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On July 16 2012 23:43 Dodgin wrote:Show nested quote +On July 16 2012 23:41 Grummler wrote:On July 16 2012 23:39 NexRex wrote:On July 16 2012 23:37 Grummler wrote: Where can i find more information about the actual format of the OSL? I only found that there will be two tournaments, one for kespa and one for non kespa palyers. Will they merge eventually? http://wiki.teamliquid.net/starcraft2/2012_OnGameNet_Starleague_Season_1Liquidpedia is your friend. Liquidpedia is where i found all i know about the SC2 OSL... And that's not much. It says nothing about whether or not these two different tournaments will merge eventually. The winners of the Kespa Dual Tournament and non-kespa Dual Tournament will meet in the ro16 ( last group stage ) along with the two finalists of the last Brood War OSL, one being Jangbi and the other Flash or Fantasy. ( to be decided tomorrow )
Thanks!
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On July 16 2012 23:45 A Wet Shamwow wrote:
GSL uses Bo3 in Ro32 and Ro16 for there round robin.
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On July 16 2012 23:43 Juliette wrote:Show nested quote +On July 16 2012 23:40 Juliette wrote:On July 16 2012 23:38 Juliette wrote: final
P7 San <Entombed> Z11 Symbol forge first, pool first. both plant nexus/hatch at the same time, though zerg takes his third first. Protoss has a little gate/cannon wall right at his main ramp too. 6:00 extra cannon for san, but its cancelled in favor of a robotics after a probe got into the natural and is chased away by lings. The probe is protected by a zealot! 7:00 San adds 3 gates, gets an immortal and +1 first. Zerg spent the first 100 gas on a lair, then ling speed 8:00 Protoss adds sentries, looks to take a third while zerg has a macro hatch in the main, gets overlord drop.
9:00 obs scouts the zerg base and sees the infestation pit, and the lack of gasses in the main. FFs zone off the natural ramp from a ling ruby
10:00 Protoss walls off his third, starts a robotics bay. overlord speed done too, infestor energy starting, and a 4th base for zerg. 1/1 melee is on its way
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All the arguing about Bo3 vs Bo1 and I turn back and they're both on 3 base. Glad I didn't miss a minute of action.
+ Show Spoiler +
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On July 16 2012 23:43 MCDayC wrote: Suddenly people are okay with Bo1 cause OSL are doing it? Wait till a big player gets eliminated, then people will be pissed. When GOM adopted Bo3 there was universal joy, and if they dropped it before OGN announced that they were doing Bo1 there would have been universal disappointment. Just cause today it wasn't a problem doesn't mean it won't be in the future.
Yeah... I get your point.
But even though this is a BO1, it's not like you only play one match. If you lose to cheese or some strange mistake, you still get a losers match, and a chance to progress in the tourney.
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early game: done mid game: almost done
let's play !
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gsl group stage was bo1 not long ago. chillax and give osl sometime to adjust.
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On July 16 2012 23:46 pdd wrote:All the arguing about Bo3 vs Bo1 and I turn back and they're both on 3 base. Glad I didn't miss a minute of action. + Show Spoiler + As if they're different on other maps.
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San is letting Symbol macro too easily. No pressure at all.
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United Kingdom38143 Posts
Classic ZvP snoozefest so far xD
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On July 16 2012 23:43 stratmatt wrote: Damn, as a terran player I was already getting bored playing starcraft with all these dumb patches coming out, but now I find myself not even enjoying watching the same damn thing over and over. This game is just not as fun to watch as it once was :/ Welcome to the down-to-earth reality of the other two races of about a year long GomTvT. As some guy at the NASL crowd shouted about terrans - "They had it coming".
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United Kingdom14464 Posts
On July 16 2012 23:44 sparklyresidue wrote:Show nested quote +On July 16 2012 23:43 MCDayC wrote: Suddenly people are okay with Bo1 cause OSL are doing it? Wait till a big player gets eliminated, then people will be pissed. When GOM adopted Bo3 there was universal joy, and if they dropped it before OGN announced that they were doing Bo1 there would have been universal disappointment. Just cause today it wasn't a problem doesn't mean it won't be in the future. Suddenly GSL isn't the only source of high quality sc2 in Korea. It hasn't been the only source for a while, its just offline this time. But thats besides the point.
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On July 16 2012 23:47 Zane wrote:Show nested quote +On July 16 2012 23:46 pdd wrote:All the arguing about Bo3 vs Bo1 and I turn back and they're both on 3 base. Glad I didn't miss a minute of action. + Show Spoiler + As if they're different on other maps.
someone will all in/pressure at least.
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That's quite the fast hive.
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On July 16 2012 23:43 stratmatt wrote: Damn, as a terran player I was already getting bored playing starcraft with all these dumb patches coming out, but now I find myself not even enjoying watching the same damn thing over and over. This game is just not as fun to watch as it once was :/ Wut? The Byun - Symbol game was sick good. Byuns positioning and activity to get that 4th set-up was amazing to watch and it just developed from there into both players constantly denying mining from each other.
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On July 16 2012 23:39 Fubi wrote:Show nested quote +On July 16 2012 23:37 pdd wrote:On July 16 2012 23:34 Fubi wrote: Bo1 is so retarded; OSL needs to realize that SC2 is much more volatile and less figured out than BW, pretty much anyone can beat anyone else in a Bo1, add the random map pool on top to ice the cake and you'll have these random games where anyone can advance People need to stop thinking SC2 is the SC2 in 2010,early 2011. Terms like "volatile and less figured" are just not good excuses for Bo3s anymore. While I agree, Bo3s are better, Bo1s are not an issue anymore. It's better from a scheduling perspective, and as today's games have shown, still show good games. It's still more volatile and less figured out RELATIVE to BW. Also, today's games might show good results, but that doesn't change the fact that random cheese and randomness of map choices can POTENTIALLY play a much much bigger (and undesire) role what are you bitching about? Maps are preset in all five games. No randomness. If you have the balls to plan and cheese in a do-or-die bo1 then you deserve it (Mvp says High-Five)
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On July 16 2012 23:46 Juliette wrote:Show nested quote +On July 16 2012 23:43 Juliette wrote:On July 16 2012 23:40 Juliette wrote:On July 16 2012 23:38 Juliette wrote: final
P7 San <Entombed> Z11 Symbol forge first, pool first. both plant nexus/hatch at the same time, though zerg takes his third first. Protoss has a little gate/cannon wall right at his main ramp too. 6:00 extra cannon for san, but its cancelled in favor of a robotics after a probe got into the natural and is chased away by lings. The probe is protected by a zealot! 7:00 San adds 3 gates, gets an immortal and +1 first. Zerg spent the first 100 gas on a lair, then ling speed 8:00 Protoss adds sentries, looks to take a third while zerg has a macro hatch in the main, gets overlord drop. 9:00 obs scouts the zerg base and sees the infestation pit, and the lack of gasses in the main. FFs zone off the natural ramp from a ling ruby 10:00 Protoss walls off his third, starts a robotics bay. overlord speed done too, infestor energy starting, and a 4th base for zerg. 1/1 melee is on its way 11:00 infestors coming, Symbol around 130 supply, to san's 110.
12:00 Cannons complete the third base walloff, san sees the infestors with an obs. baneling nest also out, san catches some free units outside his natural.
13:00 colossus tech is out, as are more gateways. San secures his 4th but there are baneling drops! He pushes out and catches some lings.
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On July 16 2012 23:47 Zane wrote:Show nested quote +On July 16 2012 23:46 pdd wrote:All the arguing about Bo3 vs Bo1 and I turn back and they're both on 3 base. Glad I didn't miss a minute of action. + Show Spoiler + As if they're different on other maps. On other maps it's 2 base all-ins. I would have missed some action (although probably boring action).
If San had gone Stargate though, that'll be interesting. Stargate PvZ is kinda fun.
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opterown
Australia54748 Posts
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