[Code S] RO32 Group F 2013 WCS Korea Season 1 - Page 19
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Meiya
Australia1169 Posts
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Shellshock
United States97274 Posts
On April 17 2013 18:45 Shellshock1122 wrote: 11:00 Marauder production started for Innovation warp prism for Rain charge research started for Rain 3 more gates for Rain 12:00 Templar archives for Rain +1 armor for Innovation Viking patrolling at the back of Innovation's base waiting for a warp prism viking lands to kill a foward pylon immortal production started for Rain 13:00 2 DTs loaded into the warp prism of Rain Innovation pushing across the map DT starts harassing the army of Innovation Innovation uses a scan on his main army Rain sacks his natural nexus DTs dropped in the main of Innovation 14:00 Innovation runs up into the main of Rain photon overcharge on the main nexus Innovation changes his attack to kill the natural nexus Innovation cleaning up the DTs in his main missile turret in the main for INnovation 15:00 Innovation is up 35 supply Innovation backs off storm research started for Rain DTs had killed 19 workers in Innovation's main concussive shells for Innovation natural nexus for Rain 3rd CC for Innovation 16:00 Innovation goes for another push storm finishes just in time storm all over the army of innovation Rain doesnt have enough though Rain's army dies Rain ggs! INnoVation ties it up 1-1! | ||
negativedge
4279 Posts
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fishb00n
Germany607 Posts
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RogerChillingworth
2765 Posts
On April 17 2013 18:42 Scarecrow wrote: Rain's in a decent position imo boom | ||
herMan
Japan2051 Posts
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FrostedMiniWheats
United States30730 Posts
Artosis 1-1 Bogus | ||
Zealously
East Gorteau22261 Posts
On April 17 2013 18:46 negativedge wrote: this map really has no business being in a premier tournament I like it because it's pretty | ||
Wintex
Norway16834 Posts
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Yello
Germany7411 Posts
On April 17 2013 18:46 Yello wrote: Poll: Recommend Innovation vs Rain Game 2? Yes (12) No (12) If you have time (6) 30 total votes Your vote: Recommend Innovation vs Rain Game 2? | ||
Hall0wed
United States8486 Posts
Ehhh I kinda disagree but w/e | ||
bgx
Poland6595 Posts
On April 17 2013 18:46 Meiya wrote: Great, this is a harsh set. Very high level play but as well a very high level of commit in builds. No gray area, only you lose or you win. | ||
ZenithM
France15952 Posts
On April 17 2013 18:46 fishb00n wrote: nexus cannon really killing innovations pushes. but this is a thing that was plannable..hmm .. well I'm not sure the "nexus cannon" would be the thing that I take from this game :D | ||
Cokefreak
Finland8094 Posts
On April 17 2013 18:46 negativedge wrote: this map really has no business being in a premier tournament Yeah, doesn't seem to produce very entertaining games. Why Gom/KeSPA/MLG/whoever still use Blizzards ladder maps in their map pools is beyond me. | ||
Highwinds
Canada954 Posts
On April 17 2013 18:46 negativedge wrote: this map really has no business being in a premier tournament could say the same about a lot of maps. Remember kulas? remember delta quad?| remember that 1 protoss map they never lost on. remember whirlwind? | ||
Samewire
Austria180 Posts
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Tsubbi
Germany7967 Posts
on the other hand, the free siege makes plenty of protoss and zerg allins obsolete | ||
Lunareste
United States3596 Posts
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Shellshock
United States97274 Posts
0:00 INnoVation spawns in the top right Rain spawns in the bottom left | ||
Rorra
Australia1066 Posts
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