|
Greetings, BW community!
We over at SC2BW just wanted to invite you to our SC2BW tournament we are organising. I hope it is okay to post about this on the BW forums, as I know this is technically SC2. However, since it is supposed to be a recreation of BW, I thought it would not hurt to at least send an invitation to the BW community to share Maverck's creation.
Maverck has long (~2.5 years) since embarked on remaking BW on the SC2 engine. Even adding in BW sound/music/models, he has fought the SC2 engine to implement BW pathing, hotkeys, selection, economy, high ground mechanic, moving shot, and a host of other BW features that make BW what it is. While things are not perfect, this mod has come a long way since its previous public exposure. It may not be 100% BW, but it may surprise you just how close it is. Not only that, with more games and suggestions, Maverck is a dedicated map/modmaker who will make it even better.
Our community is growing, and it consists of both SC2 players and BW players. We have a wide range of skill. Some people have never played a game of BW, while others used to or still regular iCCup.
Tournament information: Inaugural SC2BW Friday Tour http://www.teamliquid.net/forum/viewmessage.php?topic_id=391517 Note: There will be more maps available for the tournament. It is not just Fighting Spirit.
SC2BW mod information (OP is out of date): http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
SC2BW mod more information on its features (may be out of date) http://www.teamliquid.net/forum/viewmessage.php?topic_id=390265
If you just want to try it out (instructions are just for the NA server, because I do not know how it is on the others. Should be similar, though):
For Fighting Spirit: Go to Arcade, search for SC2BW, and create "SC2BW | Fighting Spirit | 1v1 |". It should be "by MavercK". For Grand Line, Destination, or BGH: Go to Starcraft, Custom Games, Create Game, Search for SC2BW. Any of the 3 results are official. Should be "by MavercK". UPDATE: many more maps added under custom games All maps not by MavercK are unofficial and probably way out of date. Do not play these. (On other regions' servers, though, the official version could be published by someone else, as approved by MavercK.) Note: In order to choose BW mode (3 separate settings), you must CREATE, not join. The options will be available in the game lobby. We are aware of the 1500 HP hatcheries (and nearly all other small bugs/discrepancies) . The hatcheries (and other similar small bugs) are due to something on Blizzard's end with the map publishing. Fighting Spirit does not have this bug. Everything else should be fine (working as far as the latest version), though. Please do let us know of any bugs.
Community: Chat channel SC2BW. You will want to come here to find players. You probably will not find any just by creating/joining a game, as the players just play in private games.
Anyway, thanks for bearing with me here. I hope there is not too much SC2 in the post >_<. BW <3
If this interests you at all, please do tune in or play! We would love for all of you to join us.
We plan on having this streamed/casted. I will just be shameless and ask if any of you want to help cast or stream, please do not hesitate to tell us so on the tournament page. Thanks!
Best, purakushi
|
I'd love to play in this! Sick
|
|
I better try this out and see how walls and sim-city work on this.
|
With the SC2 engine displaying the building grid anyone can wall perfectly...
Hope to see Match Point, Colosseum, Jade and Circuit Breakers in the pool!
|
On January 05 2013 08:02 fabiano wrote: With the SC2 engine displaying the building grid anyone can wall perfectly...
Hope to see Match Point, Colosseum, Jade and Circuit Breakers in the pool!
I'll expand the pool to include more maps based on what MavercK gets up in time for the tour. Currently, FS is the only option, but he said he plans on getting a few more up by tourney time.
|
Haha that's pretty cool good job on it
|
On January 05 2013 08:02 fabiano wrote: With the SC2 engine displaying the building grid anyone can wall perfectly...
Hope to see Match Point, Colosseum, Jade and Circuit Breakers in the pool! i hope cuteies and thinnies can go through - lings and ghosts slipping through walls like the old days
|
Obviously, the BW forum's going to clean house.
I'm a lowly D player, but I think I can represent the BW forum well against SC2-onlies 8)
Why would anyone use automine, though? Makes the game so boring
|
Played 1-2 games of SC2BW (haven't played any BW since SC2 release), and I'm pretty sure buildings take the nature of SC2 - [almost] all buildings have full collision with each other - units can't slip in between if the buildings are touching. So like lings can't slip in between gateways touching, etc.
Totally forgot that's how you used to design your sim city.... tried to lower my depot doing a full depot wallin then felt stupid T_T. Was a C on iCCuP before SC2 for reference. Been way too long, I'm sure a D player would smash me now... I can't imagine really any SC2BW players beating any BW players even with the entirely different engine, etc.
Also forgot that 3 marines in BW do NOT beat 6 lings in BW... lol. That ended very poorly for me.
|
Spoiled SC2:ers, represent!
|
L_Master sorry to cause any confusion but i changed my name from KILLBOT 371 to LaZeRKiDJ 556 im PvT PvP TvZ
|
also sucks thats is on the na.
would love to smack some people......
|
have fun but till the 12 unit selection isnt fixed i wont play it. also i dislike the fact that buildings block 100%
|
why play BW sc2 mod when you have the original BW ?
I dont get it..
|
On January 06 2013 01:41 Sinedd wrote:why play BW sc2 mod when you have the original BW ? I dont get it..
What I wonder is why someone would go through all the work of making a mod instead of just playing the original.
|
On January 06 2013 01:45 Jaevlaterran wrote:Show nested quote +On January 06 2013 01:41 Sinedd wrote:why play BW sc2 mod when you have the original BW ? I dont get it.. What I wonder is why someone would go through all the work of making a mod instead of just playing the original.
Graphics and pathing. Pathing is still better in SC2, although this will heavily alter the gameplay as well. I have no intention of going back .
I truly dislike how easy it is in SC2BW to drop mines as vultures though. That's something that transferred horribly (vultures in general).
|
On January 06 2013 01:51 FabledIntegral wrote:Show nested quote +On January 06 2013 01:45 Jaevlaterran wrote:On January 06 2013 01:41 Sinedd wrote:why play BW sc2 mod when you have the original BW ? I dont get it.. What I wonder is why someone would go through all the work of making a mod instead of just playing the original. Graphics and pathing. Pathing is still better in SC2, although this will heavily alter the gameplay as well. I have no intention of going back . I truly dislike how easy it is in SC2BW to drop mines as vultures though. That's something that transferred horribly (vultures in general).
The pathing was changed to be similar to BW except a little less retarded. The way units spread and such is still the same, but dragoons won't go walking out randomly anymore.
Another change is that units no longer always spawn at the same spot next to buildings, it depends on the rally instead.
|
Norway25712 Posts
Tournament default for automining is ON? And limited selection off? That's a bit of a bummer :<
Probably not gonna play myself, but I might tune in to the cast if it's not at a terrible time!
|
On January 06 2013 04:38 KristofferAG wrote: Tournament default for automining is ON? And limited selection off? That's a bit of a bummer :<
Probably not gonna play myself, but I might tune in to the cast if it's not at a terrible time!
Yeah, I wish it was full BW mode, too. Most players want this, anyway. Please note that if you and your opponent agree on settings, you can change it to BW mode.
|
|
|
|