for State 5:00 widow mine production started for Drunkenboi reaper scouts the main of State stalker kills the reaper Starport for Drunenboi Robo for State 2 more gates for State 6:00 2nd gas for Drunkenboi medivac for Drunkenboi reactored hellion production started for Drunkenboi 7:00 observer for State stim research started for Drunkenboi armory for Drunkenboi twilight council for State stalkers deny the drop from his main 8:00 drop in the natural of State photon overcharge from state Drunkenboi retreats 3rd CC for Drunkenboi 2 more rax for Drunkenboi stalkers deny the drop from the main again Marauder production started for Drunkenboi reactored hellbats for Drunkenboi 9:00 hellions try to drive into the natural sentries forcefield hellions manage to get in but probes surround and photon overcharge is activated to kill them IT'S HELLBAT DROP TIME 10:00 double forge for State 2 more gates for State widow mine burrowed to deny the potential 3rd of state hellbat drop in the natural forcefields and zealots force the hellbats to lift, 1 dies | ||
Shellshock
United States97274 Posts
On May 16 2013 08:03 Shellshock1122 wrote: 6:00 2nd gas for Drunkenboi medivac for Drunkenboi reactored hellion production started for Drunkenboi 7:00 observer for State stim research started for Drunkenboi armory for Drunkenboi twilight council for State stalkers deny the drop from his main 8:00 drop in the natural of State photon overcharge from state Drunkenboi retreats 3rd CC for Drunkenboi 2 more rax for Drunkenboi stalkers deny the drop from the main again Marauder production started for Drunkenboi reactored hellbats for Drunkenboi 9:00 hellions try to drive into the natural sentries forcefield hellions manage to get in but probes surround and photon overcharge is activated to kill them IT'S HELLBAT DROP TIME 10:00 double forge for State 2 more gates for State widow mine burrowed to deny the potential 3rd of state hellbat drop in the natural forcefields and zealots force the hellbats to lift, 1 dies 11:00 1-1 started for State triple drop intot he natural of State hellbats and marines blink finished for State apparently 12:00 State is able to push drunkenboi back 1st colossus is out for State no production tab for the last few min but I think 1-1 is also on the way for Drunkeboi 3rd base for State 13:00 Drunkenboi floats out his 3rd stim and combat shields have already finished for drunkenboi as well Extended thermal lance research finishes for State Drunkenboi scans the 3rd of State 14:00 double hellbat drop in the main is denied by stalkers more gates finishing for State Drunkenboi looking to attack the 3rd of state photon overcharge on the 3rd and drunkboi backs off 1 full hellbat drop is taken out by stalkers 15:00 charge finishes for State 2-2 started for Durnkenboi 2-2 almost done for State storm research started for State 4th CC on the way for drunkenboi +1 ship weapons started for Drunkenboi moebius reactor for Drunkenboi quadruple viking production for drunkenboi | ||
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