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On December 29 2012 06:55 awwnuts07 wrote: I checked out the mod and I think it's great, but I'm a little confused. I can find the BW unit selection option, but how do I turn off smart-casting?
BTW, I'm assuming most people participating in the mod are BW iccup players, but are there any, like me, who started with SC2 and are now giving SC2BW a go? If so, are you playing with pure BW settings, SC2 settings, or a mix of both? Personally, I have auto-mine turned, but like having unlimited unit/building selection turned off. I don't think many iccup players play this. Even tho its good its still vastly different.
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Agree.
If I want to play Broodwar I play Iccup or Fish. This mod is great, but It is not Broodwar. It is different in many things. Furthermore Fish has around 10.000 simultaneous players, and in this mod in Europe you barelly find games.
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On December 29 2012 11:51 shizaep wrote: This has been around for some time now so nothing much new. But I like it and people should definitely check it out, even if you've never played Brood War - gogo check it out!
And, imho, this is what SC2 should have been. Pretty much what DotA 2 is to the original DotA. Better graphics, some new mechanical adjustments (just some small things to make it a bit easier) but, overall, the same core gameplay. I know a lot of people will disagree with me but that's just what I think. There are a lot of other ways to make the game more casual-friendly. A lot more could be though of but maybe something like constantly updated turorials and a video guide library courtesy of the community, NR10 maps, maybe and "easy mode" with a seperate ladder.
Please don't immediately flame me for this, for it is just an opinion that you may or may not share. I think the core gameplay of BW is superior to that of SC2 and the sequel should have more closely followed in the footsteps of the original.
I partially agree with you. Let me give you an example:
Microsoft so far launched 3 series of Age of Empires, AoE1 AoE2 and AoE3, with roughly an average of 2 expansions in between. The thing is, from AoE1 to AoE2 many things in gameplay actually changed, but they were able to build upon AoE1, and improve it. So all in all, AoE2 became as a general consesus better than AoE1. From AoE2 to AoE3 they also changed gameplay, but started creating stupid additions that don't feel like AoE, that ultimately made it worse, even though it had much better graphics than AoE2 (mainly because of being 3D), and it's by far the worst game of the series.
The thing is, changing gameplay could actually improve a game, if you know what you are doing. If you let the things that are good stay, and improve on the worse things, you could be on to something. Changing the good things is riskier, and that's what they did with SC2. BW could be improved a lot, and not only in graphics. If BW was the perfect game i'm sure much more people would play it, it for sure has many ways it can be improved upon. What Bliz basically did was "ok we got 3 races, a bunch of units to maintain so it has some continuity, but let's make a new game".
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On December 29 2012 21:28 haitike wrote: Agree.
If I want to play Broodwar I play Iccup or Fish. This mod is great, but It is not Broodwar. It is different in many things. Furthermore Fish has around 10.000 simultaneous players, and in this mod in Europe you barelly find games. I'd say that the point of this mod isnt to replicate BW exactly (they arent yet done with it anyways) but rather to have a starting point with the best of both games ... and thus BW with some acceptable improvements from the SC2 engine. The graphics of BW are a tad old after all ...
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Blizzard should box this stuff as a separate game and sell this for some 15€ as Broodwar II. It likely would be more successful in the competitive scene .. Bizzards marketing strat was disastrous overall, they killed the Korean Broodwar scene (law suites etc.) and failed to replace the vaccum with SC2. They should have listened to complaints of Pro's and the community. They underestimated the skill a pro player builds up and made the game somewhat boring by removing advanced micro. A micro intensive RTS is easier to balance and creates more variable gameplay (micro-specialist players can use specific army compositions more effective than other players).
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On December 29 2012 21:28 haitike wrote: Agree.
If I want to play Broodwar I play Iccup or Fish. This mod is great, but It is not Broodwar. It is different in many things. Furthermore Fish has around 10.000 simultaneous players, and in this mod in Europe you barelly find games.
That makes sense. Unfortunately, I play on a mac (my comp is predominantly for work, gaming a distant second) so if I want to play BW i would have to install bootcamp. Not gonna do that for one game, so I'll take what i can get.
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ok I tested it out against people. I will definately come back, playing protoss is actually fun. You can attack in the early or midgame without committing to semi all ins or do or die moves. You are officially awesome now, Maverck
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On December 29 2012 23:24 awwnuts07 wrote:Show nested quote +On December 29 2012 21:28 haitike wrote: Agree.
If I want to play Broodwar I play Iccup or Fish. This mod is great, but It is not Broodwar. It is different in many things. Furthermore Fish has around 10.000 simultaneous players, and in this mod in Europe you barelly find games. That makes sense. Unfortunately, I play on a mac (my comp is predominantly for work, gaming a distant second) so if I want to play BW i would have to install bootcamp. Not gonna do that for one game, so I'll take what i can get.
There is BW for mac. Although I'm not sure how to change servers to ICCUP or Fish.
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On December 30 2012 03:58 kiero wrote:Show nested quote +On December 29 2012 23:24 awwnuts07 wrote:On December 29 2012 21:28 haitike wrote: Agree.
If I want to play Broodwar I play Iccup or Fish. This mod is great, but It is not Broodwar. It is different in many things. Furthermore Fish has around 10.000 simultaneous players, and in this mod in Europe you barelly find games. That makes sense. Unfortunately, I play on a mac (my comp is predominantly for work, gaming a distant second) so if I want to play BW i would have to install bootcamp. Not gonna do that for one game, so I'll take what i can get. There is BW for mac. Although I'm not sure how to change servers to ICCUP or Fish.
oh, I have BW on my mac but I can't connect to ICCUP or fish
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Again.. I'm gonna post that this game is so freaking fun. MavercK is keeping it updated constantly and is fixing the random bugs that pop up, and every update the game just seems better. I'm really, really enjoying it.
If there's a lot of people that play on EU, I guess I'll have to jump on there when I can't find anyone playing on the NA server.
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wow, played some games and it makes more fun. What I noticed so far:
* you mine with 3 drones as much gas as with 6 on SC2. You can get early lings speed wihtout being all-in or massive behind. Taking gas does not eat that much into your mineral economy (half the drones needed). This changes game a lot. In SC2 any non-late game agression gets all-innish. Harras often does not payoff, its too easy to wall off. So in SC2 there is not much inbetween 100% macro mode or 100% All-in.
* Lurkers add a new dimension to Zerg play, as you can hold chokes, play more strategical/positiional.
* walling is harder, this gives agression a higher chance to do damage.
* without injects there is more attention and APM left for micro.
* ultralisks are a useful unit here .)
I really like that mod
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Is this published on SEA?
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United Kingdom14103 Posts
Checked EU today, 20 people online! so much better!
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I'm getting a lot of views from South Korea on the video.
Most of them come from gaming forum pgr21.com. A couple hundred from fomos.kr.
Hope they manage to publish a functioning version there.
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I played this once a while back, and all the crossover from SC2 was too frustrating. If you're going to do it- make it BroodWar as much as is possible. No automining. No Smart Casting. No MBS. Nothing. Give it the exact, horrible, hexagonal movement. Just replicate Broodwar. I understand that some of this is very hard to do but- without those limitations it isn't Broodwar anymore.
edit: I stand corrected. I would ninja edit my post but I don't want to remove it. Thank you.
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I think this is kinda what SC2 should've been. A cross-breed of BW in its entirety and new technology for the P/T and mutated units for the Z. Its not BW, but its close enough that BW fanatics would've embraced this a lot quicker. Wonderful job and a very entertaining game.
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On December 30 2012 08:04 CursOr wrote: I played this once a while back, and all the crossover from SC2 was too frustrating. If you're going to do it- make it BroodWar as much as is possible. No automining. No Smart Casting. No MBS. Nothing. Give it the exact, horrible, hexagonal movement. Just replicate Broodwar. I understand that some of this is very hard to do but- without those limitations it isn't Broodwar anymore.
What are you talking about? All of these options exist.
1. No automining - done. 2. No smart casting - done. 3. No MBS - done. 4. Pathing - as close as engine allows.
Just make sure to create a game and select these in the options pane.
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On December 30 2012 08:14 Qwyn wrote:Show nested quote +On December 30 2012 08:04 CursOr wrote: I played this once a while back, and all the crossover from SC2 was too frustrating. If you're going to do it- make it BroodWar as much as is possible. No automining. No Smart Casting. No MBS. Nothing. Give it the exact, horrible, hexagonal movement. Just replicate Broodwar. I understand that some of this is very hard to do but- without those limitations it isn't Broodwar anymore. What are you talking about? All of these options exist. 1. No automining - done. 2. No smart casting - done. 3. No MBS - done. 4. Pathing - as close as engine allows. Just make sure to create a game and select these in the options pane. I never looked at that menu before game. Thank you very much!!
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