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On September 01 2012 14:42 Ribbon wrote:Show nested quote +On September 01 2012 14:40 FairForever wrote:On September 01 2012 14:40 Ribbon wrote:On September 01 2012 14:38 CoL_DarkstaR wrote: wow, wtf... wasnt this a real ingame bug for the players? There was a lag spike, and it caused Sun to end up in a really awful position where he was surrounded by Tripods. Somehow. Anyway, it's SC2 PvP. Can't even be mad, Rain. Was it a lag spike in the game or in the stream? Game. There was a waiting for player stream. Might not have been "lag" exactly (could be a computer issue, like when MarineKing's computer infamously died at a GSTL finals, forcing a regame when he was about to lose), but it was definitely an issue that affected the players. Ya, but you never know what it looked like for the player. It could have been one of those awesome moments where the game goes really fast for a second and all your units are getting killed when you gain control again.
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On September 01 2012 14:42 Ribbon wrote:Show nested quote +On September 01 2012 14:40 FairForever wrote:On September 01 2012 14:40 Ribbon wrote:On September 01 2012 14:38 CoL_DarkstaR wrote: wow, wtf... wasnt this a real ingame bug for the players? There was a lag spike, and it caused Sun to end up in a really awful position where he was surrounded by Tripods. Somehow. Anyway, it's SC2 PvP. Can't even be mad, Rain. Was it a lag spike in the game or in the stream? Game. There was a "waiting for player" screen Might not have been "lag" exactly (could be a computer issue, like when MarineKing's computer infamously died at a GSTL finals, forcing a regame when he was about to lose), but it was definitely an issue that affected the players.
Oh man that's brutal. Still great concave by Sang though....... pulled a rabbit out there.
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On September 01 2012 14:41 zerious wrote:Show nested quote +On September 01 2012 14:40 FairForever wrote:On September 01 2012 14:40 Ribbon wrote:On September 01 2012 14:38 CoL_DarkstaR wrote: wow, wtf... wasnt this a real ingame bug for the players? There was a lag spike, and it caused Sun to end up in a really awful position where he was surrounded by Tripods. Somehow. Anyway, it's SC2 PvP. Can't even be mad, Rain. Was it a lag spike in the game or in the stream? IN-game ya, there was a drop screen for like 1 second
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I guess T8 prepared for that. Sick mental game.
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On September 01 2012 14:36 CursOr wrote:Show nested quote +On September 01 2012 14:34 6NR wrote: Lol at the Korean commentators trying to be excited about SC2 PvP lmfao If I've said it once, I've said it a thousand times- Base races are NOT exciting. You ain't never seen MKP vs Nada from back in January 2011 Code S. Two of the games ended up being crazy entertaining base trades.
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cmon lets start game 3 already
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On September 01 2012 14:45 forsooth wrote:Show nested quote +On September 01 2012 14:36 CursOr wrote:On September 01 2012 14:34 6NR wrote: Lol at the Korean commentators trying to be excited about SC2 PvP lmfao If I've said it once, I've said it a thousand times- Base races are NOT exciting. You ain't never seen MKP vs Nada from back in January 2011 Code S. Two of the games ended up being crazy entertaining base trades. Thats because of the players and the outcomes. There have been a couple with White Ra, and 1 I saw on Daybreak where the players ended up trading bases and playing on opposite sides, that are really fun... but... on the whole I would say they produce a smaller percentage of "exciting" or "good" games than a regular game of Stracraft- by quite a significant amount. Even though of course, there are exceptions.
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United States23455 Posts
Expecting Paralyze vs. Babby
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opterown
Australia54748 Posts
On September 01 2012 14:45 forsooth wrote:Show nested quote +On September 01 2012 14:36 CursOr wrote:On September 01 2012 14:34 6NR wrote: Lol at the Korean commentators trying to be excited about SC2 PvP lmfao If I've said it once, I've said it a thousand times- Base races are NOT exciting. You ain't never seen MKP vs Nada from back in January 2011 Code S. Two of the games ended up being crazy entertaining base trades. oh hell yea that was good
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On September 01 2012 14:45 forsooth wrote:Show nested quote +On September 01 2012 14:36 CursOr wrote:On September 01 2012 14:34 6NR wrote: Lol at the Korean commentators trying to be excited about SC2 PvP lmfao If I've said it once, I've said it a thousand times- Base races are NOT exciting. You ain't never seen MKP vs Nada from back in January 2011 Code S. Two of the games ended up being crazy entertaining base trades.
Base trades can be amazing sometimes. There was some PvP (MC vs HongUn?) where one player had one pylon left and it was under attack but he killed the other guys pylon first.
Often they were boring.
That one just now was amazing. Worst-timed lag spike ever.
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Okay, so apparently the issue was with the OGN Obs' computer, and it caused the game to freak out. Weird.
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On September 01 2012 14:49 Ribbon wrote: Okay, so apparently the issue was with the OGN Obs' computer, and it caused the game to freak out. Weird.
Watching the replay, did not look like the lag caused the bad positioning... Sun donated two archons, 4 stalkers, a couple of immortals going the wrong direction around the ramp.
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On September 01 2012 14:51 FairForever wrote:Show nested quote +On September 01 2012 14:49 Ribbon wrote: Okay, so apparently the issue was with the OGN Obs' computer, and it caused the game to freak out. Weird. Watching the replay, did not look like the lag caused the bad positioning... Sun donated two archons, 4 stalkers, a couple of immortals going the wrong direction around the ramp.
Yeah, the donated archons predate the lag, actually. No excuses there
Every time a BW player loses an SC2 game due to bad pathfinding, an angel gets its wings.
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yesssss baby tvz should be good by now!!!!!
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On September 01 2012 14:53 xmungam wrote: yesssss baby tvz should be good by now!!!!!
As long as it's as least as good as Fantasy/Jaedong, I'll be happy.
Or if Baby wins and we get a Jaedong ACE. Either of those two things.
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Wait, did Sacscri just leave without even trying to scout?
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On September 01 2012 14:57 Ribbon wrote: Wait, did Sacscri just leave without even trying to scout? His ovie saw the gas and he saw a late rax and factory, probably didn't want to get the drone trapped.
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